How That's No Moon's Crossfire evolves the cover-based shooter
That's No Moon is developing a narrative-driven, third-person tactical action-adventure shooter titled Crossfire, a reimagining of Smilegate's multiplayer game. The studio aims to redefine cover-based combat with an "adaptive cover" system that utilizes organic environmental cover, powered by Unreal Engine 5's Nanite and Lumen technologies. Key figures like Taylor Kurosaki and Jacob Minkoff are leading the project, which features characters Layla and Cross.
Gamedeveloper.com
- Entities
- Tactical Adventure
- Naughty Dog
- Unreal Engine 5
- Escape From Tarkov
- Cover-Based Shooter
- Gears of War
- Jacob Minkoff
- Smilegate
- The Last of Us
- That's No Moon
- Bungie
- Remedy Entertainment
- Ricky Whittle
- Game Design
- Crossfire
Original source
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