Naoki Hamaguchi
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Chadley Is Back For Final Fantasy 7 Revelation, Whether You Like It Or Not
Despite player complaints about his omnipresence in Final Fantasy 7 Rebirth, Chadley will return with an expanded role in Final Fantasy 7 Revelation. Game director Naoki Hamaguchi confirmed Chadley will have his own laboratory on the Highwind and will be more involved in the main story, while his AI assistant Mai will take over guiding players through open-world exploration.
Final Fantasy 7 Revelation’s Director Kept Coming Back To The Witcher 3 For Inspiration
Final Fantasy 7 Rebirth director Naoki Hamaguchi revealed that The Witcher 3: Wild Hunt and Horizon served as significant inspirations for the game's cinematic storytelling and player agency. Hamaguchi frequently revisited The Witcher 3 for its excellence in delivering satisfying, cinematic moments within gameplay mechanics. Square Enix aims for Final Fantasy 7 Rebirth to feature a "planetary scale" world upon its April 2027 release.
Final Fantasy 7 Revelation Brings Back Snowboarding, And Red XIII Might Steal The Show Again
Final Fantasy 7 Rebirth will feature the return of the iconic snowboarding minigame, with Square Enix teasing unique interactions for party members. Game director Naoki Hamaguchi hinted that Red XIII's participation might be particularly noteworthy. The game is set to release in April 2028.
Final Fantasy 7 Revelation is definitely "the end of the series," says Square Enix director Yoshinori Kitase, but he won't rule out a spin-off if the "fan reaction" is right
Square Enix director Yoshinori Kitase stated that Final Fantasy 7 Rebirth will conclude the remake series, but he is open to future spin-off titles if fan reception is positive. The success of the original Final Fantasy VII and its subsequent spin-offs like Crisis Core demonstrated the power of fan enthusiasm in extending a game's universe.
Final Fantasy 7 Revelation Will Allow Players to “Explore the Entire Planet”, Says Director
Final Fantasy 7 Revelation director Naoki Hamaguchi revealed that players will be able to explore the entire planet in the upcoming action RPG. The game expands on Rebirth's open world by adding vertical depth and new transportation methods like the Highwind and Chocobo, allowing for seamless transitions from air to ground. The team focused on creating a vast, explorable world while also implementing guidance to prevent player fatigue.
Kingdom Hearts 4 is being developed by Final Fantasy VII remake studio
Naoki Hamaguchi has revealed that Square Enix's Creative Studio 1, which he leads, is developing Kingdom Hearts 4. This studio was also responsible for the Final Fantasy VII Remake. Hamaguchi previously stated his focus would be on JRPGs after Final Fantasy VII Rebirth.
Final Fantasy 7 Revelation's Knights of the Round boss battle wasn't hard enough, so the devs had an "emergency meeting" to rebuild the iconic summon "from scratch"
The development team behind Final Fantasy 7 Rebirth held an emergency meeting to completely rework the Knights of the Round summon boss battle, as the initial version was not considered challenging enough. Director Naoki Hamaguchi stated that combat director Teruki Endo pushed for a stronger enemy, leading to the decision to rebuild the encounter from scratch to honor the iconic summon's power.
After countless memes, Final Fantasy 7 Revelation boss confirms that, yes, Fortnite partly inspired jumping out of the…
Final Fantasy 7 Revelation director Naoki Hamaguchi confirmed that the game's party launching themselves off the Highwind airship was partly inspired by Fortnite. While the original Final Fantasy 7 allowed players to teleport off the ship, the remake trilogy will feature characters skydiving to their destinations, a mechanic that drew comparisons to Fortnite's "where we droppin'" meme.
Final Fantasy VII series director: “It kind of feels like fate” to return to Nintendo hardware
Final Fantasy VII remake series director Naoki Hamaguchi stated that it feels like fate to bring the remade trilogy to the Nintendo Switch, marking a return to Nintendo hardware after the original Final Fantasy VII moved to PlayStation. This move leverages the disc-based system of the PlayStation.
Final Fantasy 7 remake series director says “it kind of feels like fate” to return to Nintendo hardware, talks Switch 2 sales
Final Fantasy 7 Remake series director Naoki Hamaguchi expressed that bringing the games to Nintendo Switch 2 felt like fate, especially after the series' initial move away from Nintendo hardware. He is eager to see long-time Nintendo fans re-engage with the franchise. Hamaguchi also discussed how the company's shift towards a multiplatform strategy, coupled with a presentation of the Switch 2's capabilities, led to the decision to develop for the console, which has since performed well.
