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Strauss Zelnick

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Retro Gamer

8 years after Take-Two CEO Strauss Zelnick went shirtless with his 8% body fat physique, he's now a playable…

Take-Two Interactive CEO Strauss Zelnick has been added as a playable character in WWE 2K24 via a free update. The article notes this comes as Zelnick anticipates the major launch of Grand Theft Auto 6. The piece also references Zelnick's past public display of his fitness physique.

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Gamespot

Now You Can Beat GTA 6 Answers Out Of The Take-Two Boss In WWE 2K26

2K Sports has added Take-Two Interactive CEO Strauss Zelnick to the WWE 2K26 roster via a new DLC pack. Zelnick, rated 77 overall, has a unique entrance theme and commentary. This follows a previous instance where Nier: Automata featured real-world executives.

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Retro Gamer

GTA 5 is still selling millions a year, letting Rockstar do whatever it wants with GTA 6: analyst estimates 1.8 million…

Grand Theft Auto 5 continues to sell millions of copies annually, with an estimated 1.8 million units sold on PlayStation 5 in May alone, according to Alinea. This sustained success, alongside significant revenue from Grand Theft Auto Online microtransactions, provides Rockstar Games with the financial freedom to focus on delivering a high-quality Grand Theft Auto 6.

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Gaming Bolt

30 Biggest Potential Announcements from the Summer of Gaming

The Summer of Gaming is set to feature numerous potential announcements from major publishers and developers. Expected reveals include release dates for Gears of War: E-Day, Fable, and Phantom Blade Zero, new trailers for Grand Theft Auto 6 and Ananta, and potential reveals for remakes like Resident Evil: Code Veronica and Virtua Fighter Crossroads. Updates are also anticipated for games like OD, State of Decay 3, and Marvel 1943: Rise of Hydra, alongside potential announcements for new titles and expansions across various franchises.

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Games Industry

Rockstar vs. the Independent Workers' Union of Great Britain: a timeline of events so far

The Independent Workers' Union of Great Britain (IWGB) accused Rockstar Games of union busting following the dismissal of 31 employees in October 2025, which the company attributed to gross misconduct for distributing confidential information. The dispute escalated with legal claims, protests, and parliamentary attention, with Rockstar maintaining the dismissals were unrelated to union activities. A preliminary employment tribunal hearing in January 2026 rejected the IWGB's request for interim relief, though the full hearing is pending.

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Gaming Bolt

Grand Theft Auto’s Success is Hard to Meet Even for Former Rockstar Employees, Says Take-Two CEO

Take-Two Interactive CEO Strauss Zelnick commented on the increasing difficulty of creating hit games in a mature industry, noting that even former Rockstar Games employees have struggled to replicate Grand Theft Auto's success. He emphasized Take-Two's goal to attract such talent to their own company rather than face them as competitors. Zelnick also discussed Grand Theft Auto 6's development, stating that annual releases are not a priority and that the franchise's success was built over time, not through a fixed release cadence.

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Retro Gamer

Civilization 7 and Borderlands 4 had "missteps," Take-Two boss admits, but publisher 2K is still…

Take-Two Interactive CEO Strauss Zelnick acknowledged "missteps" with Civilization 7 and Borderlands 4, despite both titles being profitable. He stated that publisher 2K Games is performing strongly overall, and that challenges with these franchises are being addressed. Zelnick also expressed confidence in Grand Theft Auto 6's future success.

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PC Gamer

Take-Two CEO says 'former Rockstar employees' have tried to match GTA's success and 'haven't been able to'—and while he doesn't name names, that's gotta sting for a certain someone

Take-Two Interactive CEO Strauss Zelnick stated that while AI could theoretically allow smaller teams to create games, it doesn't guarantee success on the scale of Grand Theft Auto. He noted that many, including former Rockstar employees, have tried to replicate Rockstar's hit-making ability without success, emphasizing that creativity, not just technology, is key to continued success.

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Gamespot

GTA 6 Boss Says High Review Scores Reflect Rockstar’s “Commitment To Quality”

Strauss Zelnick, CEO of Take-Two Interactive, believes Grand Theft Auto 6 will achieve high review scores, reflecting Rockstar Games' commitment to quality. He acknowledged that while reviews are important, the media landscape has changed significantly since Grand Theft Auto 5's release. Zelnick also indicated that Grand Theft Auto 6 will launch at a reasonable price on Xbox Series X and PlayStation 5 on November 19.

Gamedeveloper.com

The Rockstar Game Workers Union breaks cover

Developers at Rockstar Games have announced the formation of the Rockstar Game Workers Union (RGWU), affiliated with the Independent Workers' Union of Great Britain. This follows accusations of union-busting after the dismissal of over 30 unionizing developers, which Rockstar and Take-Two Interactive deny, citing gross misconduct. The RGWU is preparing legal action and aims to secure pay transparency, flexible working, and an end to crunch.

