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Douglas Reilly

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FZ.seNeutral

Lucasfilm är mer flexibla med vilka som får göra Star Wars-spel

Lucasfilm is adopting a more flexible strategy for Star Wars game development, aiming to partner with a wider range of studios, including smaller and less conventional ones. While large AAA titles like Battlefront remain crucial, the company is open to AA projects and diverse genres to best fulfill the Star Wars fantasy.

Rock Paper ShotgunPositive

"It doesn’t have to always be triple-A": Galactic Racer and Zero Company’s success has Lucasfilms wanting more smaller-scale Star Wars games

Lucasfilm Games is looking to fund more smaller-scale Star Wars titles, following the success of games like Star Wars: Galactic Racer and Star Wars Zero Company. Vice president Douglas Reilly stated that good ideas can come from various places, not just major publishers, indicating a desire to explore more niche genres beyond blockbuster concepts.

Metro UKNeutral

Bungie and Respawn in talks for Star Wars Battlefront 3 claim insiders

Insiders suggest that Lucasfilm Games is in discussions with multiple studios, including Bungie, Respawn Entertainment, and DICE, regarding the development of Star Wars Battlefront 3. While DICE previously developed the series, Bungie's expertise in gunplay is seen as a potential advantage over the criticized mechanics of Star Wars Battlefront 2. The future of the franchise is considered a central part of Lucasfilm Games' strategy.

PC GamerPositive

Lucasfilm wants to do more Star Wars games like Zero Company and Galactic Racer: 'We’ve tried to be more flexible about who we’re willing to take pitches from'

Lucasfilm Games is adopting a more flexible approach to Star Wars titles, seeking pitches from smaller studios for offbeat games like the tactics title Zero Company and arcade racer Galactic Racer. While large AAA games remain essential, Vice President Douglas Reilly stated the company is open to double-A experiences and prioritizing the fulfillment of player fantasies across various genres. This marks a shift from previous strategies, including the exclusive deal with Electronic Arts.

GamespotPositive

Star Wars Games Could Get More Interesting As Lucasfilm Looks Beyond The Big Studios

Lucasfilm Games is looking to partner with smaller, independent studios to create a wider variety of Star Wars titles beyond traditional AAA releases. VP Douglas Reilly stated that the strategy involves finding the best partners for specific experiences, not just major publishers, highlighting recent successes like Star Wars Zero Company and Star Wars Galactic Racer. This approach aims to explore diverse genres and fulfill various player fantasies within the Star Wars universe.

EurogamerPositive

We've had two great Star Wars games this year, probably because Lucasfilm Games says it's now "more flexible" about who it takes pitches from

Lucasfilm Games is adopting a more flexible approach to licensing Star Wars game development, moving away from exclusive deals with single publishers. This change allows independent studios like Fuse Games and Secret Mode to pitch ideas, leading to a more diverse range of games such as the recently released "Zero Company" and "Galactic Racer."

Metro UKPositive

New ‘more flexible’ Star Wars games to be released after Galactic Racer success

Lucasfilm Games is adopting a more flexible approach to partnerships, seeking out smaller studios for unique Star Wars titles alongside major AAA releases. Recent successes like Galactic Racer and Zero Company have validated this strategy, encouraging the company to explore diverse genres and pitches from a wider range of developers.

Gaming BoltPositive

Star Wars Games Will “Continue to Surprise” Fans, Says Lucasfilm Exec

Lucasfilm Games executive Douglas Reilly stated that the company plans to be more flexible with the Star Wars license, allowing pitches from a wider range of developers, not just major publishers. Recent successes like Star Wars Zero Company and Star Wars: Galactic Racer on PC, PlayStation 5, and Xbox Series X/S have encouraged this approach, with more varied and surprising game experiences expected in the future.

Retro GamerPositive

After Star Wars: Zero Company and Galactic Racer, Lucasfilm says it will "continue to surprise folks" and is…

Lucasfilm Games executive Douglas Reilly stated that the company is adopting a more flexible approach to licensing the Star Wars franchise, leading to a wider variety of games like Star Wars: Zero Company and Star Wars: Galactic Racer. This shift allows for collaborations with more experienced, smaller studios, and hints at further surprising game announcements in the future.

The Xbox HubPositive

STAR WARS: Galactic Racer Is Ready To Tear Up The Outer Rim

STAR WARS: Galactic Racer is now available on Xbox Series X|S, PlayStation 5, PC, and Amazon Luna, priced at £49.99 for the Standard Edition and £64.99 for the Deluxe Edition. Developed by Fuse Games and published by Secret Mode, the game features a runs-based campaign with customizable repulsorcraft and PvP multiplayer for up to 12 players, focusing on illegal racing in the Outer Rim.

Niche GamerPositive

Star Wars Zero Company launches in August

Electronic Arts, Bit Reactor, and Respawn Entertainment have announced that Star Wars Zero Company, a new single-player turn-based strategy game, will launch on August 27th for Windows PC, Xbox Series X|S, and PlayStation 5. The game is set during the Clone Wars and features customizable characters and squad-based tactical combat.

Gaming BoltVery positive

Star Wars: Fate of the Old Republic Team Continues to Bring on Former KOTOR, Mass Effect Devs

Arcanaut Studios is assembling a development team for Star Wars: Fate of the Old Republic, heavily featuring former BioWare developers who worked on Knights of the Old Republic and Mass Effect. Director Casey Hudson stated the game will honor the legacy of Knights of the Old Republic with a new story and modern technology, though it will not carry over established lore due to Disney's IP acquisition. While no release date or platforms have been officially announced, it is expected before 2030 and likely for PC and current-generation consoles.

IGNNeutral

‘It Is Still in Development. That's All I Can Say’ — Star Wars: Knights of the Old Republic Remake Dev Issues Update 5 Years After It Was Announced - IGN

Saber Interactive's Chief Creative Officer Tim Willits confirmed that the Star Wars: Knights of the Old Republic remake is still in development, providing a brief update five years after its initial announcement. Reports suggest development has shifted from Aspyr to Mad Head Games, with discussions also occurring for a remake of the sequel. The article also mentions a new single-player RPG, Star Wars: Fate of the Old Republic, led by former KOTOR director Casey Hudson.