Rasmus Poulsen
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007 First Light – 15 New Details That Caught Our Attention
007 First Light introduces a younger James Bond focused on heroism and improvisation, differentiating itself from the Hitman series. The game will feature branching choices for combat, stealth, and dialogue, with a narrative that follows Bond's early career before MI6. Key gameplay elements include hacking with the Q Lens, a slow-motion 'Focus' mode, bluffing mechanics, and conditional approaches to missions, though players cannot move bodies.
PlayStation’s First-Party Studios Are Using Generative AI for QA, 3D Modeling, Animations
Sony is integrating generative AI tools into PlayStation Studios' development pipelines for tasks like QA, 3D modeling, and animation, using tools like Mockingbird for facial animations. While Sony emphasizes AI as an amplifier for human creativity, other studios like Mundfish, IO Interactive, and Take-Two Interactive have expressed caution or confirmed no AI use in their current projects, particularly for art assets in games like Grand Theft Auto 6.
007 First Light's Bond is more "relatable" than Hitman's Agent 47, says developer: "Rather than an object of absurd fascination, he's an object of emotional relation"
Developer IO Interactive aims to make James Bond in 007 First Light more relatable than Hitman's Agent 47 by focusing on his human emotions and charm. The game will feature direct jokes and funny observations, contrasting with the darker tone of Hitman. The article highlights the game's opening mission and its technical advancements using the Glacier 2 engine.
What colour car would James Bond never drive? IO had to have multiple meetings just to figure it out for 007 First Light while huge plot decisions went down easy
IO Interactive's franchise art director Rasmus Poulsen discussed the development of 007 First Light, noting that while big plot decisions like making James Bond younger were easy, minor details like what color car Bond would never drive required extensive meetings. Poulsen highlighted the ease of working with Amazon's license due to a strong foundational understanding of the character.
007: First Light Studio Had to Discuss “Weird Things” Like Which Colored Cars Bond Wouldn’t Drive
IO Interactive discussed peculiar details during the development of 007: First Light, including debates over which car colors James Bond would and wouldn't drive. The studio also confirmed that Patrick Gibson plays a young James Bond, and Lennie James praised Gibson's performance, suggesting he'd be a strong candidate for future film roles. The game is set to release on May 27th for PC, PlayStation 5, Xbox Series X/S, with the Nintendo Switch 2 version delayed to Summer.
007 First Light isn't about mowing down hundreds of dudes because "it's important that every encounter feels crunchy and dangerous," says developer
IO Interactive's Rasmus Poulsen discusses the design philosophy behind the upcoming James Bond game, 007 First Light, emphasizing a focus on dangerous, 'crunchy' encounters and a 'timeless' aesthetic. The game aims to capture the essence of a young James Bond venturing into espionage, with an intro sequence featuring a Lana Del Rey track that plays on the theme of light and shadow. 007 First Light is set to release on PC, PlayStation 5, and Xbox Series S/X on May 27, with a Nintendo Switch version to follow.
007 First Light's Controller Doesn't Match The Iconic Barrel Design And Wasn't Meant To
The PlayStation 5 controller for 007 First Light features a design inspired by the game's UI and 'Sun' flavor, rather than the iconic James Bond gun barrel logo. Art director Rasmus Poulsen explained that the straight lines reference the sun, tying into the game's title, and the golden finish pays tribute to the series' elegance. The game is set to release on May 27 for PlayStation 5, Xbox Series X|S, and PC, with a Nintendo Switch version to follow.
007 First Light art director says the limited edition Dualsense controller was inspired by a 'light' theme, not the inside of a gun barrel — 'What we were trying to do with that was reference more how the UI of the game feels'
007 First Light art director Rasmus Poulsen clarified that the limited-edition DualSense controller's design was inspired by the game's UI and 'light and shadow' themes, not directly from a gun barrel. Poulsen stated the straight lines were intended to reference the game's interface and the 'Sun' flavor of the title, rather than a literal interpretation of the iconic James Bond opening sequence.
That weird 007: First Light PS5 controller design is deliberate, IOI art director explains
IO Interactive art director Rasmus Poulsen explained that the unique design of the limited edition PlayStation 5 controller for 007: First Light is deliberate and not a misinterpretation of the iconic Bond gun barrel sequence. The design references the game's 'light' themes and UI elements, rather than simply replicating the franchise's opening. Poulsen also touched on the studio's decision not to use generative AI in development.
