Jeremy Selan
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The Steam Frame launches during one of the slowest periods for VR on Steam, but Valve hopes to 'rekindle the…
Valve's new Steam Frame hardware aims to revitalize the PCVR market, which has seen a decline in new game releases on Steam since 2017. Despite the rise of standalone headsets like Meta Quest 3, Valve believes PCVR still offers unique experiences and hopes the Steam Frame will bridge the gap between PC and mobile VR.
Valve had next-gen VR 'headsets ready three, four years ago and they were big, bulky devices' but went back to the drawing board after actually putting them on
Valve engineers Joy Lyons and Jeremy Selan revealed that the company had VR headsets ready three to four years ago, but they were large and bulky. Valve went back to the drawing board to create a more comfortable and lightweight design, eventually leading to the Steam Frame. The team leveraged learnings from the Steam Deck and software advancements like Proton to enable PC VR streaming and Android game compatibility.
Valve targeted a lower price for the Steam Frame, then the memory crisis happened: 'I wish we could have shipped it…
Valve's new Steam Frame VR headset is launching at higher price points than initially intended due to a global memory crisis. Engineers Joy Lyons and Jeremy Selan confirmed Valve aimed for a lower price but component costs, particularly RAM, forced adjustments. The Steam Frame's pricing is significantly higher than competitors like the Meta Quest 3, which also faced price increases.
Valve working on Steam Frame strap that adds Index-like speakers and hot-swappable batteries, 'coming soon'
Valve is developing a first-party accessory for the Steam Deck called the Steam Frame, which will add Valve Index-like off-ear speakers and a hot-swappable battery. While the exact release date is unknown, Valve engineers indicated it is 'coming soon' and aims to provide an immersive audio experience similar to the Valve Index.
"It's absolutely our goal to expand the market" - Valve's new Steam Frame VR headset has a nifty idea for broader appeal
Valve aims to expand the virtual reality market with its new Steam VR headset, emphasizing its lightweight, standalone design and the ability to seamlessly switch between VR and non-VR content. Despite a high base price of £889, Valve believes the device offers compelling value and a premium experience, with hardware engineer Joy Lyons stating the goal is to provide accessible, forward-moving gaming equipment.