SquallyDaBeanz
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"Getting sidetracked doesn’t feel too unnatural": Baldur's Gate 3 Act Two Expansion modder on how they seamlessly fit a "detour" to fight an army into the RPG's plot
Modder SquallyDaBeanz discusses their custom campaign for Baldur's Gate 3, which adds a new chapter between Act 2 and Act 3. They explain how the mod seamlessly integrates a side quest into the main narrative, allowing players to explore without losing narrative momentum. The modder also touches on the challenges of modding the game, crediting community efforts for overcoming toolkit bugs and documentation gaps.
Baldur's Gate 3's second act should get a playable new region this year, assuming this custom campaign mod doesn't hit any more roadblocks
The creator of the Baldur's Gate 3: Act Two Expansion mod, known as SquallyDaBeanz, has provided a progress update, indicating that development is progressing well despite some scope changes. While originally aiming for a 2025 release, the mod is now targeting 2026, with the creator hoping for a playable version by the end of that year, though the first half is unlikely. New NPCs and quests have been added to enhance the player experience.