World of Warcraft
News, coverage and analysis tracking World of Warcraft across the outlets.- Massively Overthinking: The nine games portrait of youThis article features Massively OP staff members sharing their personal lists of nine core video games that have shaped them. Contributors discuss foundational titles, franchise representations, and personal favorites across various genres, including MMOs, JRPGs, and action RPGs, reflecting on their impact on their gaming identities and creative work.
- World of Warcraft players go back to work on a year-old mystery after one of them accidentally unlocks the 10th orb in a…World of Warcraft players have discovered a new puzzle element related to the Felcycle mount, unlocking the 10th orb in a mystery that spans multiple expansions. The solution was found accidentally while players were working on a separate puzzle for the Mind-Seekers cabal. The purpose and reward for this new phase of the puzzle remain unknown, but the community is actively investigating.
- Buy Raid Carry WoW vs PUGs: Which is the Better Choice - Walkthrough, Tips, ReviewThis article compares the merits of using raid carries versus joining pickup groups (PUGs) in World of Warcraft, particularly during Midnight Season 1. It highlights that while PUGs are free and offer a learning experience, raid carries provide guaranteed boss kills, efficient loot acquisition, and are the safest way to obtain time-limited achievements like Ahead of the Curve and Cutting Edge, especially for players with limited time.
- Vague Patch Notes: In MMORPGs, one person’s rush is another person’s idleThis analysis discusses the differing player behaviors within MMORPGs like World of Warcraft and Final Fantasy XIV, particularly concerning expansion pacing. It highlights how players often judge each other's playstyles, whether rushing to the level cap or taking a more leisurely approach, and argues that there is no single 'correct' way to experience these games.
- Why Esports Professional Teams Are Investing in Content Creation and StreamingEsports professional teams are increasingly investing in content creation and streaming as core business pillars, moving beyond a sole focus on tournament wins. This strategy helps maintain fan engagement between events, builds personality-driven loyalty, and creates new revenue streams through ads, merchandise, and sponsorships. By developing media brands rather than just rosters, teams aim for greater stability and reach, attracting a broader audience beyond hardcore competitive viewers.
- World of Warcraft hit with FOMO complaints once again as Blizzard slams the doors shut on delve Hall of Fame after just…Players of World of Warcraft are expressing frustration over the "delve Hall of Fame" achievement, which was closed to new participants less than a day after Season 1 launched, leading to widespread Fear of Missing Out (FOMO). Many players cited work schedules as preventing them from participating in the limited-time event, drawing comparisons to Final Fantasy XIV's approach to timed content. Blizzard had adjusted the cap for the achievement multiple times before settling on 4,000 participants.
- Clair Obscur's narrative lead says while it's 'a painful process' to write, AI has never tempted her: 'The whole point of writing is to express what I have in my head'The narrative lead for Clair Obscur stated that while writing is a difficult process, AI has not been a temptation due to its lack of genuine creative expression. She views AI as a complex search engine rather than a creative tool. The studio Sandfall Interactive faced criticism for using AI-generated textures as placeholders.
- World of Warcraft update lifts flying restrictions on mounts in Midnight, even if Blizzard acknowledges "the ability to fly trivializes a challenge" for someBlizzard Entertainment has removed the Pathfinder achievement requirement for Steady Flight in World of Warcraft's Midnight and The War Within zones. The developer acknowledged that while flying can trivialize challenges, players enjoy the efficiency and perspective it offers. Future expansions will continue to balance flight capabilities with the player experience.
- World of Warcraft kicks off Season 1 of Midnight along with its newest charity petWorld of Warcraft has launched Season 1 of its newest expansion, introducing new raid wings, dungeons, and world bosses. Players can also purchase the charity pet Roofus to support Habitat for Humanity, with proceeds going to the organization.
- World of Warcraft: Midnight Review | NoobFeedThe World of Warcraft: Midnight update successfully balances ambition, comfort, and nostalgia for modern MMO players. This update is considered more solid than many previous ones due to its smart product design.
- World of Warcraft: Midnight Review | NoobFeedWorld of Warcraft: Midnight is the next chapter in the Worldsoul Saga, where players must defend Silvermoon and Azeroth from Xal'atath's void armies. The expansion challenges players to stand against the Devouring Host.
- WoW Adds A Cute Little Dog You Can Buy To Help Support People In NeedBlizzard Entertainment has launched a new charity campaign for World of Warcraft, allowing players to purchase a virtual dog pet named Roofus for $20. All proceeds from the sale, minus fees and taxes, will be donated to Habitat for Humanity to support their home-building efforts. The Roofus Pack includes the pet and player-housing items, and will be available until May 12.
- Massively OP Podcast Episode 558: The Legend of Justin’s GoldThe Massively OP Podcast episode 558 covers various MMORPG topics including Palia's content expansions, Star Wars: The Old Republic's new story, Jeff Kaplan's upcoming Wild West game, and previews for Final Fantasy XIV and World of Warcraft. Hosts Bree and Justin also discuss playing Guild Wars 2 on the Steam Deck.
- Game Crossovers and CollaborationsThe article touches on various game crossovers and collaborations, including casting news for The Last of Us and a problematic World of Warcraft Pringles promotion. Blizzard Entertainment's response to the latter has divided players.
- World of Warcraft's Pringles mount promo goes horribly wrong, and Blizzard's response has left players dividedBlizzard Entertainment's recent promotion for World of Warcraft, offering limited edition Thunder-Ridged Elekk mounts through Pringles, has been negatively impacted by individuals exploiting the system to claim all available mounts. Blizzard's subsequent response has divided the player base.
- The Daily Grind: Would you show or upload ID to play an MMO?The article discusses the growing trend of age verification requirements for online platforms, including MMOs, and its implications for user privacy. It references Blizzard Entertainment's past 'Real ID' controversy and compares it to current systems in China, questioning players on their willingness to share personal identification for game access.
- Top 10 Netflix Picks That Flew Under the RadarThis article highlights ten underrated films available on Netflix that often go unnoticed amidst popular originals. The list includes a variety of genres such as German drama 'System Crasher,' Italian surrealist film 'Happy as Lazzaro,' and the documentary 'The Look of Silence,' alongside other international and independent titles.
- Our idea of Azeroth could have looked very different, because Jeff Kaplan said he 'really wanted WoW to be first-person' in its early days: 'I argued a lot for that'Former Blizzard vice president Jeff Kaplan revealed that he strongly advocated for World of Warcraft to be a first-person game during its early development. He believed a first-person perspective would have fostered a greater appreciation for character art and player interaction, drawing parallels to his experience with EverQuest.
- Jeff Kaplan is sick of hearing you demonize games you weren't going to play anyway: 'Shut the f**k up. No one…Former Blizzard VP Jeff Kaplan expressed frustration with online discourse surrounding games, stating that people who haven't played a game should not voice negative opinions about it. He believes such criticism is unproductive and stems from 'nerd baby rage.' Kaplan, now leading his independent studio Kintsugiyama, also reflected on his departure from Blizzard and his newfound freedom to speak candidly.
- World of Warcraft would've been a first-person MMO in the EverQuest-inspired world of Overwatch's Jeff Kaplan:…Former Blizzard director Jeff Kaplan revealed that he advocated for World of Warcraft to be a first-person MMORPG during its development. He views his upcoming game, The Legend of California, as an indirect realization of that original vision, drawing inspiration from his experience with EverQuest.