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AAA developers are getting forced into "dangerous" siloes, says Guilty Gear creator: "Even if you quit your job, your chances of finding another one will be slim"

Guilty Gear creator Daisuke Ishiwatari believes AAA game development is suffering from overspecialization, forcing developers into silos where their skills atrophy. He suggests publishers should scale down projects and trust developers more, citing his own work on Damon and Baby as an example of fostering creativity through entrusted tasks.

Article tone: Positive
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