Jun Takeuchi
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Resident Evil's 10-year plan ended with Requiem, but the next 10 may cap off the whole storyline, producer says
Resident Evil series executive producer Jun Takeuchi suggests the overarching storyline could conclude within the next 10 years, with Resident Evil: Requiem marking the end of an initial 10-year plan. He hints at multiple titles before the series finale, with remakes being strategically ordered to eventually integrate with newer games.
Resident Evil's current story will end in 'the next 10 years' says Capcom
Capcom executive producer Jun Takeuchi stated that the current narrative of the Resident Evil series is planned to conclude within the next 10 years. While the overarching story was not initially planned, a 10-year concept was developed during the creation of the Resident Evil 2 remake, with Resident Evil Requiem marking the end of the first decade. Takeuchi indicated that multiple titles will be released before this conclusion.
Resident Evil Franchise Might Come to an End “In the Next 10 Years”, Says Producer
Capcom executive producer Jun Takeuchi revealed that the Resident Evil franchise has a definitive ending planned within the next 10 years, a concept that began crystallizing during the development of the Resident Evil 2 Remake. While the exact number of future titles remains undisclosed, Takeuchi hinted that multiple games will be released before the conclusion. The franchise has achieved significant success, with Resident Evil Requiem selling over 8.5 million copies and the series surpassing 218 million units sold globally.
Resident Evil Executive Producer Says the Series' Story Could End 'In the Next 10 Years'
Resident Evil executive producer Jun Takeuchi stated in an interview that the overarching narrative of the franchise has a definitive end, which could occur within the next decade. Capcom is reportedly planning the conclusion for its long-running horror series.
Resident Evil Requiem DLC Could Further Rewrite One Of The Series’ Biggest Villains
The upcoming DLC for Resident Evil Requiem is set to further explore the character of Oswell E. Spencer, potentially rewriting his villainous portrayal. Writer Haris Orkin teased that the DLC will delve deeper into Spencer's motivations and past, offering a more nuanced understanding of the character, similar to how Capcom has approached lore in recent remakes.
Capcom's remake machine is ticking away, only problem is that means revisiting Resident Evil 5 and 6
Capcom executive producer Jun Takeuchi discussed the future of the Resident Evil series, outlining a strategy that balances new numbered titles with remakes of past games. While remakes of Resident Evil 0, Resident Evil, Resident Evil: Revelations, Resident Evil: Revelations 2, Resident Evil 5, and Resident Evil 6 are anticipated, the author expresses concern that revisiting Resident Evil 5 and 6 could be detrimental to the franchise.
Resident Evil’s Fan-Requested Crossover Will Happen Soon, Reveals Producer
Capcom producer Jun Takeuchi has revealed that the company is considering a crossover between the Resident Evil numbered titles and their remakes. Preparations for this have been underway since Resident Evil Village, with elements like the reappearance of Umbrella and Raccoon City seeding the eventual convergence. The next remake, Resident Evil Veronica, is slated for 2027.
Resident Evil's executive producer explains the deeper meaning behind Requiem, and I just can't get on board
The author expresses dissatisfaction with Capcom's decision to name Resident Evil 9 'Requiem' instead of incorporating 'IX' into the title, finding the executive producer's explanation for the name's deeper meaning unconvincing. The article critiques the perceived over-analysis of game titles, comparing it to 'GCSE English blue curtain vibes'.
Capcom aren't just running out of Resident Evil games to remake - they're banking on it, with a mysterious "crossover" planned when the timelines collide
Capcom's strategy of remaking Resident Evil games is nearing its limit, with only a few titles left before they reach the modern era. Executive producer Jun Takeuchi hinted at a future "crossover" event when the original and remake timelines converge, potentially leading to metafictional narrative developments.
Resident Evil 5 and 6 remakes will happen hints Capcom but not anytime soon
Capcom is considering remaking Resident Evil 5 and Resident Evil 6, but these projects are not currently in active development and face significant hurdles. Producer Jun Takeuchi indicated a long-term plan to remake all mainline entries, but the problematic themes of Resident Evil 5 and the commercial underperformance of Resident Evil 6 make their remakes unlikely in the near future, possibly not until the 2030s.
