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Christofer Sundberg

Reporting and statements that mention Christofer Sundberg.

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Games PressVery positive

Samson: A Tyndalston Story Is Out Now. A Focused, Hardboiled Action Game From The Creator Of Just Cause, That Wants You To Feel Every Hit.

Liquid Swords, a studio founded by Christofer Sundberg, has released its debut title, Samson: A Tyndalston Story, on PC via Steam and the Epic Games Store for $24.99. The focused, hardboiled action game emphasizes hand-to-hand combat and player choice, with no guns available. The game's narrative follows Samson McCray returning to a city overrun by a new drug, facing personal debts and a leveraged sister.

EurogamerNegative

Just Cause developer Avalanche Studios had a Crimson Desert-like game in the works but "every publisher just shut the door"

Avalanche Studios, known for the Just Cause series, had a fantasy open-world game called AionGuard in development that shared similarities with Crimson Desert. Co-founder Christofer Sundberg revealed that the project was canceled after a publisher withdrew support, and subsequent attempts to announce it independently led other publishers to refuse involvement. The studio eventually moved on to other projects like Mad Max and Rage 2, with their co-op sandbox game Contraband also being canceled.

FZ.sePositive

Snabbkollen – Ska du spela Samson?

Samson: A Tyndalston Story, an action game focused on cars from Just Cause creator Christofer Sundberg's new studio, has been released today for $25. The game features a release trailer and aims to entice players with its affordable price point.

Rock Paper ShotgunNeutral

Just Cause studio's canned dragon-riding fantasy romp AionGuard "would have been Crimson Desert", reckons former Avalanche creative head

Former Avalanche Studios creative head Christofer Sundberg revealed that the studio's canceled dragon-riding fantasy game, AionGuard, would have shared many similarities with Crimson Desert. The game, which was in development in the late 2000s, featured open-world exploration, stronghold capture, and magical powers, but was ultimately canceled due to a lack of a publisher.

Gaming BoltNegative

Avalanche Almost Had Its Own Crimson Desert, Per Former CCO

Former Avalanche Studios Chief Creative Officer Christofer Sundberg expressed regret over the troubled development of AionGuard, a game he believes could have achieved what Crimson Desert has. He revealed that the publisher abruptly canceled the project via text message due to a shift in business direction. Sundberg feels AionGuard was a wasted opportunity to push gaming boundaries early on.

Retro GamerPositive

"We had everything that I've seen from Crimson Desert," former Just Cause boss says of Avalanche's cancelled fantasy open-world game

Former Avalanche Studios co-founder Christofer Sundberg stated that the studio's cancelled fantasy open-world game, AionGuard, had plans that mirrored features seen in the recently released Crimson Desert. Sundberg believes AionGuard could have been very similar to Crimson Desert, which has achieved significant sales success.

Escapist MagazinePositive

Samson is not a GTA VI rival, but it does want you fist-fighting and wrecking cars 90’s style

Samson, an upcoming game from Liquid Swords, is clarified to not be a Grand Theft Auto rival despite its initial appearance. The developers emphasize its grounded, physical combat and 90s action-inspired gameplay, distinguishing it from AAA titles. The game will launch in Early Access for PC at $25 USD, featuring a story-driven experience with roguelike elements and plans for future content updates based on player feedback.

Retro GamerNeutral

As the shadow of GTA 6 looms, Just Cause lead isn't put off by comparisons to Rockstar's goliath as he prepares to release Samson: "There are times when you want to put GTA down and pick up something else"

Despite the looming release of Grand Theft Auto 6, Christofer Sundberg, founder of Liquid Swords and lead designer of Samson, is confident his studio's urban action game can stand on its own. Sundberg acknowledges the similarities to Rockstar's titles but believes Samson will offer a distinct experience for players seeking an alternative.

PC GamerNeutral

Avalanche's cancelled AionGuard 'would have been Crimson Desert' but the publisher 'broke up with us…

Avalanche Studios co-founder Christofer Sundberg revealed details about the cancelled fantasy open-world game AionGuard, which he claims would have been similar to Crimson Desert. The project was reportedly cancelled by a major publisher, later identified as Disney Interactive Studios, due to a shift in business strategy. Sundberg also discussed another cancelled project, Arcadia Rising, which was affected by THQ's financial troubles.

GamespotPositive

Battling Layoffs, GTA Comparisons, And The Industry's "Crap:" How Just Cause's Creator Is Risking It All

Christofer Sundberg, co-creator of Just Cause and founder of Liquid Swords, discusses the upcoming release of his studio's first game, Samson: A Tyndalston Story. The interview covers the challenges of development, including significant layoffs that led to a scaled-down, more focused AA experience priced at $25. Sundberg also shares candid opinions on the current state of the video game industry, criticizing a lack of strategy and courage among leadership, and expresses his commitment to making bold new IPs despite the risks.

