Rebecca Ford
Reporting and statements that mention Rebecca Ford.
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Women-Led Games and Latin American Games Showcases Return This Summer with a Sizzling Display of Updates and Reveals
The Women-Led Games and Latin American Games Showcases will return on June 4th, ahead of Summer Game Fest, to reveal updates and news for various indie titles. The Latin American Games Showcase will feature 80 titles including Shade Protocol and Colorbound, while the Women-Led Games Showcase will highlight games like Soulframe and We Were Here Tomorrow, hosted by Briana White, Rebecca Ford, and Megan Everett.
One of Warframe's most beloved quests is getting a sequel, and there's two new Protoframes in it for you
Digital Extremes announced the upcoming Warframe update, Jade Shadows Constellations, set to release in June. This update serves as a sequel to the original Jade Shadows quest and introduces two new Protoframes for Ash and Garuda, Ryoku and Vena, obtainable through new Railjack missions. The update also includes an updated Mesa Heirloom skin, new Incarnons, and various quality-of-life improvements.
Transmedia Collaboration with Metal Band ERRA and Animation Powerhouse THE LINE Reveals the Next Narrative Chapter of Warframe – Jade Shadows: Constellations
Digital Extremes, in collaboration with metal band ERRA and animation studio THE LINE, has revealed "Jade Shadows: Constellations," a new narrative chapter for Warframe. Directed by Louve Sarfati Karnas and Warframe Creative Director Rebecca Ford, the anime-inspired short follows rivals from two future timelines in a cosmic battle. The chapter is set to launch for free on all platforms in June, with additional details on new quests, Protoframes for Ash and Garuda, and a reworked clan event revealed.
"We'll keep making Warframe if there's one player count," Digital Extremes' Megan Everett asserts. "I don't care what SteamDB says"
Digital Extremes' Megan Everett stated that the company will continue to support Warframe as long as there is at least one player, regardless of reported player counts on platforms like SteamDB. This comes after Warframe creative director Rebecca Ford addressed similar debates on X.
Warframe Launches on Nintendo Switch 2 as The Shadowgrapher Update Adds Follie and New Co-Op Mode
Warframe has launched on Nintendo Switch 2 alongside its latest free update, The Shadowgrapher, which introduces the new Warframe Follie and a survival horror-inspired co-op mode. The Nintendo Switch 2 version features technical upgrades including improved frame rate and resolution, and supports cross-platform play and save with all other platforms. This launch marks Warframe's availability on every major gaming platform after 13 years.
Wake Up, Tenno – Warframe Launches Free for Nintendo Switch™ 2 Alongside The Shadowgrapher Update
Digital Extremes' free-to-play sci-fi epic Warframe is now available on Nintendo Switch 2, coinciding with the launch of the new "The Shadowgrapher" update. This update introduces the 64th Warframe, Follie, a new survival horror-inspired game mode called Follie's Hunt, and various cosmetic and quality-of-life improvements. The game now supports cross-platform play and save across all major platforms, including PC, PlayStation, Xbox, iOS, Android, and both Nintendo Switch models.
"We've sportified Steam charts" according to Warframe boss, who sees gamers obsessing over player counts the way "baseball freaks" dig into batting averages
Warframe's creative director Rebecca Ford compares the obsession with Steam charts and player counts to sports fandom, noting how gamers "sportify" metrics like batting averages. She discusses how this discourse around live-service games is not new, drawing parallels to the music and film industries, and emphasizes that success is ultimately defined by the consumer.
13 Years of Warframe: The Shadowgrapher Update, Nintendo Switch 2 Version, and Plenty More to Come
Warframe creative director Rebecca Ford discusses the enduring appeal of the free-to-play action-RPG as it celebrates its 13th anniversary. The article also touches on the upcoming Shadowgrapher update and a potential Nintendo Switch version.
'We've Sportified Steam Charts' — Warframe Creative Director Rebecca Ford Reveals How Digital Extremes Is Keeping the Live Service Dream Alive
Warframe Creative Director Rebecca Ford discusses Digital Extremes' focus on tracking player engagement through Steam charts and maintaining the live service model. She also touches on upcoming updates for the game and its version on the Nintendo Switch.
‘Warframe’ Prologue Quest for Warframe 1999 The Lotus Eaters and Sevagoth Prime Now Available – TouchArcade
Digital Extremes has released The Lotus Eaters update for Warframe, introducing a prologue quest for the upcoming Warframe 1999 and adding Sevagoth Prime access. The update also includes new Jade Shadows TennoGen items and a deluxe Ares Skin for Warframe Styanax. Previous interviews with Creative Director Rebecca Ford and Mobile Product Lead Jussi Elonen regarding Warframe Jade Shadows, cross-platform support, and controls are also referenced.
Overwatch senior dev says using Steam player counts to dunk on multi-platform releases like Marathon is "big…
Overwatch senior designer Dylan Snyder and Warframe creative director Rebecca Ford have commented on the scrutiny of Steam player counts for multi-platform games like Marathon. They argue that Steam player data alone is not a definitive measure of a game's success, especially for titles available on multiple platforms or through different launchers like Battle.net. The discussion highlights the increasing competition and saturation in the PC gaming market.
As the Marathon player count discourse reaches peak stupidity, Warframe and Overwatch devs speak up in solidarity: 'This is big unemployed, maidenless behavior'
Developers from Warframe and Overwatch have spoken out against the intense scrutiny of Marathon's player count on Steam, calling it "unemployed, maidenless behavior." Rebecca Ford of Warframe highlighted the increased competition in the market since the game's launch, while Dylan Snyder of Overwatch pointed out the limitations of using SteamDB for player count analysis. The discussion touches on the challenges faced by new live service games in a crowded market.