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World of Warcraft

News, coverage and analysis tracking World of Warcraft across the outlets.

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Massively Overpovered

Massively OP Podcast Episode 557: Adrift in a sea of MMOs

The Massively OP Podcast episode 557 covers recent MMORPG news including World of Warcraft: Midnight's launch, AdventureQuest Worlds Infinity's successful Kickstarter, and updates for The Lord of the Rings Online and The Elder Scrolls Online. Hosts Bree and Justin also briefly mention Fallout 76's Backwoods update.

PC Gamer

Blizzard nerfed this WoW item, but players found an even better loophole that allowed them to travel across the planet…

Players discovered a loophole in World of Warcraft that allowed for rapid travel across the game world using a newly introduced item. Blizzard initially attempted to patch the exploit, but a subsequent hotfix has provided a compromise, turning the item into a reliable teleportation device to Silvermoon City, similar to a hearthstone.

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PC GamesN

My Old School Runescape membership now costs more than World of Warcraft's, and I wonder when the price hikes will end

The author expresses concern over the rising membership costs for Old School RuneScape, noting that its monthly price now exceeds that of World of Warcraft. This price increase prompts reflection on the trend of escalating subscription fees in online games.

PC Gamer

RuneScape's monthly membership now costs as much as a World of Warcraft subscription as Jagex announces its second…

RuneScape developer Jagex has announced a second price increase for its monthly membership, raising it from $13.99 to $14.99 per month and annual memberships from $99.48 to $131.88 per year. This change makes RuneScape's monthly subscription cost on par with World of Warcraft's in the US, and more expensive in some European regions. Jagex claims the increase will support an ambitious development roadmap, though players have expressed significant dissatisfaction with the perceived decrease in value.

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PC Gamer

WoW: Midnight's new Prey mechanic is the coolest system the MMO's added in a while, but it needs to be…

The new Prey mechanic in World of Warcraft: The War Within expansion is an engaging addition that allows players to be ambushed in the open world. While the normal and hard difficulties are currently underwhelming, the upcoming nightmare mode and potential for unique target behaviors offer promise for the system's future.

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PC Gamer

Still humming with life 21 years later, Konami's Master of Epic is a wonderful time capsule of the experimental…

Master of Epic, a Japanese-only MMORPG released in 2005 by Hudson Soft and now published by Konami, is examined as a time capsule of experimental MMO design. Despite a slow start and a unique skill system that rewards player experience over traditional leveling, the game has maintained a dedicated niche audience due to its immersive, friction-filled gameplay that encourages player attention and exploration.

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Massively Overpovered

World of Warcraft players revolt over ‘comically overpriced’ cash shop housing items

Players of World of Warcraft are expressing outrage over the high prices of new cosmetic housing items available in the in-game cash shop. Initially, decor packs were priced at $25, with individual items like a cherry blossom tree costing $7.50. Following backlash, one pack was repriced to $2.50, but many players still consider the items 'comically overpriced'.

PC Gamer

Dragon Age creator says he 'had to take out half' of the quests in Dragon Age 2 once he found out they only had 16 months to make it: 'BioWare as a team did not know how to make a small game'

Dragon Age 2's lead writer, Mike Laidlaw, revealed that the team had only 16 months to develop the game, forcing them to cut nearly half of the planned quests. He stated that BioWare as a team struggled with the concept of creating a smaller-scale game due to the tight deadline.

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Gamespot

Gang Of Dragon Studio Reportedly Has Funding Pulled By NetEase

NetEase has reportedly pulled its funding from Nagoshi Studio, jeopardizing the development of its first game, Gang of Dragon. The decision, made in May, cited the estimated $44.4 million needed for completion. Nagoshi Studio is currently seeking a new publishing partner, but NetEase is only open to negotiations if the studio can cover the costs of existing assets.

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Massively Overpovered

MMO Week in Review: Midnight’s proper launch, Ashes of Creation’s legal battle

This week's MMO news roundup covers the official launch of World of Warcraft Midnight, a legal battle involving Ashes of Creation's former boss Steven Sharif, and the debuts of Bungie's Marathon and Equinox Homecoming. Several games, including Highguard and Eldegarde, are also announced to be sunsetting.

