Shuhei Yoshida
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Xbox needs to make a choice, says former PlayStation leader Shawn Layden: be a publisher or a platform, but you can't be both
Former PlayStation leader Shawn Layden argues that Xbox must choose between being a major game publisher or a platform holder, stating it cannot effectively be both. He highlights the need for exclusive content to support a platform, contrasting it with the multiplatform approach required for a top publisher, a dilemma exacerbated by recent Xbox layoffs and strategic shifts.
The first wave of Steam Machines are dropping. Here's what people think.
The initial reception for Valve's Steam Machine has been mixed, with early adopters noting its high price point compared to traditional consoles due to recent hardware inflation. While some users praise its ability to run PC games and quiet operation, others, including Shuhei Yoshida, have expressed concerns about long game boot times and overall performance. Reports of hardware failures, such as GPU issues leading to bricked units, have also surfaced, drawing parallels to the Xbox 360's 'Red-Ring of Death'.
Uh-oh, the Steam Machine is having its own Xbox 360 "Red Ring of Death" moment, and Valve's lightbar…
A user reported their new Steam Machine experiencing a GPU failure, indicated by a red lightbar, after only 20 minutes of use, mirroring the "Red Ring of Death" issue that plagued the Xbox 360. Valve's error codes suggest a system-wide GPU failure, though the article speculates it could be a software or firmware issue. The user has opted to send the device back to Valve for support rather than attempting DIY fixes.
Valve finally just shared a make-your-own Steam Machine e-ink faceplate kit, but a pre-built "Inkterface"…
Valve has released a DIY kit for creating custom e-ink faceplates for the Steam Machine, providing 3D print files, a bill of materials, and instructions. While Valve offers the DIY option, third-party manufacturer Jsaux is also planning to release its own pre-built e-ink faceplate for the device.
Former PlayStation Exec Is Less Than Impressed With Steam Machine
Former Sony Interactive Entertainment president Shuhei Yoshida shared his unimpressed "meh" early impressions of Valve's Steam Machine, citing its high price tag and slow performance as major drawbacks. While he acknowledged its small form factor and quiet operation, Yoshida found it hard to recommend, especially compared to the PlayStation 4.
‘You've become the villain you mocked’ - PS5 fans slam Sony over classic video
Fans are criticizing Sony's shift away from physical PlayStation 5 game releases, drawing parallels to a 2013 instructional video where Sony championed game sharing against Microsoft's policies. The article highlights user comments expressing resentment over Sony's current digital-only direction, contrasting it with past marketing. Former PlayStation executives Shuhei Yoshida and Adam Boyes are mentioned as having departed the company.
The first wave of Steam Machines has arrived at long last, but those without are left watching the waitlist
The first wave of Steam Machines has begun shipping to early adopters worldwide, with unboxing celebrations and initial impressions being shared on the Steam Machine Subreddit. While many users are receiving their devices, a significant number are still on waitlists, experiencing frustration due to the rapid sell-out and limited supply. The article also notes a humorous Lego replica of the Steam Machine and mentions Shuhei Yoshida's thoughts on the new hardware.
"Am I going back to PS4 days?" - Former PlayStation leader Shuhei Yoshida has tried the Steam Machine, and he doesn't sound very impressed
Former PlayStation executive Shuhei Yoshida shared his mixed impressions of the Steam Machine, comparing its performance unfavorably to the PlayStation 4 era. While he found the system UI and controller features like the changeable face plate and boot-up videos appealing, he criticized the 3D performance, long game boot times, and the controller's touchpad and stick looseness. Despite these drawbacks and a high price point, Yoshida indicated he would keep the device for research and to play PC games on his living room TV.
Evercade creators Blaze dunk on PlayStation for ending physical using their own PS4-era mockery
Blaze, the creator of the Evercade retro console, has satirized Sony's decision to end physical PlayStation 5 discs in 2028. Using a mock tutorial similar to a 2014 PlayStation 4 video, Blaze highlights the importance of physical media for game sharing and preservation. The article argues that ditching discs limits game ownership and accessibility, contrasting it with Blaze's own cartridge-based ecosystem.
"RIP PLAYSTATION 1994-2026" - Players are flocking to Sony's old PS4 anti-DRM video in the wake of its shock decision to scrap physical games
Sony announced it will cease production of physical discs for PlayStation games starting January 2028, shifting to an all-digital future. This decision has sparked significant backlash from players concerned about anti-consumer practices and the loss of permanent ownership. In response, gamers have revisited a 2013 anti-DRM video featuring Shuhei Yoshida and Adam Boyes, highlighting the perceived shift in Sony's player-centric stance.
