Pierre Landriau
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Latest coverage
What devs need to know about localization
This article discusses the importance and often undervalued role of localization in game development, particularly for reaching overseas markets. It highlights the challenges localizers face, including being excluded from credits and the pressure from AI translation, and aims to bridge the gap between developers and localizers.
Are these the 100 most influential games of all time?
Kitfox Games CEO Tanya Short discusses a list of the 100 most influential video games of all time, compiled by professional game designers. The list, assembled through the Polaris game design retreat, aims to serve as a tool for designers to improve their craft and create influential games.
Analyzing the 2026 GDC State Of The Industry Report
The 2026 GDC State of the Industry Report, compiled by GDC Festival of Gaming, offers new insights into game development by expanding its survey pool and modifying its format. This episode features content marketing manager Beth Elderkin discussing the changes, followed by a conversation with news editor Chris Kerr and columnist Nicole Carpenter on key data points regarding layoffs, unionization, generative AI, and tariffs.
Can co-development save the game industry?
This article discusses co-development as a potential solution to the game industry's economic challenges, highlighting how external studios can assist both large and small developers. CEOs from Blackbird Interactive, Sweet Baby Inc, and Wolfjaw Studios share insights on the practice's role in preserving professional employment.
The GDC 2026 wrap-up show
The Game Developer Podcast discusses the GDC 2026 Festival of Gaming, featuring insights from editors Bryant Francis, Alissa McAloon, Danielle Riendeau, and Chris Kerr. The episode covers interviews, indie games, talks, and casual conversations from the show floor. Game Developer is a bi-weekly podcast focused on game development lessons and strategies.
How publishers can do better by devs (and still profit)
Hooded Horse CEO Tim Bender suggests that some publishers do not adequately support their developer partners, leading to developers considering self-publishing. The Game Developer podcast discusses strategies for a more sustainable game industry, with hosts Bryant Francis and editors Pierre Landriau and Mike Meehan.