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Jacob Minkoff

Reporting and statements that mention Jacob Minkoff.

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Gamedeveloper.com

How That's No Moon's Crossfire evolves the cover-based shooter

That's No Moon is developing a narrative-driven, third-person tactical action-adventure shooter titled Crossfire, a reimagining of Smilegate's multiplayer game. The studio aims to redefine cover-based combat with an "adaptive cover" system that utilizes organic environmental cover, powered by Unreal Engine 5's Nanite and Lumen technologies. Key figures like Taylor Kurosaki and Jacob Minkoff are leading the project, which features characters Layla and Cross.

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Gaming Bolt

Crossfire is a Single-Player Reimaginging of Smilegate’s Competitive Shooter

Smilegate's competitive shooter Crossfire is being reimagined as a single-player narrative-driven tactical shooter developed by That's No Moon. The game will feature a dynamic cover and traversal system and is planned for release on Xbox Series X/S, PlayStation 5, and PC.

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CGmag Online

SGF 2026: Getting A First Look At Crossfire—Breaking The All Rules

That's No Moon revealed a reimagined Crossfire during Summer Game Fest 2026, showcasing innovations in stealth-action gameplay. Creative Director Taylor Kurosaki and Game Director Jacob Minkoff highlighted "Adaptive Cover," a system utilizing Unreal Engine 5 to create more organic cover mechanics and a "blood pressure based" damage model for high lethality combat. The game is available to wishlist on Steam.

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XBOX

Unite to Survive in Crossfire, a Narrative-Driven, Tactical Action-Adventure from That’s No Moon

Independent studio That's No Moon has announced its debut title, Crossfire, a single-player, narrative-driven, tactical action-adventure game for Xbox Series X|S. The game features a unique Adaptive Cover system and follows mercenary Layla Qassem as she forms an uneasy alliance with operator Delroy Cross in the Atlas Mountains for survival. The studio aims to combine cinematic storytelling with innovative stealth combat.

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Retro Gamer

Naughty Dog legends announce Crossfire, a tactical third-person shooter that "combines cinematic storytelling with…

Naughty Dog veterans Taylor Kurosaki and Jacob Minkoff have unveiled Crossfire, the debut project from their new studio That's No Moon Entertainment, developed with Smilegate. This single-player, third-person tactical shooter built on Unreal Engine 5 aims to reinvent the genre with an "Adaptive Cover" system, grounded stealth combat, and cinematic storytelling. Crossfire is slated for release on PC, PlayStation 5, and Xbox Series X.

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PC Gamer

Crossfire was the most surprising game reveal I've attended in years

That's No Moon, a studio with talent from Naughty Dog, is developing a single-player, third-person tactical shooter titled Crossfire, backed by South Korean publisher Smilegate. Despite sharing a name with Smilegate's existing FPS, this new Crossfire focuses on a cinematic, story-driven experience with milsim elements like high lethality and manual reloading, featuring adaptive cover and a unique first-person reticle projection.

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Eurogamer

Crossfire is a new tactical, single-player action game from former Modern Warfare 2019 and Naughty Dog leads

Crossfire is a new single-player, third-person tactical action-adventure game from independent studio That's No Moon, founded by former Infinity Ward and Naughty Dog leads Taylor Kurosaki and Jacob Minkoff. The game features a narrative-driven experience with stealth and grounded action, utilizing an Adaptive Cover mechanic. It is set for release on PC, PlayStation 5, and Xbox Series X/S, with publishing handled by Smilegate on consoles and Team K1 on PC.

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