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Busting myths in game writing

This article debunks common myths surrounding game writing and narrative design, such as the idea that screenwriting directly translates to game writing or that players dislike reading stories. It features insights from writers Bruno Dias, Aysha Farah, and Andrea Saravia Pérez, who have worked on titles like Fallen London and Life is Strange: Double Exposure.

Article tone: Positive
Lead image for “Busting myths in game writing”, published by gamedeveloper.com
Image · gamedeveloper.com

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