Hector Antunez
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How Bit Reactor took its original concept and turned it into Star Wars Zero Company
Bit Reactor's Greg Foertsch and Hector Antunez discuss how their strategy game evolved into Star Wars Zero Company, particularly its focus on the Clone Wars era. They explain how the Star Wars IP helped shape the game's narrative and mechanics, and express hope that characters like Runa will leave a lasting legacy.
Star Wars Zero Company Studio is All-In on Tactical Combat, but “Depth Doesn’t Cost You Elegance”
Star Wars Zero Company, developed by BitReactor and featuring former XCOM leads, is an upcoming tactical combat game for PC, Xbox Series X/S, and PlayStation 5. The game emphasizes deep tactical gameplay while also incorporating rich storytelling, character backstories, and environmental exploration. Permadeath is a core feature, designed to evoke the theme of loss central to the Star Wars universe.