Resident Evil Remakes Will “Crossover” With New Games in the Future, Says Executive Producer
Capcom executive producer Jun Takeuchi revealed plans for a future "crossover" within the Resident Evil series, combining newer entries with remakes of older titles. Preparations for this have been underway since Resident Evil Village, with the upcoming Resident Evil Veronica remake and the successful Resident Evil Requiem being part of this long-term strategy. The franchise is also seeing success with its latest film adaptation.
Resident Evil Requiem Producer “Explains” Game’s Title, Confusing Us More
Resident Evil producer Jun Takeuchi offered a confusing explanation for the title 'Resident Evil: Requiem,' suggesting it contains both an 'answer' and a 'question.' He also revealed that Capcom has been planning a crossover between the remake and numbered series since Resident Evil Village, with Requiem serving as a bridge by featuring Leon S. Kennedy alongside a new character.
Resident Evil remakes are building to a "crossover" with the new games, producer says
Capcom executive producer Jun Takeuchi has revealed that the company has been planning a "crossover" between the Resident Evil numbered titles and its remake series since Resident Evil Village. This strategy involves seeding lore references in newer games to prepare for a future where remakes catch up to the current timeline, with Resident Evil: Requiem serving as an initial step in this direction.
Pragmata's initial internal feedback called devs "incompetent at level design" and "unable to make compelling puzzles" during the difficult development of Capcom's sci-fi shooter
Internal feedback during Pragmata's development revealed significant challenges, with developers being called "incompetent at level design" and "unable to make compelling puzzles." Despite a troubled production, the game was eventually a success, selling two million copies in its first month and leading Capcom to consider it as a series.
Pragmata Developers Reveal Harsh Internal Criticism During Early Stages of Development
Capcom developers revealed harsh internal criticism during the early stages of Pragmata's development, with feedback noting incompetence in puzzle and action design. Despite initial setbacks and a broken hacking system, the project was greenlit by upper management. Originally slated for 2022, the game was delayed and eventually released on PC, PlayStation 5, Xbox Series X/S, and Nintendo Switch, selling over 2 million copies in 16 days, leading Capcom to consider a sequel.
Uproar Over Grace's DLSS 5 Makeover Proves Original Design Was Right, Says Resident Evil Requiem Producer
Resident Evil Requiem producer Masato Kumzawa stated that player backlash against Nvidia's DLSS 5 technology altering character appearances validates Capcom's original design for Grace Ashcroft. He believes the strong reactions indicate the character's successful design. Nvidia's Jensen Huang has stated developers retain control over DLSS 5's output.
Resident Evil Requiem dataminer finds best clue yet that a Mercenaries mode could be on the way
A dataminer has discovered unused music files within Resident Evil Village that suggest a Mercenaries mode could be in development. The findings were shared on X/Twitter, with some tracks featuring countdown sounds reminiscent of the arcade-style minigame. Director Koshi Nakanishi previously hinted at a new story expansion, and executive producer Jun Takeuchi promised more experiences for the Resident Evil series.
New Resident Evil Requiem patch adds highly-anticipated photo mode feature
Capcom has released a new patch for Resident Evil Requiem, adding the highly-anticipated photo mode feature accessible from the pause menu. The update also includes adjustments to character expressions in cutscenes for better emotional conveyance, various bug fixes, and localization corrections. The patch is now live across all platforms.
Resident Evil fan film reunites live action actors from original PS1 game
A fan-made film titled Resurrection: A Biohazard Story has reunited most of the original live-action actors from the first Resident Evil game on PlayStation. The film features an original story set decades after the original game's events and was successfully crowdfunded. Capcom producer Jun Takeuchi also shared a message celebrating the franchise's 30th anniversary.
Capcom celebrates Resident Evil's 30th anniversary by promising "even more wonderful experiences" are coming, but doesn't confirm when
Capcom celebrated the 30th anniversary of the Resident Evil series, with executive producer Jun Takeuchi thanking fans and promising more "wonderful experiences." The article also mentions the success of Resident Evil 4, which has surpassed six million players, and briefly touches on a new story expansion in development.