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Hideki Kamiya

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My Nintendo News

Devil May Cry creator reveals how Devil May Cry started as a Resident Evil game

Devil May Cry creator Hideki Kamiya revealed that the original Devil May Cry game began development as a Resident Evil title for Capcom. The project eventually evolved into Devil May Cry due to new concepts developed during its early stages, releasing in 2001 on the PlayStation 2.

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Retro Gamer

Nier and Devil May Cry leads say "a lot of Korean developers are ahead of Japan," and I can't imagine Crimson Desert has helped their fear of "being left behind"

Nier creator Yoko Taro and Devil May Cry creator Hideki Kamiya believe Korean developers are technologically ahead of Japan in game development. They expressed admiration for the quality and innovation emerging from Korea, citing titles like Crimson Desert, Lies of P, and Stellar Blade. The developers stated that this competition inspires them to improve their own work and not be left behind.

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Retro Gamer

Devil May Cry and Bayonetta creator says he'd rather have a game cancelled than release "something…

Devil May Cry and Bayonetta creator Hideki Kamiya stated he would prefer a game to be cancelled rather than released in a subpar state. He emphasized prioritizing creative vision over strict schedules, even if it means projects might not see the light of day. Kamiya also mentioned his work on Okami and reflected on past cancelled projects like Scalebound.

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My Nintendo News

Leaker claims major story expansion for Resident Evil Requiem coming this month

A leaker and dataminers claim that a major story expansion for Resident Evil Requiem, titled Extraction, is set to release this month. This expansion is rumored to feature Ada Wong and Leon Kennedy. Separately, game creator Hideki Kamiya has criticized individuals who have leaked spoilers for the game.

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Retro Gamer

28 years later, Resident Evil 2 director Hideki Kamiya casually confirms that fans were right about where Leon…

Resident Evil 2 director Hideki Kamiya confirmed a long-standing fan theory that the protagonist Leon Kennedy was named after the character from the film Léon: The Professional. Kamiya revealed on Twitter that he suggested the name to series creator Shinji Mikami during the game's development, and the connection was further referenced in Leon's next game with the 'Matilda' gun and 'Professional' difficulty setting.

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Eurogamer

Resident Evil's Leon Kennedy is named after a milk-guzzling hitman, Hideki Kamiya casually confirms

Resident Evil 2 director Hideki Kamiya confirmed that the character Leon Kennedy was named after the hitman from the 1994 film Léon: The Professional. Kamiya shared that he proposed the name to series creator Shinji Mikami during development, and it was accepted. The article also notes other references to the film within the Resident Evil series, such as the 'Professional' difficulty setting and the 'Matilda' handgun.

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IGN

Resident Evil 2 Director Hideki Kamiya Confirms Leon S. Kennedy Is Named After 1994 Movie Leon: The Professional

Resident Evil 2 director Hideki Kamiya confirmed that the character Leon S. Kennedy was named after the 1994 film Léon: The Professional. This revelation comes after nearly 30 years of fan speculation regarding the character's namesake.

Gamespot

Resident Evil's Leon Is, In Fact, Named After A 1994 French Action Film

Resident Evil 2 director K Hideki Kamiya confirmed that the character Leon S. Kennedy is named after Luc Besson's 1994 French action film Leon: The Professional. Kamiya discussed the naming process with Resident Evil creator Shinji Mikami, who approved the suggestion. The article also notes other references to the film within the Resident Evil series, such as the 'Professional' difficulty setting and the 'Matilda' handgun.

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Eurogamer

Okami director Hideki Kamiya shares special 20th anniversary message as work continues on the sequel

Capcom is working on a sequel to the action-adventure game Okami, with director Hideki Kamiya sharing a special message for the original game's 20th anniversary. Kamiya expressed gratitude for the fans' enduring support, which has been crucial for the sequel's development. While no release window has been set, Kamiya stated he is dedicating significant effort to the new Okami title.

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Nintendo Life

Hideki Kamiya Marks Okami's 20th Anniversary With A Special Message

Capcom is celebrating the 20th anniversary of Ōkami, with director Hideki Kamiya sharing a special message reflecting on the game's release and enduring legacy. The anniversary website features fan messages and art, with new merchandise from Fangamer also announced. Kamiya also teased a new Ōkami sequel in development at his studio, Clovers.

