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Nick Poole

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Games Industry

UKIE launches Discord-backed Go To Market Academy, a business program to support early-stage indie devs

UKIE, in partnership with Discord and GameFlex, has launched the "Go To Market Academy," a business program designed to assist early-stage UK-based indie game studios. The program offers six online modules covering strategy, marketing, and community engagement via Discord, with industry guest speakers. It aims to help developers build sustainable audiences and communities for their games.

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Games Industry

Ukie hails video games being classed separately from social media as UK government announces ban

The UK government has announced plans to ban social media for under-16s and implement wider online protections, classifying video games separately from social media. Ukie, the UK video games trade body, welcomed this distinction, emphasizing the industry's existing measures like the PEGI age rating system for ensuring child safety online. These new regulations, set to take effect by spring 2027, will include default blocks on communication features for users under 17 on various online services, including 'gaming sites'.

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Gaming Bolt

For One Night Only is a UK-Focused Games Showcase Taking Place on 29th July

A new UK-focused video game showcase event called 'For One Night Only' will take place on July 29th, 2026, aiming to highlight British game development talent globally. Hosted by UK Interactive Entertainment (Ukie), the event will feature developer interviews, exclusive reveals, and a concurrent Steam sale of over 100 UK-developed games. Several prominent UK studios, including IO Interactive and Two Point Studios, are confirmed to participate.

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Games Press

New report defines the broad economic, cultural and social impact of the video games industry

A new report, 'Building a Unified Framework For UK Video Games Impacts,' by OKRE and Ukie, defines the broad economic, cultural, and social impact of the UK video games industry. The report highlights how games are crossing into sectors like healthcare and education, and shaping culture in fashion, music, film, and TV. It calls for greater research to better understand and maximize the real-world value generated by games, and to correct misplaced narratives around the industry.

Games Industry

UK games industry "fundamentally misunderstood", new report calls for unified research framework

UKIE and OKRE have proposed a unified research framework to better understand and demonstrate the economic and social value of the UK games industry. The report highlights significant research gaps, particularly in understanding the third-party use and exploitation of games, and calls for collaboration between industry, government, and academia to address these issues. The framework aims to provide a more sophisticated understanding of games as a cultural phenomenon with impacts across healthcare, education, and culture.

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Games Industry

UK government begins rollout of £30m Games Growth Package

The UK government has launched a £30 million Games Growth Package to support the domestic video game industry. The funding includes £28.5 million for the UK Games Fund, aimed at early-stage developers and studio growth, and £1.5 million for the London Games Festival over three years. The package is divided into tracks for new studios, prototyping, and expansion, with an additional £20 million designated for the Tay Cities region.

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Gamedeveloper.com

Here's where to find Game Developer's coverage from GDC Festival of Gaming!

Game Developer is providing extensive coverage from the GDC Festival of Gaming, including interviews with developers, session writeups, and live podcast recordings. The editorial team is actively interviewing industry figures to discuss trends and innovations.

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