Julia Nardin
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No, Bungie’s Marathon is not becoming a stealth sequel to Destiny 2
Bungie has officially debunked rumors suggesting that its upcoming game Marathon is secretly a sequel to Destiny 2. A developer confirmed that while both games share Bungie's DNA, they are independent IPs and not being merged.
Following wide-ranging leaks, Bungie says Marathon is not 'merging' with Destiny
Bungie has denied a widespread leak suggesting that its upcoming game Marathon will merge with Destiny. Marathon creative director Julia Nardin clarified that the two IPs are independent, despite sharing Bungie's DNA. The leak also claimed Marathon would be free-to-play and borrow mechanics from Destiny 2.
Marathon creative director shoots down rumored merge with Destiny 2: 'Please don't believe everything you read…
Marathon creative director Julia Nardin has debunked rumors of a potential merge between Bungie's Marathon and Destiny 2 IPs. Nardin, who has worked on both titles, stated on X that the 'leak' is fake and that while the games share Bungie's DNA, they are independent entities. This statement comes in response to a 4chan post that also made claims about Marathon potentially shifting to a free-to-play model.
Bungie shuts down leak claiming Destiny will be revived through a merger with Marathon
Bungie has officially denied a rumor claiming that Destiny would be merged with Marathon to revive the series. Bungie veteran Julia Nardin stated that the leak is fake and that while the games share Bungie's DNA, they are independent IPs. The rumor suggested internal testing to combine the IPs and foreshadow future Destiny projects.
Bungie Had “Five or Six” Projects in the Works Before Sony’s Acquisition – Rumor
A report indicates that Bungie had five or six projects in development before its acquisition by Sony, including Destiny 2 and Marathon. Most of these projects were canceled due to various reasons, leading to significant layoffs at the studio. Bungie is currently focusing on Marathon and has ended support for Destiny 2.
Marathon’s game director resigned from Bungie for ‘something new, somewhere else’
Joe Ziegler, game director for Bungie's upcoming game Marathon, has announced his resignation from the company. He expressed gratitude to fans for their support and stated that the mission for Marathon will continue under new leadership, with Del Chafe III and Julia Nardin taking over. Ziegler is moving on to a new opportunity elsewhere.
Call of Duty movie will be set in the Modern Warfare universe
The upcoming Call of Duty movie will be set in the Modern Warfare universe, as confirmed by director Peter Berg. Activision producer Rob Kostich emphasized the importance of authenticity and epic scope for the film, which is slated for a June 30, 2028 release. In other news, Marathon director Joe Ziegler has departed Bungie, passing leadership to Del Chafe III and Julia Nardin amidst ongoing studio layoffs and legal disputes.
Marathon director Joe Ziegler leaves Bungie just four months after launch
Joe Ziegler, the director of Bungie's upcoming game Marathon, has departed the studio after three and a half years. He announced his last day was July 17th and that he is passing the game director role to Del Chafe III and Julia Nardin. This news comes amidst ongoing controversy for Bungie, including recent layoffs affecting hundreds of employees across multiple teams.
A month after mass layoffs at Bungie, Marathon game director Joe Ziegler is leaving the studio
Joe Ziegler, the game director for Bungie's extraction shooter Marathon, has announced his departure from the studio. Del Chafe III will be taking over as Game Director, with Julia Nardin serving as Creative Director. This follows recent mass layoffs at Bungie and precedes an upcoming mid-season update for Marathon, which will introduce its first proper PvE mode.
Marathon just lost its game director: Joe Ziegler is Bungie's latest high-profile departure
Marathon game director Joe Ziegler has left Bungie, with Del Chafe III taking over as game director alongside creative director Julia Nardin. Ziegler's departure follows a significant drop in Marathon's player count since its March launch and comes amidst recent layoffs at Bungie. Despite these challenges, Bungie and PlayStation have stated Marathon remains an important part of their portfolio.