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My Nintendo News

Hideki Kamiya shares message to fans on Okami’s 20th anniversary

Hideki Kamiya shared a message to fans celebrating the 20th anniversary of Okami, expressing pride in the game's legacy and the connections players have made with it. He also confirmed he is working on a new Okami sequel, promising to dedicate significant effort to its development.

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Siliconera

Okami 20th Anniversary Merchandise and Concert Announced

Capcom has launched a special website to celebrate the 20th anniversary of Okami, coinciding with its original Japanese PlayStation 2 release date. Exclusive to the Japanese version of the site are announcements for a 20th Anniversary Concert and various merchandise collections, including framed art and apparel.

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Nintendo Life

"A Big Miscalculation On My Part" – Hideki Kamiya On Leaving Bayonetta 3 Up To Interpretation

Hideki Kamiya, creator of the Bayonetta series, discusses his views on the narrative interpretation of Bayonetta 3, particularly its ending and multiverse elements. He acknowledges that his explanations for the multiverse were not sufficiently clear in earlier games and that the ending's implication of Bayonetta's survival may have been misinterpreted by players. Kamiya has since left PlatinumGames and is now working on a sequel to Okami with his new studio, Clovers.

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Gamespot

20 Years Later, Okami Still Offers A Distinct Take On Zelda's Formula

Twenty years after its release, Okami continues to stand out for its unique blend of action-adventure gameplay and distinct Japanese folklore-inspired art style. While structurally similar to The Legend of Zelda series with its dungeon-based progression and ability acquisition, Okami's Celestial Brush mechanic and commitment to its artistic vision set it apart. The game's director, Hideki Kamiya, aimed to capture the beauty of the Japanese countryside, resulting in an experience that remains visually striking and thematically rich.

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Noisy Pixel

Okami 20th Anniversary Website Launches with New Illustrations and Initiatives

Capcom and Clover Studio have launched a 20th-anniversary website for the action-adventure game Okami, featuring new illustrations by Mari Shimazaki and Masumi Narita. The site also includes merchandise giveaways, collaborations, and messages from staff. Originally released on PlayStation 2 in 2006, Okami has been ported to multiple platforms and sold over four million copies.

Nintendo Everything

Bayonetta creator explains what actually happened in Bayonetta 3’s ending

Bayonetta creator Hideki Kamiya clarified the multiverse elements and ending of Bayonetta 3, stating that the concept was present since the first game. He explained that the ending implies Bayonetta is still alive and discussed various in-game hints that supported this interpretation. Kamiya, who has since left PlatinumGames and founded his own studio, Clovers, felt it was appropriate to elaborate on these points.

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Nintendo Life

Capcom Teases Okami 20th Anniversary Celebrations

Capcom has announced that Okami will celebrate its 20th anniversary on April 20, 2026, with a special event being prepared. The original action-adventure game was first released on the PlayStation 2. Hideki Kamiya, known for Devil May Cry and Bayonetta, is reportedly returning for a new project related to Okami.

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Siliconera

Okami Anniversary Celebrations Planned to Honor the Game

Capcom has announced plans to celebrate the 20th anniversary of Okami, which falls on April 20, 2026. While details are scarce, the company shared an illustration of the main characters and confirmed a 20th-anniversary project is in the works. Hideki Kamiya, director of the original Okami, is returning for a new sequel, though its release window remains unannounced.

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N4G

5 games that benefit from Nintendo Switch 2's Handheld Mode Boost

PlatinumGames released a documentary detailing the development of Bayonetta 3, featuring insights from director Yusuke Miyata. Miyata revealed that franchise creator Hideki Kamiya offered him the director role, a position Miyata initially hesitated to accept due to concerns about Kamiya's potential involvement.

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IGN

The Resident Evil Game That Died so That RE2 Could Live - IGN

This article details the development history of Resident Evil 2, focusing on the canceled 'Resident Evil 1.5' build. Directed by Hideki Kamiya, this early version was scrapped by producer Shinji Mikami due to being boring and uninspired, leading to a complete overhaul by Noboru Sugimura. The 'Resident Evil 1.5' build later resurfaced and became playable, representing a rare instance of lost media being experienced by fans.

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