Richard Evans
Reporting and statements that mention Richard Evans.
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Playing God: The revolutionary AI that made Black & White still unforgettable
This article reflects on the revolutionary machine learning AI in the 2001 game Black & White, developed by Lionhead Studios and directed by Peter Molyneux. It highlights how the AI, coded by Demis Hassabis and Richard Evans (who later founded DeepMind), allowed creatures to learn and imitate player actions, a feat still considered remarkable. The piece contrasts the game's joyful sandbox approach with modern AI anxieties and praises its unique design.
Black & White at 25: how Lionhead's hairbrained, stoner-powered game design became the harbinger of modern AI
Lionhead Studios' 25-year-old game Black & White is examined for its groundbreaking AI, particularly its creature companion, which learned and evolved based on player interaction. This early application of AI in games, developed by figures like Richard Evans and Peter Molyneux, is contrasted with modern AI advancements and their societal implications, highlighting games as a crucial testbed for AI research.