'Meh': Ex-PlayStation president Shuhei Yoshida weighs in on Valve's Steam Machine after a few hours with…
Former PlayStation president Shuhei Yoshida shared his initial thoughts on Valve's Steam Machine, describing its 3D performance as "meh" and questioning the default 1080p recommendation. He also noted long game boot times and found the Steam Controller's touchpads and sticks to be problematic, though he praised the SteamOS UI and the device's small form factor and quiet operation.
"Am I going back to the PS4 days?" - Former PlayStation president Shuhei Yoshida shares a very mixed Steam…
Former PlayStation president Shuhei Yoshida shared his mixed thoughts on the Steam Deck after a few hours of use, noting that its 3D performance is 'meh' and that some games take a long time to boot. While he praised the system's UI and the ability to launch games with a controller, he questioned if it was a step back to PlayStation 4-era performance. Yoshida ultimately found the Steam Deck to be a viable alternative to consoles like the PlayStation 5 and Xbox Series X for playing Steam games on a TV, but the high $1,049 price tag makes it difficult to recommend.
PlayStation’s Plan to Kill Physical Games is as Confusing as It Is Insulting
Sony Interactive Entertainment plans to phase out physical game discs for PlayStation consoles starting January 2028, exclusively offering digital versions. This decision, citing consumer trends and digital sales dominance, has sparked significant backlash due to concerns over digital ownership, game preservation, and potential monopolization of the market by the PlayStation Store. The move also follows the controversial shutdown of the PlayStation 3 and Vita storefronts, raising further questions about the future of accessing purchased digital content and the potential implications for future consoles like the PlayStation 6.
Just one generation ago, PlayStation couldn't shut up about how great physical games are: "Keep it…
Sony Interactive Entertainment is reportedly ceasing new physical game releases in 2028, a significant shift from their previous stance. This move is reminiscent of their 2013 E3 presentation where they heavily promoted the benefits of physical discs for the PlayStation 4, contrasting with Xbox's policies at the time.
Mario Kart World Gets Two New Knockout Tour Courses, Photo Mode Stickers in Latest Update
Nintendo has released update version 1.7.0 for Mario Kart World, adding two new Knockout Tour courses, Drill Rally and Boomerang Rally, and new stickers for Photo Mode. The game, a launch title for the Nintendo Switch 2, was released in June 2025 and has sold over 14 million copies. Former PlayStation executive Shuhei Yoshida commented on the game's $80 price tag, noting its value proposition.
Fresh off of dumping on Xbox's flailing, former Sony exec says PlayStation's pullback from PC releases…
Former Sony executive Shawn Layden criticized both Xbox's strategy and Sony's recent pullback from releasing games on PC. He argued that bringing PlayStation titles to PC was crucial for brand awareness across other media, even if it didn't directly lead to hardware sales. The discussion also touches on the current strength of the PC market and Microsoft's continued commitment to PC releases for its exclusives.
The Last of Us Part 2 will get multiplayer later this year, but not from Sony, and sadly not on PS5 either
A multiplayer mod for The Last of Us Part II has been released by modder Specilizer, featuring lobby systems and custom maps, with a September release date. Meanwhile, CD Projekt Red's co-CEO Michał Nowakowski admits the company has not yet fully redeemed itself in the eyes of fans after the troubled launch of Cyberpunk 2077, despite significant improvements and positive reception to its Phantom Liberty expansion.
Bloodborne’s Potential PS5 Performance Showcased on Modded Console
Digital Foundry has showcased Bloodborne running at a stable 120 FPS on a modded PlayStation 5, a significant improvement over its original PlayStation 4 performance which was locked to 30 FPS with frame pacing issues. These enhancements, achieved through exploits on older console firmware, suggest that Sony could implement similar improvements if interested, though neither Sony nor FromSoftware have shown interest in revisiting the title. Reports indicate Bluepoint Games had pitched a Bloodborne remake, but FromSoftware declined, with Sony respecting their decision.
"Xbox will dissolve into Windows," ex PlayStation boss says, which is Microsoft's "strength"
Former Sony Interactive Entertainment president Shuhei Yoshida speculated that Xbox will be integrated into Microsoft's Windows platform, calling it Microsoft's strength. This prediction follows reports of significant layoffs within the Xbox division under new CEO Asha Sharma, amidst declining hardware sales and an increasing trend of Xbox titles releasing on PlayStation 5.
$80 Games Are Already Here
The video game market is already seeing $80 games, with Nintendo leading the charge on titles like Mario Kart World and upcoming Switch 2 releases. This trend is fueled by rising development costs and inflation, with analysts predicting more publishers will adopt higher price points. While some companies like Sony and Microsoft have maintained $70 prices, others like Take-Two Interactive have successfully implemented price hikes, suggesting $80 could become the new standard for AAA games.