Final Fantasy 7 Revelation director confirms his studio is also making Kingdom Hearts 4
Naoki Hamaguchi, director of Final Fantasy 7 Rebirth, has confirmed that his studio, Creative Studio 1, is also developing Kingdom Hearts 4. He stated that both titles are crucial for Square Enix's projected comeback in 2027. While Hamaguchi leads the studio, Tetsuya Nomura remains the director for Kingdom Hearts 4.
Final Fantasy 7 Revelation director defends its physical disk still needing a download: 'We didn't want to…
Final Fantasy 7 Revelation director Naoki Hamaguchi defended the decision to require a digital download for the physical disc version, stating it was necessary to avoid compromising game fidelity. While acknowledging the importance of physical media, he explained that using standard disc sizes would have necessitated cuts to the game's quality. The article also touches on broader industry concerns about the shift towards digital-only releases and the potential impact on pricing and the second-hand market.
Final Fantasy 7 Revelation boss Naoki Hamaguchi is also "pushing" Kingdom Hearts 4 forward, and it sounds like he wants the JRPG to have a physical edition too
Naoki Hamaguchi, director for Final Fantasy 7 Rebirth, is also actively pushing Kingdom Hearts 4 forward and hopes for a physical edition. He stated that both titles are massive and crucial for Square Enix's projected comeback in 2027. Hamaguchi also expressed a desire for Kingdom Hearts 4 to receive a physical release, aligning with his appreciation for physical media and fan interaction.
Final Fantasy 7 Revelation Director Is Also Working on Kingdom Hearts 4 to Push it “Forward”
Naoki Hamaguchi, director of Final Fantasy 7 Rebirth, is also actively involved in the development of Kingdom Hearts 4, aiming to push both titles forward for Square Enix's 2027 targets. Both games are being developed by Creative Studio 1 for PC, PlayStation 5, Xbox Series X/S, and Nintendo Switch. Hamaguchi also discussed Square Enix's openness to more adaptations of its IPs, citing Kingdom Hearts and Final Fantasy 7 as potential candidates.
Final Fantasy 7 Revelation leads on crafting the trilogy for over a decade
Final Fantasy 7 Revelation Director Naoki Hamaguchi and Battle Director Teruki Endo discuss the decade-long development journey of the trilogy, from Final Fantasy 7 Remake to the upcoming conclusion. They highlight the evolution of game design, from Remake's story focus to Rebirth's open world, and Revelation's planetary exploration scale, noting player curiosity about future projects as a sign of success.
"We’re going to become the new legend": Naoki Hamaguchi on making Final Fantasy 7 Revelation as if it's the last ever Final Fantasy 7 game
Final Fantasy 7 Rebirth director Naoki Hamaguchi is approaching development as if it will be the last Final Fantasy 7 game, aiming to make it a new legend. He discussed the game's themes of diversity, noting how ahead of its time the original Final Fantasy 7 was in addressing these topics. The game is set to release on April 8th, 2027.
Final Fantasy 7 Revelation's physical disc still requires a download because Square Enix "didn't want to…
Final Fantasy 7 Revelation will require an online download for its physical release, a departure from previous entries in the trilogy. Director Naoki Hamaguchi stated this decision was made to avoid compromising the game's quality, though the author expresses disappointment with the lack of a fully physical experience and the potential implications for game preservation.
If you thought Final Fantasy 7 Rebirth was bloated, you're not going to like Revelation - but I'd much rather have too much to do than too little
This article discusses the open-world design of Final Fantasy 7 Revelation, drawing comparisons to Final Fantasy 7 Rebirth and other open-world titles like The Witcher 3. While acknowledging the potential for bloat and excessive tutorials, the author expresses enthusiasm for director Naoki Hamaguchi's ambitious vision and the game's expanded mechanics.
Final Fantasy VII Revelation Director Explains Why the Physical Disc Version Requires a Download to Play
Final Fantasy VII Rebirth director Naoki Hamaguchi explained that the physical disc version for PlayStation 5 and Xbox requires a download to play. This requirement pertains to the game's content, even when using a physical disc.
Final Fantasy 7 Revelation boss is "so sorry" for what happens to Aerith in Rebirth, but if you're still upset, "you may change your opinion" by the end of the remake trilogy
Final Fantasy 7 Rebirth director Naoki Hamaguchi apologizes for Aerith's fate in the game, suggesting players may change their opinion by the end of the remake trilogy. The article discusses the controversial death of Aerith at the hands of Sephiroth and hints at potential future revelations.