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Final Fantasy 7 Revelation lead explains that making each game in the RPG trilogy a "complete experience" was…

Final Fantasy 7 Remake trilogy lead Naoki Hamaguchi explains the design philosophy of making each game a complete experience. He discusses how the team avoided leaving plot points unresolved and why certain locations were omitted from Final Fantasy 7 Rebirth to maintain pacing. Hamaguchi also hints at a gentler side of Cloud's character in the upcoming final chapter.

Article tone: Positive
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