The Daily Grind: Which MMORPG would’ve been more successful with different graphics?
This article discusses how different graphical styles could impact the success of MMORPGs, using Borderlands' development as an example. Take-Two CEO Strauss Zelnick recounted how a last-minute decision to change Borderlands' graphics to a cel-shaded look, despite significant cost and time investment, was crucial to its success. The piece invites readers to consider which MMORPGs might have benefited from a similar artistic overhaul.
- Entities
- Person: Strauss Zelnick
- Company: Take-Two Interactive
- Topic: Game Development
- Topic: MMORPG
- Game: Borderlands
- Topic: Art Style
This article was reported and published by massivelyop.com. feed.gg links to it as part of a story cluster — full text, images and rights remain with the publisher.