Mark Tadros
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"We've got to slow down," Wardogs developer admits after Season 2's rocky rollout
Bulkhead, the developer of Wardogs, has admitted to making significant mistakes with the rollout of Season 2, including an economy wipe that was too quickly erased by rapid leveling and a rushed content schedule. The team is now planning to slow down the pace of seasons and focus on fundamentals, with Season 3 targeting November 12 and introducing limited servers to address player progression concerns. The studio acknowledges that external pressures, including Steam's review algorithm, influenced their rushed decisions.
Wardogs devs rush to fix XP exploit allowing players to quickly unlock tanks and stomp competition on Season 2's first day
Wardogs developers Bulkhead and Team17 have fixed an exploit that allowed players to quickly unlock tanks on the first day of Season 2. The exploit involved earning excessive XP through a progression bug, which has now been patched. Players who abused the exploit extensively will receive 24-hour bans, while the developers acknowledged mistakes and addressed other balance issues.