Despite live-action Bond's reported toils, 007: First Light dev says working with Amazon MGM has actually been "surprisingly straightforward"
Rasmus Poulsen, art director at IO Interactive, stated that working with Amazon MGM on the upcoming James Bond game, 007: First Light, has been surprisingly straightforward. Despite reported difficulties with the live-action Bond license, Poulsen highlighted that clear intentions and thorough research made discussions with partners easy. The studio is focused on delivering a fresh take on the character for gamers, with the game set to feature a younger, rookie Bond.
Playing 007: First Light makes me wonder if it's actually possible to nail James Bond - but IOI has made a cracking attempt
IO Interactive's upcoming game, 007: First Light, diverges from the studio's Hitman formula, opting for a linear, third-person stealth-action experience. The game emphasizes forward momentum and spectacle, aiming for a broader audience than the Hitman series. Early impressions highlight impressive production values and a focus on cinematic Bond moments, though questions remain about its ability to truly capture the essence of James Bond.
After 3 hours with 007 First Light, IO's weaknesses are on display in a way they haven't been since Hitman:…
A preview of IO Interactive's upcoming game, 007 First Light, reveals a more linear and cinematic experience compared to their Hitman series. While featuring some sandbox elements and engaging melee combat, the game's stealth mechanics and gadget usage feel underdeveloped and archaic. The preview highlights a creative boss fight but ultimately suggests IO Interactive may not be leveraging its strengths effectively.
Playing 007: First Light makes me wonder if it's actually possible to nail James Bond - but IOI has made a cracking attempt
IO Interactive's upcoming 007: First Light diverges from the Hitman formula, opting for a linear, third-person stealth-action experience. Art director Rasmus Poulsen explains the design choices, emphasizing Bond's heroic nature over Hitman's agent of chaos. The preview highlights the game's production values, straightforward gameplay mechanics, and cinematic set pieces, while questioning if it can truly capture the essence of James Bond.
"The thematics of Bond are often: beware of utopia" - 007: First Light art director says developer IO Interactive hasn't used any generative AI to make it
IO Interactive's art director Rasmus Poulsen stated that the developer has not used generative AI in the creation of the upcoming James Bond game, 007: First Light. This stance aligns with other developers like Rebel Wolves, who have also confirmed no generative AI use. The discussion touches on the broader industry debate surrounding AI's role in game development and its potential impact on employment.
"The thematics of Bond are often: beware of utopia" - 007: First Light art director says developer IO Interactive hasn't used any generative AI to make it
IO Interactive's art director Rasmus Poulsen confirmed that the upcoming James Bond game, 007: First Light, is not using generative AI in its development. This stance aligns with other developers like Rebel Wolves, who have also stated their games are not created with generative AI. The discussion highlights the ongoing debate surrounding AI's role in game creation, with some advocating for its use as a tool to assist developers rather than replace them.
The 007 First Light DualSense has the license to kill my future excitement for all limited edition PS5 controllers
Sony Interactive Entertainment has unveiled a limited edition DualSense controller for the upcoming game 007 First Light, featuring a gold chassis and game logo. Pre-orders begin April 17, with the controller launching May 27 to coincide with the PlayStation 5 release. The article expresses disappointment with the controller's minimalistic design, particularly the thin "barrel-inspired detailing."
(For Southeast Asia) First look at the 007 First Light Limited Edition DualSense Wireless Controller
A new limited edition DualSense wireless controller for the upcoming game 007 First Light has been revealed for Southeast Asia. The controller features a golden sheen and barrel design, inspired by James Bond's iconic style and the game's themes. It will be available for PlayStation 5 starting May 27, with pre-orders opening April 17.
Channeling the 'timeless style of the franchise' Sony's next limited edition DualSense lets you embrace your inner Man with the Golden Gun and I simply must add it to my collection
Sony has announced a new limited edition DualSense controller for the upcoming game 007 First Light, featuring a golden sheen and the iconic 007 logo. The controller will cost $84.99 / £74.99 and will be available for pre-order starting April 17, with a release date of May 27, coinciding with the game's launch. Franchise Art Director Rasmus Poulsen stated the design celebrates the franchise's legacy and the game's themes.
007 First Light Is Getting Its Own Limited Edition DualSense PS5 Controller
IO Interactive and Sony are releasing a limited edition DualSense controller for the upcoming game 007 First Light. The controller features a gold and black color scheme with gun barrel-inspired detailing and the 007 logo. It will be available for pre-order on April 17, 2026, and launches with the game on May 27.
First look at the 007 First Light Limited Edition DualSense Wireless Controller
Sony Interactive Entertainment has revealed the 007 First Light Limited Edition DualSense Wireless Controller for PlayStation 5. The controller features a golden sheen and barrel design, inspired by James Bond's iconic style and the upcoming game. It will be available for pre-order starting April 17th, with a global launch beginning May 27th.