Chris Avellone
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Fallout: New Vegas 2 was real at one point before Obsidian's plans "quickly evaporated," says senior designer, but a revival "will not happen in the next six years at least, if ever"
Former Obsidian senior designer Chris Avellone revealed that plans for a Fallout: New Vegas 2 were once in development but ultimately fell apart. He also confirmed that some elements intended for the canceled Fallout 3, codenamed Van Buren, were incorporated into Fallout: New Vegas. Avellone stated that a revival of the sequel is unlikely in the near future.
Fallout: New Vegas Sequel Was Discussed at Obsidian, Says Former Senior Designer
Former Fallout: New Vegas senior designer Chris Avellone revealed that Obsidian Entertainment discussed a sequel to the game. Avellone also commented on the unlikelihood of a remaster due to Bethesda's engineering capabilities, though recent acquisitions by Microsoft could potentially facilitate future collaboration between the studios.
Fallout 5 rumored setting New Orleans was originally discussed at New Vegas studio Obsidian, and veteran dev still believes "there's a lot of potential there"
Veteran developer Chris Avellone, who worked on Fallout: New Vegas, discussed past discussions at Obsidian Entertainment about a potential Fallout game set in New Orleans. While a New Vegas sequel seems unlikely in the near future, Avellone believes the New Orleans setting still holds significant potential for the Fallout franchise.
Former Obdisian creative officer says not to bet on a Fallout: New Vegas remake, because Bethesda doesn't have 'the engineering know-how' to create it, and may not have the source code
Former Obsidian creative officer Chris Avellone stated that a remake of Fallout: New Vegas is unlikely because Bethesda may not possess the necessary engineering expertise or the game's source code. Avellone suggested that Bethesda might have fragments of the code but would struggle to reassemble it for a modern remake. He also noted that a Fallout 3 remake would be a more logical precursor if Bethesda were to pursue such projects.
Bethesda saknar "tekniska kompetensen" för Fallout: New Vegas-remaster, hävdar designern
Game designer Chris Avellone believes Bethesda lacks the technical expertise to remaster Fallout: New Vegas, citing potential issues with the game's source code. He suggests that a remaster of Fallout 3 might be more feasible, as hinted at in past Microsoft documents.
Chris Avellone says Obsidian never sent the Fallout New Vegas source code to Bethesda, putting into question a faithful remake
Chris Avellone claims that Obsidian Entertainment never delivered the full source code for Fallout New Vegas to Bethesda Softworks, casting doubt on the possibility of a faithful remake. Avellone suggests that Bethesda may not possess the capability to reassemble the code, even with Microsoft's ownership of both studios. This situation raises questions about the feasibility of a New Vegas remaster or remake, especially given Bethesda's current development priorities.
Fallout: New Vegas remaster stalled by Bethesda's lack of ‘engineering know-how’
Plans for a Fallout: New Vegas remaster are reportedly stalled due to Bethesda's alleged lack of engineering expertise and potential inability to access the original game's source code. Former Obsidian designer Chris Avellone expressed doubts about Bethesda's capability to create a remaster, suggesting they might need to rebuild the game from scratch. This comes amidst fan hopes for a remaster, especially following the success of the Fallout TV show.
Fallout: New Vegas dev says don't expect a remaster, argues Bethesda doesn't have the source code or 'the…
Former Fallout: New Vegas writer Chris Avellone stated that a remaster of the game is unlikely because Bethesda may not possess the necessary source code or the expertise to reassemble it. He suggested that a potential Fallout 3 remake could serve as a test for the process of remastering older titles. Both Bethesda and Obsidian are now owned by Microsoft, but Avellone believes this doesn't guarantee collaboration on such projects.
Fallout: New Vegas Remaster Unlikely Since Bethesda Lacks “Engineering Know-How”, Says Avellone
Designer Chris Avellone believes a remaster of Fallout: New Vegas is unlikely because Bethesda lacks the necessary engineering expertise. He noted that Bethesda's past acquisition of source code from Obsidian Entertainment for a small bonus indicates their limited capability to recreate the game. While both studios are now owned by Microsoft, Avellone suggests Bethesda should first attempt a Fallout 3 remaster to gain experience.
Fallout: New Vegas designer says don't hold your breath for an Oblivion-style remaster: "I don't think Bethesda has the engineering knowhow"
Fallout: New Vegas designer Chris Avellone expressed doubt about a potential remaster, suggesting Bethesda lacks the engineering capability. He indicated that the absence of source code from Obsidian Entertainment could prevent such a project, though using Unreal Engine or collaboration under Microsoft ownership might offer possibilities.
Baldur's Gate 3 was canceled at Obsidian "because of an accounting error" – "Very suspicious on Interplay's part," says former dev
Obsidian Entertainment's planned Baldur's Gate 3 was canceled around 2008 due to an alleged accounting error by publisher Interplay Entertainment, according to former developer Chris Avellone. Avellone expressed suspicion about the cancellation, noting that the team was then moved to the unreleased Fallout 3 project, Van Buren. The article also briefly mentions Larian Studios' successful Baldur's Gate 3.
Bethesda "lectured" Fallout New Vegas designer for saying the RPG would run at 30 FPS: "'Why do you have a f***ing engine that can't run 30 frames per second?'"
Fallout: New Vegas senior designer Chris Avellone shared an anecdote where Bethesda executives lectured him about promising the game would run at 30 frames per second. Despite the game's known performance issues due to the Gamebryo engine, Avellone stated that a game not running at 30 FPS was inexcusable. This discussion highlights internal awareness of the game's technical limitations prior to launch.
Fallout 2 and New Vegas designer still hates the series' Amazon TV show: "I had to shut it off within a…
Fallout 2 and Fallout: New Vegas designer Chris Avellone expressed strong dissatisfaction with Amazon's Fallout TV show, finding both seasons difficult to watch due to perceived flaws in storytelling and cinematography. Despite his criticisms, Avellone acknowledged the show's success and its positive impact on the Fallout franchise.