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007 First Light isn't about mowing down hundreds of dudes because "it's important that every encounter feels crunchy and dangerous," says developer

IO Interactive's Rasmus Poulsen discusses the design philosophy behind the upcoming James Bond game, 007 First Light, emphasizing a focus on dangerous, 'crunchy' encounters and a 'timeless' aesthetic. The game aims to capture the essence of a young James Bond venturing into espionage, with an intro sequence featuring a Lana Del Rey track that plays on the theme of light and shadow. 007 First Light is set to release on PC, PlayStation 5, and Xbox Series S/X on May 27, with a Nintendo Switch version to follow.

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