How Bit Reactor took its original concept and turned it into Star Wars Zero Company
Bit Reactor's Greg Foertsch and Hector Antunez discuss how their strategy game evolved into Star Wars Zero Company, particularly its focus on the Clone Wars era. They explain how the Star Wars IP helped shape the game's narrative and mechanics, and express hope that characters like Runa will leave a lasting legacy.
Shack News
- Entities
- Electronic Arts
- Strategy Game
- Star Wars: Zero Company
- Greg Foertsch
- Lucasfilm
- Clone Wars
- PlayStation 5
- Xbox Series X
- PC
- Vince Zampella
- Bit Reactor
- Hector Antunez
Original source
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