Daniel Knight
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"Developers need to treat Early Access like a real launch, because players do" – Early Access games are on the rise, but so are player expectations
The article discusses the increasing trend of games launching in Early Access on Steam, noting a significant rise in titles and player expectations. Developers like those behind Valheim, Subnautica, and Hades have found success with the model, but others like Deadhaus Sonata have faced backlash due to unmet quality standards. The piece highlights the challenges smaller developers face against larger publishers and emphasizes the need for transparency and a clear vision when using Early Access.
Phasmophobia har sålts i otroliga 30 miljoner exemplar
Phasmophobia has achieved a significant sales milestone, selling an incredible 30 million copies. The game is currently hosting its Halloween event, Crimson Eye, and developer Kinetic Games expressed gratitude for the community's support, with founder Daniel Knight recalling his initial goal of selling only 1,000 copies in the first year.
Phasmophobia’s 30 Million Sales Started With a 1,000-Unit Goal
Phasmophobia has surpassed 30 million sales across PC and consoles since its 2020 Early Access launch. Kinetic Games, led by director Daniel Knight, originally aimed to sell only 1,000 units in the first year. The studio also confirmed the return of the Crimson Eye Halloween event and plans for a 1.0 release in the second half of 2027.
Phasmophobia confirms 30 million sales as its Crimson Eye Halloween event returns
Phasmophobia has surpassed 30 million sales across PC and consoles since its 2020 Early Access launch. Developer Kinetic Games announced the milestone alongside the return of its annual Crimson Eye Halloween event, which features increased ghost speed and sanity drain for greater rewards. The game's director, Daniel Knight, expressed gratitude for the community's support, with the full 1.0 release now slated for the second half of 2027.
Phasmophobia Hits 30 Million Sales as Crimson Eye Returns | Invision Game Community
Phasmophobia has achieved over 30 million sales worldwide, coinciding with the return of its annual Crimson Eye Halloween event. Kinetic Games announced the milestone as they continue development towards a 1.0 release in late 2027. The success has also led Kinetic Games to launch a publishing division to support independent developers.
Kinetic Publishing Showcase Recap: Every Reveal, Including the New Sam Barlow Game
Kinetic Publishing revealed five upcoming indie games at its first showcase, including Contact Protocol, Crescent County, Shellbound, Aether Wizard Life, and PRECOGNITION, the latest from Sam Barlow. The showcase also highlighted five development teams, with games slated for release between 2027 and 2028, primarily for Xbox Series X|S and PC.
Phasmophobia developer's indie label Kinetic Publishing to reveal debut slate at showcase later this month
Kinetic Publishing, the indie label founded by Phasmophobia developer Kinetic Games, will reveal its debut slate of games at a showcase on August 12. The event will feature narration by Ben Starr and will confirm release windows and platform details for titles planned for 2027 and 2028. Founded by Daniel Knight, the label aims to support two to three indie projects annually with funding ranging from hundreds of thousands to £1 million.
Kinetic Games first ever publishing showcase announced for August 12th
Kinetic Games, the developer behind Phasmophobia, has announced its new publishing label, Kinetic Publishing, will host its debut showcase on August 12th, 2026. The event will reveal the first wave of indie games the label will publish in 2027 and 2028. The showcase will stream live on Twitch and aims to provide better support to unique and creative indie teams.
Phasmophobia developers talk 1.0 and ghost rework at Shacknews E4 2026
Kinetic Games developers Daniel Knight and Ana Dukakis discussed Phasmophobia's upcoming 1.0 update, slated for 2027, during an interview at Summer Game Fest 2026. The update will feature a complete overhaul of the horror experience with new audio and visual changes, as well as a rework of all ghost models.
Phasmophobia delays highly-anticipated 1.0 launch to 2027 as it "prioritises quality over speed"
Kinetic Games has announced that the full 1.0 launch of Phasmophobia has been delayed to 2027, prioritizing quality over speed. The developer cited feedback from recent updates as a reason for the extended development timeline. The game will still receive updates, including a reworked Willow Street map by the end of July and two major quality-of-life improvements.