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Retro Gamer

"I don't know where GTA Online performance goes after the release of GTA 6," Take-Two boss says, but he…

Take-Two CEO Strauss Zelnick stated that Grand Theft Auto Online will continue to operate even after the release of Grand Theft Auto 6, though he is unsure of its specific future performance. He believes the existing online mode has a strong community and will continue to be supported by Rockstar Games, potentially existing alongside a new online component tied to Grand Theft Auto 6.

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Tech Radar

Take-Two CEO seems to take shot at MindsEye studio, says 'the folks at Rockstar seem to be able to make these massive hits' while former Rockstar employees 'haven’t been able to do it'

Take-Two Interactive CEO Strauss Zelnick commented on the importance of critical reviews for games like Grand Theft Auto 6, highlighting Rockstar Games' consistent ability to produce hits. He also seemingly contrasted Rockstar's success with that of other studios, including MindsEye and Build A Rocket Boy, which feature former Rockstar employees, suggesting they have not yet replicated that level of success.

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Retro Gamer

GTA 6 finally releasing won't lead to a Rockstar staff exodus, Take-Two boss expects: "We have a lot of work…

Take-Two Interactive CEO Strauss Zelnick stated that he does not anticipate significant staff turnover at Rockstar Games following the release of Grand Theft Auto 6, citing the company's low attrition rate. He also mentioned that there will be substantial work to do on the game post-launch, indicating continued employment for the development team.

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Retro Gamer

Red Dead Redemption 2 just had its best sales year since launch, but Take-Two CEO doesn't think GTA 6 hype is…

Red Dead Redemption 2 achieved its best sales year since launch, surpassing 85 million copies sold and becoming the third best-selling game of all time. Take-Two CEO Strauss Zelnick attributes this success to the game's dedicated audience and Rockstar Games' brand appeal, rather than hype for Grand Theft Auto 6.

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IGN

Take-Two Boss Says 'Former Rockstar Employees' Have Tried to Match GTA's Success and Failed — and We All Know Which Game He's Talking About

Take-Two Interactive CEO Strauss Zelnick commented on the challenges of creating successful video games, referencing former Rockstar Games employees who attempted to replicate the success of the Grand Theft Auto series without achieving it. He implied that a specific, high-profile game flop was likely made by these individuals.

Retro Gamer

"Anyone run into Assassin's Creed?": GTA 6 maker Rockstar has faced many challengers over the years, Take-Two CEO says, but there's "zero evidence" AI will make them better

Take-Two Interactive CEO Strauss Zelnick stated there is "zero evidence" that artificial intelligence will enable competitors to create games as successful as Rockstar Games' Grand Theft Auto series. Zelnick emphasized that creativity and talent, rather than technology, are the key drivers of success in game development. He acknowledged that while others have tried to replicate GTA's success, including former Rockstar employees, they have not yet achieved it, and Take-Two aims to continue attracting top creative talent.

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Massively Overpovered

Take-Two CEO considers Red Dead Online to be ‘immensely successful and long lasting’

Take-Two Interactive CEO Strauss Zelnick stated that Red Dead Online has been 'immensely successful and long lasting,' despite not reaching the same heights as Grand Theft Auto Online. He also defended the overall sales performance of the Red Dead series, which has sold 85 million units.

PC GamesN

Even WWE legend Trish Stratus is throwing shade at GTA 6's delay

WWE legend Trish Stratus has joined the online discussion surrounding the delay of Grand Theft Auto 6, humorously referencing the wait on merchandise. The game's release date has been pushed to November 19, with Take-Two CEO Strauss Zelnick expressing confidence in this date despite ongoing rumors of developer crunch conditions at Rockstar Games.

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Rock Paper Shotgun

Red Dead Online wasn't a missed opportunity in the eyes of Take-Two's boss, but I'd say it's proof that following the GTA train doesn't guarantee the world

Take-Two CEO Strauss Zelnick defended Red Dead Online's success, citing Red Dead Redemption 2's sales and the online component's longevity. However, the article argues that Red Dead Online's performance should be viewed in comparison to Grand Theft Auto Online, suggesting that simply following GTA's successful model does not guarantee similar results. The piece concludes that while not a complete failure, Red Dead Online serves as a reminder that even successful companies like Rockstar Games can face challenges when replicating past successes.

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Metro UK

GTA 6 was meant to launch this week – but can it ever live up to the hype?

Grand Theft Auto 6, originally slated for a May 26 release before delays, is now set for November 19. The immense anticipation surrounding the title, coupled with the record-breaking success of Grand Theft Auto 5, places significant pressure on Rockstar Games to deliver. Industry experts and publishers are keenly watching, with its release potentially impacting PlayStation 5 and Xbox Series X/S sales and the broader gaming landscape, especially concerning live service models and the studio's first title without co-founder Dan Houser.

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