PC Gamer

The best CRPG docuseries on YouTube just covered Ultima 8 with a 3-hour retrospective

A YouTube docuseries by Majuular, focusing on CRPGs, has released a three-hour retrospective on Ultima VIII: Pagan. The series explores the game's history, development, and its significant influence on the CRPG genre, despite Ultima VIII not being the most acclaimed entry in the series.

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Massively Overpovered

One Shots: What Santa does in the off season

This week's One Shots column features community screenshots from various MMOs, including World of Warcraft and Warframe. Players shared their in-game moments, from in-game events and character customization to exploring game worlds.

PC Gamer

WoW's recent revamp of Silvermoon for Midnight is so good, I'm starting to wonder if the MMO's model of a 'new exciting continent every 2-3 years' was ever the right way

The upcoming World of Warcraft: Midnight expansion's revamp of older zones like Silvermoon is praised for its detail and scope, prompting a discussion on whether Blizzard's traditional 'new continent every few years' model is optimal. This approach focuses on enriching existing areas rather than constantly introducing new ones, potentially avoiding the 'continent creep' issue common in long-running MMOs.

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N4G

All World of Warcraft Expansions, Ranked

This article ranks all World of Warcraft expansions and discusses recent changes in patch 12.0.1, which followed the Midnight expansion prepatch. The prepatch introduced significant alterations to mods, character classes, and the game's user interface.

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Massively Overpovered

World of Warcraft: Midnight talks PvP challenges, Season 1, soundtrack, and housing packs

Blizzard Entertainment has detailed upcoming Player versus Player content for World of Warcraft: Midnight Season 1, including the new Slayer's Rise battleground and world PvP objectives. The article also mentions the release of the official 31-song soundtrack and various in-game purchases for housing and mounts.

PC Gamer

Ah yikes, World of Warcraft: Midnight's otherwise solid housing system is soured by its premium currency, which makes you 'minimize leftovers' even though Blizzard said it wouldn't

While World of Warcraft: Midnight's player housing system is praised for its solid design and creative freedom, the implementation of the premium currency, Hearthsteel, is criticized. The article argues that the pricing and individual item purchases of Hearthsteel decor are designed to be annoying and encourage spending more than necessary, despite Blizzard's previous assurances.

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Gamespot

WoW Housing Decor Bundles Are Giving Players Sticker Shock

Blizzard Entertainment has introduced expensive microtransactions for player housing in World of Warcraft's new Midnight expansion, with some decor bundles priced at $25 and individual items initially costing $7.50. Following player backlash on Reddit, the price of the Spring Blossom Tree was reduced to $2.50, though other high-priced items and bundles remain available.

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Engadget

Xbox CEO confirms next-gen 'Project Helix' console will play PC games

Xbox CEO Asha Sharma has confirmed that Microsoft's next-generation console, codenamed 'Project Helix,' will be capable of playing PC games. Sharma will discuss the new system, which aims to 'lead in performance,' at GDC next week. The announcement comes after Sharma's recent appointment as Xbox CEO and amidst speculation about a potential delay for the PlayStation 6.

PC Gamer

After playing a bunch of Midnight, I don't think I miss WoW's combat addons or my old class design at all

The author discusses their experience with World of Warcraft's Midnight, finding that the absence of UI addons and changes to class design have led to a more enjoyable gameplay experience. While acknowledging some limitations and differing opinions within the community, they express satisfaction with the current state of their Outlaw Rogue character and the game's core mechanics.

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PC Gamer

Final Fantasy 11, a 23-year-old MMO, is getting so many new players it's having to stop character creation on its…

Final Fantasy XI, a 23-year-old MMORPG, is experiencing significant server congestion due to a surge in new players, leading to temporary character creation restrictions. Game director Yoji Fujito announced measures to address the issue, highlighting the game's unexpected resurgence in popularity with an estimated 87,700 active players.

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