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XCOM: Enemy Within

News, coverage and analysis tracking XCOM: Enemy Within across the outlets.

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Gaming On Linux

Here's what's coming to GeForce NOW in June including NTE: Neverness to Everness, SpaceCraft, Gothic 1 Remake

NVIDIA has announced the lineup of games coming to GeForce NOW in June 2026, including NTE: Neverness to Everness, SpaceCraft, and Gothic 1 Remake. The cloud gaming service will also see additions like Jurassic World Evolution 3, The Outer Worlds: Spacer's Choice Edition, and Tomb Raider I-III Remastered. GeForce NOW is available on Linux and Steam Deck.

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Gamespot

The 30 Best Video Game Remakes

This article ranks the 30 best video game remakes, distinguishing them from remasters by their comprehensive rebuilding of original titles. It highlights how remakes blend nostalgia with modern sensibilities to appeal to both veteran and new players, showcasing examples from various developers like Square Enix, Capcom, and Nintendo across multiple platforms.

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PC Gamer

XCOM is getting a miniatures game from the company that brought Fallout to tabletop

Firaxis Games announced a new XCOM miniatures game for its 30th anniversary, developed by Modiphius. The reveal was made via a sparse website featuring the logo style of XCOM: Enemy Unknown, with further details on gameplay mechanics and scale yet to be released.

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Metro UK

A big budget XCOM 3 is my dream video game - Reader’s Feature

A reader expresses their dream for a new XCOM 3, despite developer Firaxis Games' focus shifting and the perceived failure of Marvel's Midnight Suns. The article details the core gameplay of the turn-based strategy series and suggests potential improvements for a future installment, while acknowledging the unlikelihood of its development due to the departure of key personnel and publisher Take-Two Interactive's potential reluctance.

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Metro UK

New XCOM game announced for dev’s 30th anniversary but there's a major catch

Firaxis Games is celebrating its 30th anniversary with the announcement of XCOM: The Miniatures Game, a tabletop adaptation developed in partnership with Modiphius. While a new video game installment in the XCOM series was not revealed, Firaxis also announced a sale on its back catalog on Steam and provided an update on Civilization 7.

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Retro Gamer

A Warhammer-style XCOM miniatures game is on the way from developers of Fallout Factions

Modiphius Entertainment has announced XCOM The Miniatures Game, a tabletop wargame inspired by the rebooted XCOM series. The game is described as being in the vein of Warhammer 40K and is expected to feature tactical gameplay with terrain and cover mechanics. More details will be revealed to fans who sign up for updates.

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Gamespot

XCOM To Get Miniatures-Focused Tabletop Game Celebrating 30 Years Of Firaxis

Firaxis announced a new XCOM tabletop miniatures game as part of its 30th-anniversary celebration. Developed by Modiphius Entertainment, the game will be inspired by XCOM: Enemy Unknown. Details on pricing and release date are forthcoming, though a previous XCOM board game was released by Fantasy Flight in 2015.

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Rock Paper Shotgun

"Keeping teams together doesn't seem to matter to people, but for us it did": Star Wars Zero Company's director on what the industry can learn from XCOM 2

Greg Foertsch, director of Star Wars Zero Company and former art director on XCOM 2, emphasizes the importance of keeping development teams together to foster institutional knowledge and trust. He argues that this cohesion, demonstrated by Firaxis Games' work on the XCOM series, leads to better games and is a valuable lesson for an industry frequently impacted by layoffs.

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Rock Paper Shotgun

"I was chomping at the bit to crack the code": How procedural maps became XCOM 2's biggest ambition, after Firaxis couldn't manage it in Enemy Unknown

Firaxis Games initially struggled with procedural map generation for XCOM: Enemy Unknown, opting for handcrafted levels to ensure quality. For XCOM 2, the team prioritized cracking procedural generation, developing a 'plot and parcel' system to create varied and believable maps across different environments. Key figures like Garth DeAngelis, Jake Solomon, Greg Foertsch, and Brian Hess were instrumental in overcoming the technical and design challenges.

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Gaming Bolt

Star Wars Zero Company Studio is All-In on Tactical Combat, but “Depth Doesn’t Cost You Elegance”

Star Wars Zero Company, developed by BitReactor and featuring former XCOM leads, is an upcoming tactical combat game for PC, Xbox Series X/S, and PlayStation 5. The game emphasizes deep tactical gameplay while also incorporating rich storytelling, character backstories, and environmental exploration. Permadeath is a core feature, designed to evoke the theme of loss central to the Star Wars universe.

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