Michael Pachter
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Sony Isn’t Backing Down From Ending PlayStation Disc Production Despite Backlash
Sony plans to end PlayStation disc production in January 2028, despite backlash from the community. CFO Lin Tao stated the decision is driven by the ongoing digitalization of content across all media, not just gaming. While acknowledging consumer concerns, Sony aims to explore future engagement within the digital ecosystem.
Sega president says 'we still value the culture of physical media' but 'believe that a digital shift is…
Sega president Shuji Utsumi stated that while the company values physical media, a digital shift is crucial for the future of console and PC gaming. He emphasized the need to strengthen digitalization to cultivate the market, especially with the increasing proportion of PC players globally. Utsumi also acknowledged Sony's plans to end new game disc production in 2028, noting that Sega, despite its history as a hardware provider, is adapting to the evolving landscape.
PlayStation is risking a $7.2 billion used games market by ending disc production, analysts say: "Brick and mortar…
Analysts predict that PlayStation's move away from physical discs by 2028 could significantly shrink the $7.2 billion used games market. Experts suggest this shift to digital-only will reduce overall game purchasing opportunities, impacting both new and resale markets, and potentially forcing consumers into digital alternatives without choice.
'Brick and mortar game retail is doomed' — Analysts report $7.2 billion second-hand game market could be in danger thanks to Sony's plan to retire the production of physical discs
Analysts predict the $7.2 billion used game market is in danger due to Sony's plan to end the production of physical discs starting in January 2028. Experts like Michael Pachter believe this will lead to the demise of brick-and-mortar game retail, while others like Kazunori Ito note that the market will shrink and eventually disappear. Sony cites a shift towards digital sales and community preference as reasons for the change.
Analyst Says Sony Killing Physical PS5 Games “Dooms” Brick-And-Mortar Stores
Analyst Michael Pachter believes Sony's decision to discontinue physical PlayStation 5 game releases in January 2028 will be the "death knell" for brick-and-mortar game retailers. While the move may save Sony money, Pachter argues it is anti-consumer and ignores the significant role the used game market plays for consumers and retailers like GameStop, whose business is increasingly reliant on collectibles and hardware.
End of PlayStation discs will kill off CeX and used games market claim analysts
Analysts predict the end of the second-hand games market following Sony Interactive Entertainment's decision to cease production of PlayStation game discs. Retailers like CeX, which rely heavily on physical media for trade-ins, are expected to be significantly impacted, potentially leading to their closure. This shift towards digital-only games is seen as a major threat to the multi-billion dollar used games industry.
PlayStation Ending Disc Production is “Extremely Anti-Consumer”, “Truly Ironic”, Say Analysts
Analysts are calling Sony's decision to end PlayStation disc production in January 2028 "extremely anti-consumer" and "truly ironic," predicting it will damage the industry's value and eliminate the $7.2 billion used game market. Despite Sony citing consumer trends, experts like Michael Pachter and Kazunori Ito argue it reduces consumer choice and is a "triumph of corporate convenience over consumer choice."
Grand Theft Auto 6 Listings on French Retail Website Are Placeholders With Random Prices – Rumor
Placeholder listings for Grand Theft Auto 6 appeared on French retailer Fnac with random prices and a November 19th release date, leading to speculation. However, leaker Billbil-kun identified these as placeholders, noting incorrect EAN codes and random pricing, suggesting Rockstar Games or Take-Two Interactive are attempting to obscure details before pre-orders begin. Analysts continue to debate the potential price point for the highly anticipated title.
Is Bungie Sony's Worst Ever Acquisition After $765 Million Write-Down?
Sony has reported a $765 million impairment loss on its acquisition of Bungie, significantly devaluing the developer since its $3.6 billion purchase in 2022. This write-down, partly due to the underperformance of games like Marathon and Destiny 2's declining player base, raises questions about whether Bungie is Sony's worst acquisition. The article also touches on Sony's broader struggles with live service games and other studio acquisitions.
