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Fallout

News, coverage and analysis tracking Fallout across the outlets.

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PC Gamer

Obsidian is reportedly making a new Fallout game headed by Josh Sawyer after Microsoft pulled the plug on an Avowed…

Obsidian Entertainment has reportedly cancelled projects including a sequel to Avowed and is shifting focus to a new Fallout game, led by design director Josh Sawyer. This news follows significant layoffs at the studio, with around a quarter of its workforce reportedly let go. Sawyer previously directed Fallout: New Vegas and has expressed interest in leading a new Fallout title under specific conditions.

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Gamespot

Xbox Kills Obsidian’s Avowed Sequel In The Wake Of Layoffs – Report

Xbox has reportedly cancelled the sequel to Obsidian Entertainment's action-RPG Avowed and laid off approximately a quarter of the studio's staff. The cancellation is part of a larger strategic reset by Xbox CEO Asha Sharma, with Obsidian now focusing on the Fallout franchise. While the Avowed sequel was progressing well, it did not align with Xbox's current strategy, though a small chance of its revival remains.

IGN

Obsidian Reportedly Cancels Avowed 2 to Focus on a New Fallout Game

Obsidian Entertainment has reportedly canceled Avowed 2 to shift focus towards developing a new Fallout game. This decision indicates a strategic pivot for the studio, prioritizing the established Fallout franchise.

Gamespot

Fallout TV Series Lands 10 Emmy Nominations For Season 2, But Actors Get Snubbed

Amazon's Fallout TV series has received 10 Emmy nominations for its second season, focusing on technical and performance categories like Production Design and Stunt Performance, though no acting nominations were given. This follows Season 1's 16 nominations and two wins. Meanwhile, news emerged of Obsidian Entertainment collaborating with Bethesda Game Studios on a new Fallout game, amidst recent layoffs at Xbox-owned studios.

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Retro Gamer

Rather than rip and tear id Software apart, Xbox should have put the FPS pioneers on Gears of War

Following significant layoffs at Xbox Game Studios, including a reported 50% staff reduction at id Software, the article argues that Xbox should leverage id Software's expertise for the Gears of War franchise. It suggests that id's talent for creating visceral first-person shooter experiences would be a better fit for Gears of War than continuing with their own struggling franchises like Quake Champions or Rage 2.

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Massively Overpovered

MMO Business Roundup: Microsoft is why we can’t have nice things

Microsoft's recent wave of layoffs has significantly impacted its gaming divisions, including studios like Id Software, Bethesda Game Studios, and ZeniMax Online Studios, leading to concerns about the quality and release schedules of major franchises like The Elder Scrolls Online. The article highlights the negative consequences of these business decisions on employees, game development, and player experience, drawing criticism from industry figures and politicians alike.

Games Industry

"Workers deserve protection, not to be treated like disposable line items" – Hundreds of union members affected by Xbox layoffs

Hundreds of union members from the Communication Workers of America were impacted by recent layoffs at Xbox, which saw 3,200 positions eliminated and five studios divested. The CWA is pursuing legal and contractual actions to protect affected workers, including bargaining for severance and recall rights. Union leaders criticized Microsoft's treatment of employees and expressed disappointment with slow progress on contract negotiations, while Xbox leadership cited strategic overextension as a reason for the cuts.

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Blues News

Game Crossovers and Collaborations

Respawn Entertainment has revealed that Cyberpunk will be featured in a new event for Apex Legends. Separately, actor Walton Goggins confirmed that filming has begun for Fallout season 3, where he will portray "The Ghoul."

Gaming Bolt

id Software Suffers 90 Layoffs, “Most (If Not All) Coders” and QA Department Let Go – Rumor

id Software has reportedly laid off 90 employees, approximately 50% of its staff, including its entire QA department. This move is part of Xbox's broader "reset" plan, which has already led to significant job cuts across its gaming divisions. The layoffs come shortly after the release of DOOM: The Dark Ages' expansion, Revelations, for PC and current-generation consoles.

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Gamespot

Some Of The Most Impressive Gaming Tech Ever Wasn’t Enough To Save Devs From Xbox Cuts

Microsoft's recent layoffs at id Software have raised concerns about the future of its proprietary id Tech engine, with reports indicating a significant portion of the studio's coding talent was let go. This follows a trend of major studios, including 343 Industries and potentially MachineGames, moving away from internal engines towards Unreal Engine, potentially hindering technological innovation in the gaming industry.

Gamespot

Bethesda Tells Workers The Company Needs To “Change Course” And Focus On Games With “Greatest Potential”

Bethesda is undergoing a significant shift in strategy following recent layoffs at Microsoft's Xbox division. Company boss Jill Braff informed staff that Bethesda must 'change course' and focus on franchises with the 'greatest potential,' including The Elder Scrolls and Fallout, to ensure sustainable growth and continued investment in its games and players.

