Tim Sweeney
Reporting and statements that mention Tim Sweeney.
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Blizzard's former Battle.net lead is moving his expertise over to the Epic Games Store to 'elevate player,…
Epic Games has appointed Martin Keely as the new VP and General Manager of the Epic Games Store, replacing Steve Allison. Keely previously led Activision Blizzard's Battle.net launcher and is expected to improve the player, creator, and developer experience on the Epic Games Store. This move signals Epic's intent to compete more directly with Steam.
Epic Games just hired former Battle.net head, as studio gears up for "the era of Unreal Engine 6"
Epic Games has hired Martin Keely, former Senior Vice President of Technology and Services for Battle.net at Blizzard Entertainment, as the new Vice President/General Manager for the Epic Games Store and Epic Online services. CEO Tim Sweeney stated this move is part of Epic's preparation for the era of Unreal Engine 6 and the development of an open, interoperable gaming ecosystem across platforms and stores.
Epic taps Blizzard's Battle.net lead to fix the Epic Games Store as Steam dominates
Epic Games has appointed Martin Keely, formerly of Blizzard Entertainment's Battle.net, as the new VP and GM of the Epic Games Store. This move aims to improve the storefront's competitiveness against Valve's Steam. Keely expressed his excitement to enhance player and developer experiences within an open gaming ecosystem.
"Steam’s required AI disclosure is the right move": Devs say gen AI should be called out in games and…
Valve's new policy requiring developers to disclose the use of generative AI in games on Steam has sparked debate, with some, like Epic Games CEO Tim Sweeney, calling it irresponsible. However, many developers interviewed believe transparency is crucial, arguing that gamers have a right to know how their games are made and what they are supporting. There is a sentiment that consumers are pushing back against AI-generated content, and platforms like Steam are responding to this demand.
Epic Games Store boss quits after 8 years to take up new role at Saber Interactive
Steve Allison, former vice president and general manager of the Epic Games Store, has departed Epic Games after eight years to become chief business officer at Saber Interactive. Allison expressed admiration for Saber's studios and upcoming projects, including Space Marine 3 and a John Wick game. His move follows a significant tenure at Epic, where he helped launch the Epic Games Store and grow its user base.
Devs don't buy Steam disclosure claiming gen AI was a necessity: "I'm literally unemployed and I still…
A Steam disclosure for the game Bahast, which stated generative AI was essential for its development, has sparked debate among developers. Many indie developers argue against using AI, citing personal asset creation without AI despite financial struggles. Industry figures like Tim Sweeney believe AI-aided development is crucial for the future, while Sony also views AI as an important technology.
Epic CEO Tim Sweeney suggests AI could've saved Destiny 2 and will "enable games like Destiny to thrive!"
Epic Games CEO Tim Sweeney suggested that a lack of generative AI adoption may have contributed to Destiny 2's struggles, stating that the technology could enable games like it to thrive. He also criticized Valve's policies regarding AI disclosures in games, arguing they hinder developers. The article explores the potential role of AI in accelerating game development and content creation.
Epic Games CEO says "Steam charges such high fees" that companies like Genshin Impact maker MiHoYo "find it more profitable to go it alone," fans remind him MiHoYo has multiple games on Steam
Epic Games CEO Tim Sweeney stated that Steam's high fees make it more profitable for major companies like MiHoYo to distribute their games independently. This claim was met with a community note clarifying that MiHoYo has a growing presence on Steam, recently releasing Zenless Zone Zero and potentially planning a Steam launch for Genshin Impact.
"Low-effort slop": The creators of the Godot engine behind Slay the Spire 2 are cracking down on "vibe-coding" and now require genAI disclosures
The Godot Foundation, the developers behind the open-source game engine used in titles like Slay the Spire 2 and Buckshot Roulette, are implementing stricter policies regarding generative AI usage. Citing a rise in "low-effort slop" and a strain on maintainers, the foundation will now require contributors to disclose any AI assistance and prohibits the use of AI for generating substantial code. This move contrasts with Epic Games' approach to Unreal Engine 6, which embraces AI integration.
