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Pragmata devs almost gave Diana a bob cut to save on the time and money it would take to animate her hair

Developers for Capcom's Pragmata considered giving the character Diana a bob cut to reduce the significant time and cost associated with animating her long hair. Despite the animation challenges, the team ultimately decided to keep her original hairstyle, believing it suited her personality. The game has been a commercial success, selling over 2.5 million copies and increasing the likelihood of a sequel.

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