Rock Paper ShotgunNeutral

This week in PC games: gritty GTA 4-coded brawler Samson, Ancient Greek bull defender Minos, and a wobbly violinist battles some stairs

This week's PC game releases include the GTA-inspired brawler Samson, the Greek mythology roguelike Minos, and the movement-based challenge Bow and Banister. Several titles are launching in early access, such as the post-apocalyptic survival game Road to Vostok and the medieval dungeon crawler Spark in the Dark.

FZ.sePositive

Samson släpps onsdag – se lanseringstrailern

The Swedish action game Samson: A Tyndalston Story, the debut title from Liquid Swords founded by Christofer Sundberg (known for Avalanche Studios and the Just Cause series), is set to release on April 8th. A new launch trailer showcases combat and car chases with a more serious tone. The game will be available on PC.

Gaming BoltNeutral

Samson Developer is “Making It The Best It Really Can be,” But Don’t Expect Zero Bugs at Launch

Liquid Swords founder Christofer Sundberg discussed the upcoming launch of Samson: A Tyndalston Story, acknowledging that the game will not be entirely bug-free upon its April 8th release. Sundberg expressed significant nervousness about the launch due to the high stakes involved for the studio, emphasizing the team's avoidance of crunch. The PC exclusive title will cost $24.99 and offer approximately 10 hours of main story gameplay, with potential console releases to follow.

GamespotNeutral

This New Game Might Scratch That GTA 6 Itch, Just Don't Expect A GTA-Sized Experience (Or Price Tag)

Liquid Swords has released the launch trailer for its debut title, Samson: A Tyndalston Story, a $25 action game that draws comparisons to Grand Theft Auto but focuses on brawling and driving rather than guns. The game features a debt system where players must pay off mobsters, with consequences for failure. Developed and published by Liquid Swords, Samson launches on PC via Steam and the Epic Games Store on April 8.

PC GamerNeutral

'There are times when you want to put GTA down and pick up something else,' Samson studio founder says:…

Liquid Swords co-founder Christofer Sundberg discussed how their upcoming game Samson draws comparisons to Grand Theft Auto, acknowledging the open-world crime genre similarities while highlighting their smaller scale. He also noted that Grand Theft Auto competes with all forms of entertainment. Samson is set to launch on April 8, following significant development changes including layoffs.

PC GamerPositive

Open-world crime game Samson had to be pared back mid-development, which led to its unusual structure: 'It's…

The open-world crime game Samson, developed by Liquid Swords, has undergone significant changes due to mid-development layoffs and budget constraints, shifting from a larger action RPG to a more focused experience with roguelike elements. Director Christofer Sundberg discusses the challenges faced by the studio and the game's unique structure, which emphasizes daily debt reduction and strategic planning. Samson is set to launch on Steam and Epic Games Store on April 8.

Gaming BoltPositive

Samson Developer Will “Get Cracking” on Console Versions After PC Release

Liquid Swords studio founder Christofer Sundberg stated that console versions of Samson: A Tyndalston Story are in development but will not be finalized until after the PC release on April 8. While the game is already running on consoles, the team lacks the bandwidth for final development and certification until the PC version is launched. Sundberg did not specify which console platforms the game would be released on.

Gamer HeroesVery positive

Samson: A Tyndalston Story Sees 250K+ Steam Wishlists Ahead of April 8 Launch

Liquid Swords' upcoming action title, Samson: A Tyndalston Story, has surpassed 250,000 wishlists on Steam ahead of its April 8 launch. The game, developed by veterans from Avalanche Studios, will be available on PC via Steam and the Epic Games Store for $24.99 and will also be a day-one GeForce NOW title.

FZ.sePositive

Svenska pc-actionspelet Samson släpps i april

The PC action game Samson, developed by Christofer Sundberg's studio Liquid Swords, is set to release on April 8. The game features a blend of driving and combat, drawing comparisons to Grand Theft Auto and Driver. It will be available on PC via Steam and the Epic Games Store.

GamespotVery negative

Just Cause Creator Has A Bleak Take On State Of Gaming

Christofer Sundberg, creator of Just Cause, expressed a bleak outlook on the current state of the video game industry, describing it as "desperate, cowardly, and confused" after a period of over-investment and subsequent layoffs. His new studio, Liquid Swords, is developing a $25 crime game called Samson for PC, launching April 8, on a limited budget after laying off half its team.