As Nintendo reportedly faces pressure to raise Switch 2 prices, Star Fox demonstrates it's standing by its pledge to make digital games cheaper
Nintendo is reportedly facing pressure from investors to increase the price of the upcoming Nintendo Switch 2 due to component costs, despite concerns about consumer spending. In contrast, the company is making digital versions of games like the new Star Fox 64 remake cheaper than physical copies in some regions, a strategy previously seen with Yoshi and the Mysterious Book.
The Nintendo Switch 2 could see a $50-100 price hike says report as pesky investors complain about the launch price
A report suggests the Nintendo Switch 2 could see a $50-$100 price increase due to investor pressure and a memory crisis, though some analysts believe this is not enough to ensure profitability. Analysts Hideki Yasuda and Michael Pachter offer differing opinions on the potential price hike's impact.
Switch 2 price hike could be imminent as Nintendo may follow Sony’s lead to sate shareholders
Nintendo is reportedly facing pressure from shareholders to increase the price of the upcoming Nintendo Switch 2 due to falling stock prices. Analysts suggest a potential $50 price hike in the US, following Sony's lead with the PlayStation 5, despite concerns about consumer affordability amidst economic challenges.
Switch 2 Reportedly Too Good a Deal, Investors Want That Fixed
Nintendo may face shareholder pressure to increase the price of the upcoming Switch 2 console, which is reportedly being sold at a loss. Analysts are divided on whether price hikes would benefit or harm the company's stock performance and consumer appeal. Nintendo is also encouraging digital game sales to offset hardware costs.
Nintendo Switch 2 Price Hike May Happen Amid Investor Pressure – Rumor
Nintendo is reportedly facing investor pressure to increase the price of the Nintendo Switch 2 due to rising manufacturing costs and a global memory shortage. Analysts are divided on whether a price hike is advisable, with some warning of negative impacts on software sales and others believing it's necessary to maintain profitability. The company's president, Shuntaro Furukawa, has previously stated that hardware profitability depends on component procurement, cost reductions, and exchange rates.
Grand Theft Auto 6 Should be Priced at $80 For the Good of the Industry, Says Bank of America
Bank of America analyst Omar Dessouky suggests that Grand Theft Auto 6 should be priced at $80, arguing that a higher price point would benefit the entire video game industry by allowing other AAA titles to also break the $70 barrier. This suggestion has sparked debate, with other analysts like Michael Pachter and Matthew Ball also discussing potential higher price tags, while Mat Piscatella and Take-Two Interactive CEO Strauss Zelnick express caution about alienating players with increased base prices.
'The Solution Is to Get Rid of Consoles': Analyst Predicts $1,000 PS6 and a Transition to Game Streaming
Wedbush Securities analyst Michael Pachter predicts that the PlayStation 6 could cost as much as $1,000, suggesting a future where consoles are phased out in favor of game streaming. While Sony offers streaming solutions, Pachter believes the industry will eventually transition away from dedicated hardware due to rising costs.
Coming to Xbox Game Pass: Cyberpunk 2077, Planet of Lana II, and More
The article discusses the addition of Cyberpunk 2077 and Planet of Lana II to Xbox Game Pass, sparking debate among commenters about the service's financial viability and Microsoft's strategy. Analyst Michael Pachter's changing opinions on Game Pass and the Activision Blizzard acquisition are central to the discussion, with many users expressing skepticism about the long-term impact of subscription models on game development and consumer spending.
Analyst claims new Xbox console is ‘already dead’ as Microsoft backs Game Pass
Wedbush Securities analyst Michael Pachter claims the next Xbox console is already doomed due to Microsoft's focus on Game Pass. He argues the subscription service's high cost undermines traditional hardware sales, suggesting a more flexible pricing model would be more sustainable for the ecosystem.
Is the Xbox ending? Don’t count on it yet
Despite predictions of its demise, the Xbox brand is undergoing a strategic course correction rather than a shutdown. New leadership, including CEO Asha Sharma, emphasizes a renewed commitment to core players and console hardware, moving away from a solely services-focused approach. While recent revenue drops and executive changes have fueled speculation, Microsoft's significant investments in studios and Game Pass suggest a continued focus on hardware and its dedicated player base.