Marathon Game Director Leaves Bungie At A Tumultuous Time
Joe Ziegler, the game director for Bungie's upcoming title Marathon, has announced his departure from the studio to pursue a new opportunity. Del Chafe III will take over as game director, working with creative director Julia Nardin. Ziegler's exit occurs during a turbulent period for Bungie, which recently underwent layoffs impacting both the Destiny and Marathon teams.
Marathon Director Joe Ziegler leaves Bungie
Joe Ziegler, the director of Bungie's Marathon, has announced his departure from the studio, with Del Chafe III taking over as the new game director. Ziegler expressed gratitude to the team and players for their support during the game's development and release. He also mentioned having a new role lined up at another company.
Marathon game director leaves Bungie just 4 months after launch: 'I'll be heading to something new, somewhere…
Joe Ziegler, the game director for Bungie's recently released Marathon, has announced his departure from the company just four months after the game's launch. Del Chafe III will take over as game director, with Ziegler stating he is moving on to a new opportunity. Ziegler's exit, along with that of design lead Lars Bakken, comes at a critical time for Marathon, which is struggling with player counts and is undergoing significant changes including the introduction of PvE gameplay.
Marathon’s Game Director Announces Departure From Bungie
Joe Ziegler, the game director for Bungie's upcoming title Marathon, has announced his departure from the studio. Del Chafe III will be taking over as Game Director, with Creative Director Julia Nardin also assisting in guiding the game forward. Ziegler's departure comes as Marathon faces challenges with player numbers and ongoing development.
Sony Aims to “Improve the Performance” of Marathon by Focusing on Content, Player Acquisition
Sony aims to improve the performance of its extraction shooter Marathon by focusing on content updates, gameplay system enhancements, and expanding its player base. Despite reporting significant financial losses related to the Bungie acquisition, Sony remains committed to Marathon, citing its strong critical reception and positive player engagement metrics. The company plans to introduce additional content and ensure all story content remains accessible to new players to foster continued engagement.
Sony Reports $765 Million Impairment Losses From Bungie in Latest Earnings Report
Sony reported $765 million in impairment losses related to its acquisition of Bungie for the fiscal year, despite a 12 percent increase in overall revenue. The company forecasts a 30 percent revenue increase next year, partly due to the absence of these impairment losses. Bungie's latest title, Marathon, has seen mixed sales performance across platforms, with PC being the dominant platform, followed by PlayStation 5.
Marathon’s creative director opines on its story direction and jump-in points for future players
Bungie's creative director Julia Nardin discussed the future narrative direction for the live-service game Marathon, stating that while the overarching plot for the next few years is planned, it remains flexible to incorporate player feedback. Nardin also indicated that each new season will serve as a potential entry point for new players to join the game.
Marathon dev Bungie already "knows where we want to take the story over the next few years"
Bungie creative director Julia Nardin stated that the studio has a clear vision for the storyline of its new extraction shooter, Marathon, for the coming years. While the core narrative is planned, Nardin emphasized that player input will be incorporated, a key aspect of live service games. The game aims to provide new entry points for players each season.
Marathon Has 'Years' of Story Planned Out, Says Bungie, and Players Will 'Help Shape It'
Bungie has long-term plans for its extraction shooter Marathon, with creative director Julia Nardin stating that the story is planned out for years to come and will evolve with player input. While the overarching narrative is flexible, the game's backstory is fixed and will be gradually uncovered by players. Bungie aims for each season to serve as a new entry point for players, ensuring the narrative is accessible regardless of when they start playing.
Unlike Destiny 2, Marathon's creative director says you'll "always be able to uncover the mysteries of Tau Ceti's past"
Marathon's creative director Julia Nardin stated that players will always be able to uncover the game's past mysteries, contrasting with Destiny 2's vaulted content. Bungie aims for each season to be a new entry point, allowing new players to understand the ongoing narrative. Nardin also emphasized the importance of community involvement in shaping the story, a key aspect of live service games.