Guillaume Broche
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Final Fantasy 14 devs pulled off the best relaunch "in the history of video games," Clair Obscur: Expedition…
Guillaume Broche, lead developer for Clair Obscur: Expedition 33, praised Final Fantasy XIV's relaunch as "the best thing in the history of video games." He highlighted Square Enix's successful turnaround of the MMORPG after its disastrous initial launch, culminating in the dramatic in-game cutscene depicting the world's end before the release of A Realm Reborn.
Expedition 33 creative director says Zelda: Breath of the Wild is “truly exceptional”
Guillaume Broche, the creative director of Clair Obscur: Expedition 33, has praised The Legend of Zelda: Breath of the Wild, calling it "truly exceptional." Broche, whose game won multiple awards including Game of the Year, discussed the iconic Nintendo franchise in a recent interview.
Clair Obscur: Expedition 33 lead says Zelda: Breath of the Wild was "the first open-world game that actually…
Guillaume Broche, creative director of Clair Obscur: Expedition 33, believes The Legend of Zelda: Breath of the Wild is the first open-world game to truly deliver on its promise. He praises its sense of exploration and freedom, contrasting it with his general dislike for the open-world genre. Broche's views differ from many on his team who are Zelda fans, but he found Breath of the Wild to be an exceptional experience.
Clair Obscur: Expedition 33 director says Kingdom Hearts 2 is "one of the best action RPGs ever created," and there's "something about that gameplay" he's been chasing "ever since"
Guillaume Broche, creative director of Clair Obscur: Expedition 33, has named Kingdom Hearts 2 as one of his top five games of all time and one of the best action RPGs ever created. He stated that he has been chasing the gameplay mechanics found in Kingdom Hearts 2 since its release, noting that while Kingdom Hearts 3 was not bad, it did not recapture the same exceptional gameplay feel.
Clair Obscur: Expedition 33 mo-cap actors who shot the J'RPG's ending didn't realize how tragic the scene was until the director started crying in front of them
Motion capture actors for Clair Obscur: Expedition 33's ending did not fully grasp the scene's tragic nature until director Guillaume Broche became emotional. Actor Maxence Cazorla, who performed for Verso and Renoir, shared that the limited context provided by Sandfall Entertainment made the director's reaction a key indicator of the scene's significance.
"It's a pure skill issue": Clair Obscur Expedition 33 head says the RPG's notorious volleyball minigame is "easy," then proves it on stage
Guillaume Broche, director of Clair Obscur: Expedition 33, addressed player complaints about the game's difficult minigames, particularly a volleyball challenge. Broche demonstrated the minigame on stage, asserting that its difficulty is a matter of player skill, not a design flaw. He revealed that he personally insisted on including these minigames, drawing inspiration from similar challenges in Final Fantasy 10.
Clair Obscur: Expedition 33 Celebrates First Anniversary - GameHaunt
Sandfall Interactive is celebrating the first anniversary of their debut RPG, Clair Obscur: Expedition 33, which launched on April 24, 2025. The studio has released a free update adding new character haircuts and fixing bugs, alongside new artwork and merchandise. The game has achieved significant success, selling over 8 million copies and becoming the most downloaded new third-party release on Xbox Game Pass in 2025.
Expedition 33 Anniversary: 8M Sales, Free Update & More | Invision Game Community
Clair Obscur: Expedition 33 is celebrating its one-year anniversary with over 8 million copies sold worldwide and becoming the most downloaded new third-party release on Xbox Game Pass in 2025. A free update is available, adding new anniversary haircuts and bug fixes. The game's soundtrack has achieved over 617 million streams, and a limited-time 20% discount is live on Steam.
Clair Obscur: Expedition 33 has topped 8 million sales worldwide
Clair Obscur: Expedition 33 has surpassed 8 million sales worldwide, developer Sandfall Interactive announced. The studio also revealed the game was the most downloaded new third-party release on Xbox Game Pass in 2025. Creative director Guillaume Broche expressed gratitude to the players for making the first anniversary a success.
CLAIR OBSCUR: EXPEDITION 33 CELEBRATES 1ST ANNIVERSARY
Clair Obscur: Expedition 33 celebrates its first anniversary with new artwork, a free game update featuring anniversary haircuts, and a limited-time 20% discount on Steam. The game has sold over 8 million units globally and was the most downloaded new third-party release on Xbox Game Pass in 2025. New merchandise collaborations and community emotes have also been released.
