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David Gaider

Reporting and statements that mention David Gaider.

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PC Gamer

BioWare's co-founder fought to make Baldur's Gate 3 for over a decade, then Larian did it instead: 'I…

BioWare co-founder Trent Oster discusses the long and difficult journey to get Baldur's Gate 3 made, with multiple studios like Black Isle, Obsidian, and Beamdog attempting and failing to secure funding over two decades. Beamdog, led by Oster, pitched a version to Wizards of the Coast but ultimately could not secure the necessary $20 million budget, leading them to pursue other projects. Oster reflects on Larian Studios' success with Baldur's Gate 3, acknowledging their greater capital and ability to execute their vision at a high scale.

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Retro Gamer

Dragon Age 2 lead wanted players to have strong opinions about every character in the RPG: "If some people are ambivalent […] I guess I didn't really do my job"

David Gaider, lead writer for the first three Dragon Age games, aimed for players to have strong opinions about every character in Dragon Age 2. He stated that if players are ambivalent towards characters, he feels he has not done his job effectively. The article touches on the passionate fan reactions to Dragon Age 2's combat and story.

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Eurogamer

"It always feels like it's never enough" Dragon Age creator David Gaider explains the problem with world states and reactivity

Dragon Age creator David Gaider discusses the challenges of implementing player choice and reactivity across multiple games, citing Dragon Age II and Dragon Age: Inquisition as examples. He explains that while callbacks are appreciated, delivering entirely new plotlines based on past decisions is often unrealistic within game development constraints, unlike in novels or series like Mass Effect.

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