Kenji Irie
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Pragmata devs almost gave Diana a bob cut to save on the time and money it would take to animate her hair
Developers for Capcom's Pragmata considered giving the character Diana a bob cut to reduce the significant time and cost associated with animating her long hair. Despite the animation challenges, the team ultimately decided to keep her original hairstyle, believing it suited her personality. The game has been a commercial success, selling over 2.5 million copies and increasing the likelihood of a sequel.
Pragmata developers considered changing Diana’s hairstyle to reduce costs, could have been a bob cut
Capcom developers Kenji Irie and Serina Ohara revealed that Pragmata's character Diana's iconic long hairstyle was almost changed to a bob cut to reduce development costs. The team ultimately decided against the change, believing the long hair was crucial for conveying a sense of life and keeping visuals interesting. Pragmata is available on Nintendo Switch 2.