Miika Huttunen
Reporting and statements that mention Miika Huttunen.
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Control Resonant looks like an exciting action-RPG, but I just want it to mess with my head
Control Resonant, developed by Remedy Entertainment, presents an intriguing action-RPG experience set in a Mold-infested Manhattan. Players control Dylan Faden, who uses a shapeshifting weapon called the Aberrant and must recover health by eliminating enemies. The game, set to release on September 24, 2026, for PC, PlayStation 5, and Xbox Series X, promises a deep combat system and a fascinating world that plays with the barrier between fiction and reality.
“Trust Us–We’re Remedy:” Control Resonant Will Have Plenty Of Lore, The Devs Just Can’t Reveal Any Of It
Remedy Entertainment assures fans that Control Resonant will feature extensive lore, despite promotional materials focusing on combat. Senior communications manager Miika Huttunen stated that narrative elements will be revealed gradually, with players uncovering the story through dialogue, collectibles, and environmental clues. The game will also incorporate player choices in dialogue and offer a challenging combat system.
Control Resonant gameplay designer says 'this not a soulslike' but an 'action-driven' sequel that leans heavily on melee and supernatural abilities — 'The player is very much in charge'
Remedy Entertainment has clarified that Control Resonant is an action RPG focused on aggressive, forward-pushing melee combat and supernatural abilities, rather than a Soulslike. Lead gameplay designer Sergey Mohov emphasized player agency, while creative director Mikael Kasurinen described it as an action game without inventory management. The sequel will feature the Aberrant shapeshifting melee weapon and is expected to launch on PlayStation 5, Xbox Series X/S, and PC this year.
"We don't want to mislead players" - Control Resonant devs confirm Jesse Faden won't be playable, there's no parry, and it's definitely not a Soulslike
Remedy Entertainment has clarified that Jesse Faden will not be a playable character in Control Resonant, emphasizing that the sequel focuses on Dylan's story. The developer also confirmed that the game is an action-RPG with a focus on melee combat and supernatural synergy, and not a Soulslike, with no parry mechanic. Control Resonant is set to release in 2026 for PlayStation 5, Xbox Series X/S, PC, and Mac.
Control Resonant’s Combat is All About Aggression, Remedy Details Forms and Abilities
Remedy Entertainment has detailed the aggressive combat mechanics for Control Resonant, emphasizing the fusion of weapons and telekinetic powers. Players will utilize melee attacks to recharge abilities, with different weapon forms and unlockable combo enders. The game will feature detailed stat breakdowns for build customization and will be released for Xbox Series X/S, PlayStation 5, and PC.