Demi Montes
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Slay the Spire 2's 'randomness' is broken, you're not just being superstitious
Slay the Spire 2 is reportedly experiencing an issue with 'correlated randomness' (CRNG), where random outcomes are not as unpredictable as intended, potentially leading to biased results. Developer Mega Crit is aware of the problem, which affects elements like relic rolls and orb effects, and is prioritizing a fix. An analyst named tckmn has provided a detailed breakdown of the issue, which also impacted the first Slay the Spire.
Slay the Spire 2 nerfs card removal, buffs shivs, and adds a new reward system
Mega Crit has released a beta update for Slay the Spire 2, introducing new progression systems like Badges and significant balance changes. Notably, card removal costs at shops have been increased, and several cards and relics have been redesigned to alter gameplay strategies. The update is currently available on the game's beta branch.