Sega's "Super Game" has been cancelled, but revivals of classics like Crazy Taxi and Golden Axe are still moving forward
Sega has officially cancelled its ambitious "Super Game" project, shifting focus away from live-service titles due to underperformance. However, revivals of classic franchises like Crazy Taxi, Golden Axe, Jet Set Radio, Shinobi, and Streets of Rage are still in production. Separately, a three-week crossover event is underway for Phasmophobia, featuring content from Alan Wake 2, including recreated locations and character skins, available on PC, PlayStation 5, PlayStation VR2, and Xbox Series X/S.
"Our two franchises complement each other perfectly" - Alan Wake 2 invades Phasmophobia in a new three-week crossover event
Phasmophobia is hosting a three-week crossover event with Alan Wake 2, starting May 12. The event, titled 'Phasmophobia by Alan Wake,' features locations and character skins inspired by Alan Wake 2, with new writing from Remedy's Sam Lake. This free update is available on PC, PlayStation 5, PlayStation VR2, and Xbox Series X/S.
Phasmophobia's Next Update Will Remove Its Goofy Animations, Even Though Some Players Love Them
Phasmophobia is set to receive a "Player Character Update" on May 5 that will remove its janky animations and introduce character customization. While some players enjoy the current animations, developer Kinetic Games plans to refine them as part of the game's push towards its 1.0 version and a "Horror 2.0" overhaul.
Phasmophobia by Alan Wake Collaboration Event Announced
Kinetic Games announced a limited-time collaboration event between Phasmophobia and Alan Wake 2, launching on May 12. The event will introduce new horror elements and twists to investigations, blending the atmospheres of both games. Phasmophobia is available in Early Access on PlayStation 5, Xbox Series, and PC, with a Nintendo Switch version planned.
Phasmophobia X Alan Wake 2 Event Beginning May 12
Phasmophobia is collaborating with Alan Wake 2 for a free, limited-time in-game event called "Phasmophobia by Alan Wake," running from May 12 to June 2. This event will bring elements of Alan Wake 2's atmosphere and narrative into Phasmophobia, offering players new in-game rewards. Both Kinetic Games and Remedy Entertainment expressed excitement for the crossover, highlighting the natural synergy between the two horror titles.
Alan Wake drops into a Phasmophobia crossover event in May
Kinetic Games and Remedy Entertainment have announced a limited-time crossover event between Phasmophobia and Alan Wake, starting May 12th. The event, titled 'Phasmophobia by Alan Wake,' will introduce elements from Alan Wake 2 into Phasmophobia's familiar locations. This collaboration coincides with Phasmophobia reaching over 5 million console sales and 28 million total sales.
Phasmophobia is getting its first-ever collab—and it’s a perfect fit
Phasmophobia is set to receive its first-ever collaboration event with the Alan Wake franchise, launching on May 12. This limited-time event will introduce elements from 'The Dark Place' into Phasmophobia's maps, blending the two horror experiences. Both Kinetic Games and Remedy Entertainment expressed excitement for the natural crossover between the two titles.
After Peak's Success, Its Devs Face Burnout and Big Decisions
This article examines the challenges faced by indie developers after achieving unexpected success, using examples like Aggro Crab's Peak and Kinetic Games' Phasmophobia. It highlights how sudden popularity can lead to burnout and pressure to meet player expectations for ongoing content, often diverging from the developers' original vision and resources.
Phasmophobia’s Cursed Hollow Easter event returns with new community goals, even featuring on new maps
Kinetic Games announced the return of Phasmophobia's limited-time Easter event, Cursed Hollow, running from March 31 to April 21. The event introduces new 'Forest Minions,' themed maps including the new Nell's Diner, and community-wide objectives with unlockable rewards. CEO and Game Director Dan Knight expressed excitement for the community's engagement with the refreshed content and upcoming 1.0 release.
Phasmophobia Studio Wants Its New Publishing Label To Explore More Than Scares
Phasmophobia developer Kinetic Games has launched a new publishing label, Kinetic Publishing, to support other game studios. CEO Daniel Knight and Director of Marketing Asim Tanvir revealed the label will offer funding, marketing, and development support across all genres, not just horror. Kinetic Publishing aims to sign a maximum of five titles per year, while Kinetic Games continues development on Phasmophobia's 1.0 release and a Nintendo Switch port.