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We've had two great Star Wars games this year, probably because Lucasfilm Games says it's now "more flexible" about who it takes pitches from

Lucasfilm Games is adopting a more flexible approach to licensing Star Wars game development, moving away from exclusive deals with single publishers. This change allows independent studios like Fuse Games and Secret Mode to pitch ideas, leading to a more diverse range of games such as the recently released "Zero Company" and "Galactic Racer."

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