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Jeff Adams

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Tech Radar

'No old code exists': Tomb Raider: Legacy of Atlantis experience director confirms the 'reimagining' had to be built totally from the ground up on Unreal Engine 5 — but this meant Crystal Dynamics could add more tech upgrades

Crystal Dynamics' Jeff Adams confirmed that Tomb Raider: Legacy of Atlantis is a complete reimagining built from the ground up on Unreal Engine 5, as no original code exists. This approach allowed the team to implement custom technology for physics and graphics, ensuring a modern take on the classic title. The game is set to release on February 27, 2027, for PlayStation 5, Xbox Series X/S, Nintendo Switch, and PC.

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Tech Radar

Tomb Raider: Legacy of Atlantis creative director confirms the game has difficulty levels for combat, puzzles, and traversal that can be individually tweaked — 'We have prepared it in a way that I'm pretty sure everyone can set it to their own pleasure

Tomb Raider: Legacy of Atlantis will feature customizable difficulty settings for combat, puzzles, and traversal, allowing players to individually tweak each aspect. Developers from Crystal Dynamics and Flying Wild Hog confirmed that players can choose between easy, medium, and hardcore options to personalize their experience. The game is set to release on February 27, 2027, for PlayStation 5, Xbox Series X/S, Nintendo Switch, and PC.

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Metro UK

Tomb Raider: Legacy Of Atlantis preview - the new old Lara Croft

Crystal Dynamics is developing Tomb Raider: Legacy Of Atlantis, a remake of the original 1996 game, set to be published by Amazon Game Studios. The preview showcased expanded environments, new gameplay mechanics like crafting and a skill tree inspired by the reboot series, and modernized puzzles. While skepticism about another remake exists, the demo offered a promising blend of familiar elements and modern enhancements.

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Eurogamer

Tomb Raider: Legacy of Atlantis isn't even out yet, but already it feels like an old relic - in all the wrong ways

Tomb Raider: Legacy of Atlantis, a remake of the original Tomb Raider, is set to release next year but already faces criticism for its implementation of modern RPG elements like skill trees and crafting. While the game visually captures the spirit of the original and introduces some new combat and traversal mechanics, the article argues that these additions, along with features like a scanner and QTEs, feel outmoded and detract from the core Tomb Raider experience.

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Gamespot

Tomb Raider: Legacy Of Atlantis’ Beautiful Visuals Can’t Quite Hide Its Weird Changes

Crystal Dynamics' upcoming Tomb Raider: Legacy of Atlantis features stunning visual redesigns of classic environments, particularly the "swords of Damocles" room. However, the preview highlights concerns about gameplay changes, including seemingly redundant skills, awkwardly implemented crafting mechanics, and an overly helpful scanner, which detract from the potential enjoyment.

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PC GamesN

Legacy of Atlantis is "perfect" for newcomers, because it's "the foundation of where Tomb Raider is going"

Crystal Dynamics and Flying Wild Hog are positioning Tomb Raider: Legacy of Atlantis as the ideal entry point for new players, serving as a foundation for the future of the franchise. The game is a reimagining of the original title, aiming to balance classic and modern Tomb Raider elements. Developers emphasize that no prior knowledge of the series is needed to enjoy Legacy of Atlantis, which will release on February 12, 2027.

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Games Industry

"We're not trying to replace it. This is very much a love letter": Why Crystal Dynamics is remaking the original Tomb Raider (again)

Crystal Dynamics and Flying Wild Hog are developing Tomb Raider: Legacy of Atlantis, a remake of the original 1996 game, set for a February 2027 release. This project, described as a 'love letter' to the original, aims to recreate the classic experience with modern technology and gameplay enhancements, while also acknowledging the use of AI for early prototyping. The remake is part of a broader trend of game remakes, with Crystal Dynamics also working on a new narrative-driven title, Tomb Raider Catalyst, for a 2027 release.

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Tech Radar

'Survivor is absolutely Lara's past, but she is not beholden to that now' — Tomb Raider: Legacy of Atlantis director says Lara Croft is in 'her prime' in the reimagined entry and the Survivor trilogy 'helped shape who she is'

Crystal Dynamics has confirmed that Tomb Raider: Legacy of Atlantis is narratively and gameplay-wise connected to the Tomb Raider Survivor trilogy. Game director Raul Siqueira stated that while the Survivor games represent Lara Croft's past, she is now in her prime in Legacy of Atlantis, having learned from those experiences. The game is set to release on February 27, 2027, for PlayStation 5, Xbox Series X/S, Nintendo Switch 2, and PC.

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Tech Radar

Tomb Raider: Legacy of Atlantis experience director says 'reimagining' the 1996 game allows Crystal Dynamics to retain 'iconic' moments while still offering 'creative leeway'

Crystal Dynamics director Jeff Adams explained that Tomb Raider: Legacy of Atlantis is a "reimagining" to allow for creative freedom while retaining iconic moments from the 1996 original. The game will feature a new Lara Croft voiced by Alix Wilton Regan, updated gameplay mechanics inspired by the Survivor Trilogy, and a new Focus Mode. It is set to launch on February 27, 2027, for PlayStation 5, Xbox Series X/S, Nintendo Switch 2, and PC.

