Glen Schofield
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Hoping for a Dead Space 4? Series writer and producer Chuck Beaver says the "numbers just aren't there" to make it happen
Series writer and producer Chuck Beaver stated that a Dead Space 4 is unlikely to be made because the necessary sales figures are not achievable. He cited the sales of the 2023 Dead Space remake and the reported cancellation of a Dead Space 2 remake due to "lacklustre sales" as reasons. Beaver also noted that horror games generally have a sales ceiling, requiring around 15 million units sold to justify a new entry in the current market.
Dead Space 4 looks unlikely as "companies are looking for the next Fortnite," series producer says
Dead Space series producer Chuck Beaver suggests that a Dead Space 4 is unlikely because companies are now prioritizing live-service games like Fortnite over single-player experiences. Despite the critical success of the original games and the 2023 remake, poor sales figures and the high cost of development mean that Electronic Arts is unlikely to greenlight another installment. Beaver noted that while horror games have dedicated fanbases, their sales potential often has a ceiling, making them less attractive investments compared to perennial money-makers.
"I wish artists would take notice that this is a great time to learn some form of AI" - Dead Space creator Glen Schofield doesn't think controversial tech will replace human talent, but still believes it has its place
Game developer Glen Schofield, known for Dead Space and The Callisto Protocol, believes artists should learn AI technologies, not as a replacement for human talent, but as a tool to enhance creativity and efficiency in game development. He acknowledges the increasing pressure to reduce development costs and team sizes, but argues that AI integration, while potentially expensive, can lead to more ambitious game content rather than shorter workdays.
Evening Interviews
Glen Schofield suggests that creativity is the key to overcoming the challenges facing the AAA gaming industry, stating that developers should aim to be creative 99% of the time. This approach could help address current industry woes.
Dead Space Creator Talks GTA 6's Effect On Other Games: "You Don't Wanna Be Near It"
Dead Space creator Glen Schofield believes Grand Theft Auto 6's November 19 launch date will cause many other games to shift their release windows to avoid its impact. He also discussed the growing importance of AI in game development, advocating for artists to embrace it as a tool for creativity and efficiency, while acknowledging potential cost concerns.
"Be creative 99% of the time" – Glen Schofield on how creativity can help fix AAA industry woes
Glen Schofield, director of The Callisto Protocol, argues that the AAA industry's woes stem from inexperienced individuals being placed in leadership roles due to excessive funding, particularly during the COVID-19 pandemic. He believes the solution lies in identifying and empowering true creative talent, leveraging AI as a tool rather than a replacement for human creativity, and optimizing release timing to avoid market saturation. Schofield emphasizes that while AI can enhance efficiency, it cannot replicate the nuanced creative process essential for developing innovative AAA titles.
As Fable Is Rumored To Be Delayed, Let's Read Too Much Into This Social Media Change
The Fable reboot's social media accounts have stopped mentioning a 2026 release date, fueling speculation of a delay following a report that the game was internally pushed back. While unconfirmed, this change occurred after a report suggested the game might slip to 2027 to avoid launching near Grand Theft Auto 6. Developers are reportedly concerned about releasing games close to Grand Theft Auto 6's November 19 launch.