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Daisuke Ishiwatari

Reporting and statements that mention Daisuke Ishiwatari.

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Rock Paper Shotgun

The Sunday Papers

This article rounds up recent discussions and investigations within the game development industry. Topics include the resurgence of the Australian game development scene, the risks of developers repeatedly making similar games, the creation of soundtracks for extraction shooters, the challenges of crowdfunding, and critical perspectives on the use of AI in writing.

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Push Square

Legendary Guilty Gear Creator Offers a Warning to AAA Game Developers

Daisuke Ishiwatari, the creator of Guilty Gear, has expressed concerns about the current state of AAA game development, warning against the dangers of extreme specialization and lack of creativity. He suggests that large budgets lead to risk aversion, limiting opportunities for developers to create unique or signature works. Ishiwatari advocates for a more fluid development approach that trusts developer instincts, citing the creation of DAMON and BABY as an example of broadening perspectives.

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Retro Gamer

AAA developers are getting forced into "dangerous" siloes, says Guilty Gear creator: "Even if you quit your job, your chances of finding another one will be slim"

Guilty Gear creator Daisuke Ishiwatari believes AAA game development is suffering from overspecialization, forcing developers into silos where their skills atrophy. He suggests publishers should scale down projects and trust developers more, citing his own work on Damon and Baby as an example of fostering creativity through entrusted tasks.

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Noisy Pixel

Damon and Baby Roadmap Reveals New Stages Bosses and Modes Through 2026

Arc System Works has outlined a roadmap for Damon and Baby, detailing planned updates through Autumn 2026. The updates will include UI improvements, game balancing, new cosmetics, gameplay content, stages, bosses, side stories, and a new game mode. The game, a new IP from Guilty Gear creator Daisuke Ishiwatari, is available on PlayStation 4, PlayStation 5, Nintendo Switch, and PC.

Noisy Pixel

Damon and Baby Interview Reveals "Arc Universe" Ambitions, Trilogy Hopes, Development Origins

In an interview, Daisuke Ishiwatari revealed that Damon and Baby originated from a picture book concept and evolved from a Metroidvania shooter. He confirmed connections to Guilty Gear Strive and BlazBlue, hinting at an 'Arc Universe,' and expressed hopes for the game to become a trilogy. The title is set to release on March 25, 2026, for PlayStation 4, PlayStation 5, Nintendo Switch, and PC.

Playstation

Damon and Baby: hands-on with the ridiculous twin-stick shooter, out March 26

Damon and Baby is a new twin-stick shooter with action-adventure elements from Arc System Works, featuring a cartoonish art style and satirical humor. Players control Damon, a demon tasked with caring for a baby, while fighting off supernatural forces. The game launches on PlayStation 5 and PlayStation 4 on March 26.

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Niche Gamer

DAMON and BABY Preview – Cute but unpolished mess

Damon and Baby, an upcoming twin-stick shooter from Arc System Works, shows promise with its charming art style and music inspired by Guilty Gear, but suffers from significant polish issues. The preview highlights bugs in menus, repetitive environments, stiff animations, and problematic sound design, suggesting a lack of refinement despite the talent involved. The game is slated for release on March 26th for PC, Nintendo Switch, PlayStation 4, and PlayStation 5.

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