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PC GamesN

Tomb Raider Legacy of Atlantis aims to be "much deeper" than the original - it's even got crafting

Crystal Dynamics and Flying Wild Hog are reimagining the original Tomb Raider adventure as Tomb Raider: Legacy of Atlantis, emphasizing a deeper experience with expanded lore and environments. The game will feature modern gameplay elements, including a crafting system inspired by the Survivor trilogy, and aims to capture Lara Croft's classic bravado with added human depth. Developers also addressed the use of AI as a tool to assist in early development, ensuring all final assets are human-crafted.

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My Nintendo News

Tomb Raider: Legacy of Atlantis uses AI but all final assets will be human-made

Crystal Dynamics has clarified that while Tomb Raider: Legacy of Atlantis will utilize AI in its development process, all final in-game assets will be human-made. Experience director Jeff Adams stated that AI will be used for creating various in-game objects.

Eurogamer

Tomb Raider: Legacy of Atlantis developers used gen AI to get "the right answers faster", Crystal Dynamics explains

Crystal Dynamics has detailed the use of generative AI in the development of Tomb Raider: Legacy of Atlantis, explaining that tools are employed to create placeholder assets for faster visualization and iteration. The studio emphasizes that all final game content is human-crafted. The game is set to release on February 12, 2025, for PlayStation 5, Xbox Series X/S, Nintendo Switch, and PC.

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XBOX

How Tomb Raider: Legacy of Atlantis Reimagines the Past Into a Vibrant Future

Tomb Raider: Legacy of Atlantis is an upcoming reimagining of the original 1996 game, developed by Flying Wild Hog and Crystal Dynamics. The game will feature a new voice actor for Lara Croft, Alix Wilton Regan, and a more vibrant visual style than the gritty Survivor trilogy. A demo showcased classic puzzle-solving and combat with a new bullet-time mechanic, and the developers discussed their approach to modernizing the iconic adventure while staying true to its roots. The game is set to release on Xbox Series X|S on February 12, 2027.

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Nintendo Everything

Tomb Raider: Legacy of Atlantis developer explains generative AI use

Crystal Dynamics has confirmed the use of generative AI in the development of Tomb Raider: Legacy of Atlantis, a title announced for the Nintendo Switch 2. Director of experience Jeff Adams explained that AI tools are being used to create placeholder and testing assets, assuring that all final game assets will be human-crafted. This follows similar scrutiny for another upcoming game, Crazy Taxi: World Tour, highlighting ongoing industry debate about AI's role in game development.

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Gamespot

Lara Croft Is At The “Top Of Her Game” In Tomb Raider: Legacy Of Atlantis

Crystal Dynamics developers discuss their approach to creating Tomb Raider: Legacy of Atlantis, a remake of the original game, aiming to blend elements from the franchise's 30-year history. They emphasize capturing Lara Croft's iconic confidence and physicality, ensuring the game is both a love letter to long-time fans and accessible to newcomers. The team also clarified that Lara herself is 100% human-crafted, while AI tools are used for early visualization in development.

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Nintendo Life

Preview: Tomb Raider: Legacy Of Atlantis Sees An "Unfettered" Lara Put The Survivor Era Behind Her

Tomb Raider: Legacy of Atlantis, a remake of the original game, is set to launch on February 12, 2027, for Nintendo Switch 2, PlayStation 5, Xbox Series, and PC. The game features a more confident Lara Croft, drawing from her experiences in the Survivor trilogy, with a more stylized and optimistic art direction. Developers Crystal Dynamics and Flying Wild Hog emphasized a return to the series' acrobatic roots in both gameplay and combat.

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Metro UK

Tomb Raider: Legacy Of Atlantis preview - the past and future of Lara Croft

Tomb Raider: Legacy Of Atlantis is a reimagining of the original 1996 game, developed by Crystal Dynamics and Flying Wild Hog, and published by Amazon Game Studios. The preview highlights a commitment to classic Tomb Raider gameplay, emphasizing exploration, puzzle-solving, and physical movement, while integrating modern cinematic design and Unreal Engine 5 technology. The game aims to merge all previous incarnations of Lara Croft into a cohesive identity and is set for release on February 12, 2027, for PlayStation 5, Xbox Series X/S, Nintendo Switch, and PC.

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Gamespot

Here’s How Generative AI Is Being Used In Tomb Raider: Legacy Of Atlantis

Crystal Dynamics confirmed that generative AI will be used in Tomb Raider: Legacy of Atlantis for concept art and placeholder assets, but not for the design of Lara Croft herself. Experience director Jeff Adams stated that Lara is "100% human-crafted" and that AI serves as a tool for rapid visualization during early development. The game is set to release in 2027 for PlayStation 5, Xbox Series X|S, Nintendo Switch 2, and PC.

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Gamespot

Tomb Raider Devs Aren’t Trying To Appeal To “Either Side” Of Culture War Surrounding Lara’s Design

Crystal Dynamics developers Raul Siqueira and Jeff Adams stated that the design of Lara Croft for the upcoming Tomb Raider: Legacy of Atlantis was not an attempt to cater to any specific side of the culture war. They focused on creating the most complete version of the iconic character, emphasizing her personality and confidence. The new game is set to release in 2027 for PlayStation 5, Xbox Series X, Nintendo Switch, and PC.

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Games Industry

Crystal Dynamics using generative AI for early prototyping, but "finished content is human-created"

Crystal Dynamics has clarified its use of generative AI in the development of Tomb Raider: Legacy of Atlantis, stating it is primarily for early prototyping and idea iteration. The studio emphasizes that all finished content within the game is human-created, aiming to enhance developer creativity and efficiency.

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