Konrad Tomaszkiewicz
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ON APRIL 28 REBEL WOLVES WILL REVEAL MANY NEW DETAILS ABOUT THE BLOOD OF DAWNWALKER INCLUDING RELEASE DATE
Rebel Wolves and Bandai Namco Entertainment America Inc. will reveal new details about The Blood of Dawnwalker during a "Road to Launch Event" stream on April 28. The stream will include the game's release date, new gameplay footage focusing on the open world, a story trailer, and system requirements. The action RPG is set in 14th-century Europe and will be released for PC, PlayStation 5, and Xbox Series X|S.
Blood of the Dawnwalker stream set for April 28, with a release date and new gameplay to be revealed
Rebel Wolves will host a "Road to Launch" stream on April 28th to reveal the release date and new gameplay for their upcoming vampire-themed game, Blood of the Dawnwalker. The stream will also cover storytelling, open-world content, and system requirements. Game Director Konrad Tomaszkiewicz expressed excitement for the upcoming milestone, inviting players to discover the adventure in Vale Sangora.
The Blood of Dawnwalker Event Will Reveal New Gameplay, Release Date, and More on April 28th
Rebel Wolves will host a 45-minute "Road to Launch" event on April 28th for their open-world action RPG, The Blood of Dawnwalker. The event will reveal the game's release date, showcase new gameplay, discuss storytelling, and present system requirements. The Blood of Dawnwalker is planned for Xbox Series X/S, PlayStation 5, and PC release this year.
The Blood of Dawnwalker is “Great” on PS5, Says Studio CEO, Who Also Confirms No AI Usage
Rebel Wolves CEO Konrad Tomaszkiewicz confirmed that The Blood of Dawnwalker is "great" on PlayStation 5 and that the game is nearing certification. He also stated that no AI was used in the game's development, though a system is in place to help QA test complex quest choices. The game is also in development for Xbox Series X/S and PC and is slated for release this year.
Crimson Desert is 'not a copy of other AAA games' according to The Witcher 3 director — and after my 175 hours of playtime and five million copies sold, it all makes sense
The Witcher 3 director Konrad Tomaszkiewicz praised Crimson Desert for its fresh approach to AAA game design, noting it doesn't copy other titles. Pearl Abyss also announced the game has sold five million copies, with the author adding their own positive experience after 175 hours of playtime. The game's open-world exploration and consistent player count on Steam are highlighted as successes.
"We had this problem before in the games we created with CD Projekt": Blood of Dawnwalker CEO defends use of AI voice placeholders to save time
Rebel Wolves CEO Konrad Tomaszkiewicz defended the studio's use of AI-generated voice placeholders during early development of The Blood of Dawnwalker, citing cost and time savings experienced on The Witcher 3 and Cyberpunk 2077. He stated that all AI voices have been replaced with human actors for the final game, which will feature voiceovers in multiple languages.
The director of sandbox vampire RPG The Blood of Dawnwalker doesn't mind seeing it compared to The Witcher 3, which he also directed: 'I feel really confident about our game'
Konrad Tomaszkiewicz, game director for Rebel Wolves' upcoming vampire RPG The Blood of Dawnwalker, expressed confidence in the game despite comparisons to The Witcher 3, which he also directed. The game features a day/night cycle impacting vampire abilities and a time-sensitive quest structure.
The Blood of Dawnwalker’s Director is Comfortable With Comparisons to The Witcher 3
Konrad Tomaszkiewicz, game director for Rebel Wolves' upcoming RPG The Blood of Dawnwalker, is comfortable with comparisons to The Witcher 3: Wild Hunt, citing his own past work on the latter and Cyberpunk 2077. He expressed confidence in the game's unique story-driven, open-world design and the studio's vision to push AAA RPG boundaries while maintaining a small, communicative team size.
"You cannot create art like this": The Blood of Dawnwalker director on making AAA games that aren't just interested in money
Konrad Tomaszkiewicz, director of The Blood of Dawnwalker and The Witcher 3, believes the games industry is too focused on profit, hindering artistic creation. He aims to push AAA RPG boundaries with his new studio, Rebel Wolves, by incorporating risky elements for greater immersion and emotion, drawing inspiration from unique games of the '90s.
The Witcher 3 director is "really comfortable" with fans comparing his new vampire RPG to CD Projekt Red's best game, and not just because he directed it
Konrad Tomaszkiewicz, director of The Witcher 3: Wild Hunt, is comfortable with comparisons between his new vampire RPG, The Blood of Dawnwalker, and CD Projekt Red's acclaimed title. The game features a dark fantasy setting, moral choices, and romance, and is being developed by several former CD Projekt Red leads.
Crimson Desert and Clair Obscur: Expedition 33 don't copy other AAA games, The Witcher 3 director says, so they stand out in an industry filled with people focused on "how to make money"
Konrad Tomaszkiewicz, director of The Witcher 3, praises Crimson Desert and Clair Obscur: Expedition 33 for their originality in an industry he feels is too focused on profit. He believes games like The Blood of Dawnwalker, which aim to push boundaries and offer fresh experiences, are crucial for artistic evolution and avoiding stagnation.