MMO Week in Review: Guild Wars goes mobile, Bungie gets layoffs
This week's MMO news includes Guild Wars launching on mobile, Star Trek Online's new update, and Throne & Liberty's summer expansion. However, the industry also saw significant layoffs at Sony and Bungie, impacting hundreds of developers working on Destiny 2 and Marathon. Other news includes Valve's Steam Machine pricing, the ongoing Ashes of Creation lawsuit, and updates on Grand Theft Auto VI's online multiplayer.
Epic's Sweeney claims Steam AI labels are "really irresponsible of Valve"
Epic Games CEO Tim Sweeney criticized Valve's decision to label games on Steam that use AI, calling it "irresponsible" and detrimental to developers. Sweeney argued that AI tools enhance productivity and that the focus should be on the game's overall quality rather than the tools used to create assets.
Valve has "a nice thing going on on PC," Epic Games boss Tim Sweeney says, but "they're missing out on a lot of opportunity" without the likes of Fortnite and Genshin Impact
Epic Games CEO Tim Sweeney believes Valve's Steam platform is missing significant opportunities by not including popular games like Fortnite and Genshin Impact. He argues that Steam's closed ecosystem limits its reach compared to more open platforms like the Epic Games Store and Microsoft Store, suggesting Valve could benefit from a more collaborative approach to digital distribution on PC.
Epic Games’ Tim Sweeney is at it again, says Steam’s AI disclosure requirement is ‘irresponsible’
Epic Games CEO Tim Sweeney has criticized Valve's AI disclosure requirement for Steam, calling it 'irresponsible.' Sweeney believes that it is not Valve's role to ensure the success of games submitted to their platform.
Morning Interviews
Epic Games CEO Tim Sweeney discussed the future of gaming, artificial intelligence, and the competitive landscape with Valve. He stated that no single company is likely to achieve an absolute monopoly in the industry.
Epic Games boss calls Steam AI disclosures "really irresponsible of Valve" as they make it "much, much, much harder for a game developer to have a chance of success"
Epic Games CEO Tim Sweeney has criticized Valve's decision to require developers to disclose the use of generative AI in games on Steam, calling it "irresponsible." Sweeney argues that these disclosures create a negative stigma, making it significantly harder for smaller developers to succeed. He believes AI tools are crucial for developers to remain competitive and that such tags discourage innovation.
Epic Games’ Tim Sweeney is trying to reinvent the metaverse (again) without calling it that
Epic Games CEO Tim Sweeney is discussing new technologies for massively multiplayer online games, aiming to support millions of concurrent players without complex programming. He also addresses industry challenges like high AAA development costs and player retention in live service games, proposing solutions involving cross-game social links and asset ownership, potentially utilizing blockchain technology.
Tim Sweeney on the future of games, AI, and whether Valve will ever join forces with Epic: 'It's now clear that nobody's going to end up with an absolute monopoly'
Epic Games CEO Tim Sweeney discusses the future of gaming, emphasizing interoperability and AI integration in Unreal Engine 6 to foster "Team Open." He addresses concerns about AI's creative impact and criticizes Valve's stance on AI disclosures, advocating for tools that improve developer efficiency and player experience across platforms. Sweeney also touches on the challenges of AAA development and the importance of economic interoperability for games like Fortnite.
Tim Sweeney says only hope for new games is to 'connect to economies of other games'
Epic Games CEO Tim Sweeney believes that connecting virtual economies between different games is the only way for new titles to succeed against established giants like Fortnite and Roblox. He suggests that enabling players to transfer in-game items and investments across games, even those from different companies, will reinvigorate the market and drive player engagement towards in-game purchases over buying full games.
Tim Sweeney Interview: Epic Games CEO on AI in UE6 and Why Games Struggle to Find Success
Epic Games CEO Tim Sweeney discussed the challenges games face in finding success and the potential of AI tools within Unreal Engine to improve content creation efficiency. He also touched upon the role of platforms in supporting game development.
Epic Games CEO Tim Sweeney says new multiplayer games flop because everyone's "already formed solid human networks in Fortnite, Call of Duty, Counter-Strike, and Apex Legends"
Epic Games CEO Tim Sweeney believes new multiplayer games are failing because players are too entrenched in established titles like Fortnite, Call of Duty, Counter-Strike, and Apex Legends. He states that it's nearly impossible to migrate entire friend groups to new games, making only massive hits capable of community migration successful. Sweeney also cited other factors like exorbitant budgets and long development cycles contributing to game failures.