"Getting sidetracked doesn’t feel too unnatural": Baldur's Gate 3 Act Two Expansion modder on how they seamlessly fit a "detour" to fight an army into the RPG's plot
Modder SquallyDaBeanz discusses their custom campaign for Baldur's Gate 3, which adds a new chapter between Act 2 and Act 3. They explain how the mod seamlessly integrates a side quest into the main narrative, allowing players to explore without losing narrative momentum. The modder also touches on the challenges of modding the game, crediting community efforts for overcoming toolkit bugs and documentation gaps.
- Entities
- Topic: Role-Playing Game
- Topic: Modding
- Company: Larian Studios
- Topic: Game Design
- Person: SquallyDaBeanz
- Game: Baldur's Gate 3
This article was reported and published by rockpapershotgun.com. feed.gg links to it as part of a story cluster — full text, images and rights remain with the publisher.