Dillon Rogers
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"System Shock and Deus Ex, they were RPGs. People called them RPGs": Gloomwood's publisher isn't too keen on using the term immersive sim despite it being one
New Blood publisher Dave Oshry believes the term 'immersive sim' is a poor marketing term and that games like Gloomwood and Fallen Aces should be marketed as RPGs. He argues that classic titles like System Shock and Deus Ex were always considered RPGs, and that the genre's core elements of character building and immersion align with RPG definitions. Oshry suggests that marketing games as RPGs would likely yield better results than using the 'immersive sim' label.
New Blood CEO confirms it: the worst way to sell immersive sims like Gloomwood and Fallen Aces is to call them immersive…
New Blood Interactive CEO Dave Oshry believes that marketing games as 'immersive sims' is detrimental to sales, stating the term is niche and off-putting to mainstream audiences. He argues that categorizing these games as RPGs, like Baldur's Gate 3, would be more commercially viable, citing the struggles of titles like Prey and the success of the 'boomer shooter' label.
The games industry reacts to Xbox layoffs: 'We are clearly at a turning point'
Microsoft's Xbox division has announced significant layoffs, impacting approximately 3,200 employees and leading to the closure or restructuring of four game studios. This move has drawn widespread reactions from industry figures, expressing shock, sorrow, and anger, with many calling it a turning point for the game industry. The layoffs occur amidst Microsoft's continued investment in artificial intelligence, a decision that has drawn criticism for its perceived prioritization over game development talent.
Indie dev apologizes for rough game launch, commits to turning it around: 'The critique is fair ... we got work to…
Indie developer Bleakmill has apologized for the rough launch of their narrative FPS, Industria 2, which currently holds a "mixed" rating on Steam. The studio acknowledged the fair critique regarding bugs, unfinished assets, and a rushed feel, but is committed to improving the game with upcoming patches. Despite the issues, many reviewers believe the game shows promise and are open to seeing it turn around.