Josh Scherr
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Former Naughty Dog Developer Says Studio Learned From The Last of Us That “Crunch is a Requirement”
Former Naughty Dog senior game designer Benson Russell stated that the studio learned from developing The Last of Us that crunch is a requirement for making games at their level. Russell explained that internal deadlines are treated as external, and employees are incentivized to work overtime, with bonuses offered for larger contributions. Reports from 2020 and earlier also highlighted Naughty Dog's culture of unhealthy working hours, with developers expressing concerns about the sustainability of such practices.
Jak and Daxter Remaster Was Pitched to Sony in 2019
Veteran animator Travis Howe revealed that his team pitched a remaster of the original Jak and Daxter to Sony in 2019, creating a recreation of an early cutscene to showcase the potential. Sony was not involved in the fan-led proposal, and Naughty Dog confirmed in 2021 that a new Jak and Daxter game is not currently in development.