Clair Obscur: Expedition 33 cast get free glow-up for game's 1st anniversary
Sandfall Interactive has released a one-year anniversary update for their acclaimed role-playing adventure, Clair Obscur: Expedition 33. The update adds new hairstyles for the main characters and includes minor fixes for collision detection and rest points. The game is also currently 20% off on Steam, and rumors of a Nintendo Switch 2 port and a movie adaptation have surfaced.
Expedition 33 Celebrates First Anniversary With Special Haircuts For The Main Characters
Sandfall Interactive is celebrating the first anniversary of Clair Obscur: Expedition 33 with a free update that adds new haircut styles for the main characters. The studio also announced that the game has sold 8 million units and its soundtrack has been streamed over 617 million times. The game is available on PC and Xbox Game Pass, with a 20% discount on Steam until April 27.
Arc Raiders and Clair Obscur: Expedition 33 help show "mid-price is the new sweet spot" for games, analysts…
Analysts at Newzoo identify the $30-$50 price range as the new sweet spot for PC and console games, citing titles like Arc Raiders and Clair Obscur: Expedition 33 as examples of successful mid-priced releases. This trend emerges as the overall cost of gaming increases, with players seeking better value between indie and premium $70 titles.
Expedition 33 Actor Bet Someone 33 Baguettes That The Game Would Be A Huge Hit
Expedition 33 has achieved significant commercial success, selling over 5 million copies and surpassing Elden Ring's record for Game of the Year awards. The game's voice actor, Aliona Baranova, famously bet 33 baguettes that it would sell 1 million copies in its first week, a milestone it achieved within 72 hours. Despite the unexpected success, developer Sandfall aims to prioritize its creative vision over fan-pleasing for future projects.
Clair Obscur: Expedition 33 devs never imagined to achieve the kind of massive success it did: 'Our official goal towards the end of production was to reach for 85 in Metacritic'
Developers at Sandfall Interactive expressed surprise at the massive success of Clair Obscur: Expedition 33, which surpassed their internal Metacritic goal of 85, achieving a score of 92. The game also sold over one million copies in three days, exceeding all expectations, particularly in its narrative resonance with players.
How the Clair Obscur: Expedition 33 dev process powered creative design freedom
Sandfall Interactive's CTO Tom Guillermin details the development process for Clair Obscur: Expedition 33, emphasizing how the team leveraged Unreal Engine's Blueprint visual scripting to grant designers maximum creative freedom. This approach allowed for efficient iteration and asset reuse, enabling the small studio to achieve its creative vision for the RPG, which is available on PlayStation 5.
What does another French studio like the Solasta 2 team feel when it sees Clair Obscur: Expedition 33 win all the awards? It's a simple answer: pride
Tactical Adventures, the studio behind Solasta 2, expresses pride in the success of fellow French developer Sandfall Interactive and their game Clair Obscur: Expedition 33. Solasta 2, an RPG launching in early access, is compared to Baldur's Gate 3, and its developers emphasize the importance of quality polish, even for early access titles, a lesson learned from Kepler Interactive's support of Sandfall Interactive.
"Parrying was not easy": Clair Obscur Expedition 33 devs had to turn to sound to fix an integral part of the…
Developers at Sandfall Interactive discussed how sound design was crucial in refining the parry mechanic for Clair Obscur: Expedition 33. Technical and sound designer Olivier Penchenier explained that instead of an explicit prompt, they integrated timing cues directly into the attack sounds and introduced a 'Glissant Rush' audio element to help players achieve precise parries.
Clair Obscur: Expedition 33 wins 2025 Game of the Year from NAVGTR
Clair Obscur: Expedition 33 won Game of the Year at the 25th annual NAVGTR Awards, also securing wins for Animation, Costume Design, Original Role Playing, Dramatic Score, Performance in a Drama, Use of Sound, and Writing. Death Stranding 2: On the Beach and DOOM: The Dark Ages were also among the top contenders. Sandfall led as the most awarded developer, while Sony Interactive Entertainment was the top publisher.
Clair Obscur writer shares production advice that could improve your game's story
Jennifer Svedberg-Yen, writer for Sandfall Interactive's Clair Obscur: Expedition 33, shared production advice emphasizing understanding audience communication preferences. She highlighted the importance of tailoring information delivery to individual team members, citing examples of how art director Nicholas Maxson-Francomb preferred keywords while environment artists needed more detailed suggestions.