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Marcin Blacha

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Rock Paper ShotgunNeutral

The Witcher 3: Songs of the Past's setting "felt like a really natural way to go", CD Projekt Red story director says, while parrying my attempts to breach the DLC's guard

CD Projekt Red story director Marcin Blacha discussed the setting and narrative direction for The Witcher 3: Songs of the Past expansion. He explained that the new region, Letten, Geralt's friend Dandelion's homeland, was chosen for its natural fit in telling new stories and exploring character dynamics. Blacha remained tight-lipped about the specific nature of the new threat Geralt will face.

Tech RadarPositive

The Witcher 3 writer says you need to 'stay true to the spirit of the original game' but find a way to bring it to a new audience using new tech with the upcoming Witcher remake

CD Projekt Red's lead writer Marcin Blacha discussed the approach to developing The Witcher Remake, emphasizing the need to stay true to the spirit of the original 2007 game while leveraging new technology to appeal to a modern audience. He highlighted the challenge of recreating the original's essence and the importance of identifying what made it good to retell the story for new players.

Retro GamerPositive

The Witcher 3 "is not a monument" says lead writer ahead of Songs of the Past, which means "adding a new…

Lead writer Marcin Blacha stated that The Witcher 3: Wild Hunt is not a monument and can still be improved, especially with the upcoming remaster and the new Songs of the Past expansion. He expressed creative invigoration from revisiting the game and creating new content, viewing it as a way to bridge the wait for The Witcher 4.

PC GamerPositive

The Witcher 3 'is not untouchable,' story director says of changes in the upcoming remaster: 'I still find some places that I think maybe nowadays, I would do it differently'

Marcin Blacha, CD Projekt Red's vice president of narration, stated that The Witcher 3: Wild Hunt is not untouchable and can still be improved, even with a remaster and a new expansion, Songs of the Past, planned for 2027. He discussed potential changes, such as making Dandelion wiser and adding more choices, acknowledging that his perspective has evolved over time.

PC GamerPositive

The Witcher 3's story director says an ideal quest is 'constructed in such a way that the player puts the controller away, stands up, and starts walking'

The Witcher 3's story director, Marcin Blacha, shared his philosophy on creating impactful quests, emphasizing that meaningful choices should make players pause and think deeply. He stated that ideal quests are not obvious and carry significant weight, often prompting players to step away from the controller to consider their decisions. Blacha also confirmed that the upcoming DLC, Songs of the Past, will feature difficult choices that may lead to player regret.