Tech Radar

'Clair Obscur showed that you can take a genre and do it in a different and interesting way' — The Blood of Dawnwalker director says the ambitious game was made out of a 'love for RPGs'

Konrad Tomaszkiewicz, director of The Blood of Dawnwalker, stated that the game was created by a team with a deep love for RPGs and that ambitious goals are necessary to create unique experiences in a saturated genre. He praised Clair Obscur: Expedition 33 for its innovative approach to the genre. The Blood of Dawnwalker is set to release on September 3 for PlayStation 5, Xbox Series X, Xbox Series S, and PC.

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Games Industry

Xbox retreats again – but to where? | Opinion

Xbox CEO Asha Sharma announced significant layoffs affecting thousands of employees across various studios as part of a company 'reset' to focus on profitable franchises. This move raises questions about the future of Xbox's first-party strategy, its Game Pass subscription service, and the upcoming console generation, particularly given the high cost of components and the blurring lines between PC and console gaming.

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Retro Gamer

Doom creator John Romero praises the devs who carried on id Software's legacy as Microsoft reportedly lays off half of the studio: "The last few games showed real care, skill, and respect"

Doom co-creator John Romero has expressed his sympathy for id Software employees affected by recent layoffs, which reportedly cut the studio in half. Microsoft's Xbox division is undergoing a significant restructure, impacting ZeniMax Studios and its subsidiaries, including id Software, Bethesda Game Studios, and Arkane Studios. Despite reports of Bethesda focusing on its strongest franchises like Doom, Quake, and Wolfenstein, the extensive layoffs at id Software, particularly among coders working on the id Tech engine, raise concerns about the future of these series.

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Rock Paper Shotgun

While several Xbox studios regained independence or found new owners yesterday, Arkane's staff must negotiate their own future

Xbox has announced significant restructuring, spinning off five studios and implementing widespread layoffs. While some studios regain independence or find new owners, the fate of Arkane Studios, specifically Arkane Lyon in France, remains undecided as negotiations involving Microsoft, studio management, and employee representatives are ongoing. This situation highlights differing labor law protections between France and the US, with Arkane Lyon's future potentially involving sale, management buyout, or closure.

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Gamedeveloper.com

Report: Roughly half of the id Software team have been laid off

id Software, the developer of Doom: The Dark Ages, has reportedly laid off approximately 50 percent of its staff, equating to over 90 employees. This follows Xbox's announcement of eliminating 3,200 roles across its video game division. Bethesda president Jill Braff stated that the company is restructuring around its biggest franchises, including Fallout, The Elder Scrolls, Wolfenstein, Doom, and Quake.

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Tech Raptor

Xbox Moves On From 4 Studios and Layoffs Off Thousands of Others

Xbox has announced significant restructuring, impacting over 1600 employees and planning for another 1600 over the next two fiscal years. Four studios—Double Fine Productions, Compulsion Games, Ninja Theory, and Undead Labs—will become independent or be acquired by new entities, retaining their intellectual property. Numerous other studios, including Zenimax Online, Id Software, Obsidian, and Bethesda Game Studios, are also undergoing substantial layoffs as Xbox refocuses on its major franchises like Call of Duty, The Elder Scrolls, Fallout, Halo, and Minecraft.

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Rock Paper Shotgun

Xbox's layoffs come with a push to focus on series like Fallout, so naturally New Vegas devs Obsidian have reportedly lost around a quarter of their staff

Xbox has reportedly laid off approximately 1600 employees and is shifting focus to lucrative series like Fallout. As part of these cuts, Obsidian Entertainment, known for Fallout: New Vegas, has lost around a quarter of its staff, with 60-70 employees let go. This news comes amid broader industry trends of significant layoffs and uncertainty for remaining developers.

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Eurogamer

The Elder Scrolls Online studio reportedly suffers a second large wave of layoffs in a year, with "up to half" of the team impacted

Zenimax Online Studios, the developer of The Elder Scrolls Online, has reportedly experienced a second major wave of layoffs within a year, with some sources indicating that up to half of the studio's staff may have been impacted. The company cited a need for 'improving long-term growth' as the reason for the cuts, with a stated focus on its major franchises like The Elder Scrolls, Fallout, Doom, Quake, and Wolfenstein. This follows previous substantial layoffs and the cancellation of an in-development MMO.

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The Sixth Axis

Report – Xbox cuts around 25% of Obsidian staff

Xbox has initiated significant layoffs across its studios, with Obsidian Entertainment reportedly losing around 25% of its staff, impacting producers, artists, designers, and more. This is part of Microsoft's larger plan to lay off 3,200 employees by June 2027, though Blizzard Entertainment teams have been spared for now. The restructuring aims to shift focus away from smaller acquired studios, but the arbitrary nature of the cuts is causing concern over lost expertise.

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