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Warren Spector

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PC GamesNPositive

Warren Spector retires from game development, at least he thinks so

Veteran game developer Warren Spector has announced his retirement from the industry, citing age, health, and a diminished enjoyment of the business. Spector, known for his work on Deus Ex, Thief, and the Ultima series, expressed a desire to still make three more games, including one large, one small, and one he's unsure how to create. He plans to focus on writing books, reading, and consulting in his post-retirement career.

IGNNeutral

Deus Ex, System Shock, and Thief Developer Legend Warren Spector Announces Retirement

Legendary game developer Warren Spector, known for his work on titles like Deus Ex, System Shock, and Thief, has announced his retirement from the industry. Spector's career spans decades and includes significant contributions to immersive sim and immersive sim-adjacent genres.

Rock Paper ShotgunPositive

Deus Ex director and immersive sim legend Warren Spector is retiring, despite having "three games in particular" he'd still like to make

Legendary Deus Ex director Warren Spector has announced his retirement from game development after a 44-year career. While he has "mixed feelings" and three specific games he'd still like to make, Spector feels the industry has changed and it's time for a new generation. He plans to write books, lecture, and possibly consult, but leaves the door open for a potential return.

EurogamerPositive

"I'm pretty sure I mean it" - Legendary game developer Warren Spector announces retirement

Legendary game developer Warren Spector, known for his work on Deus Ex and the founding of the immersive sim genre, has announced his retirement after a 44-year career. Spector expressed mixed feelings but cited the changing game industry and a desire to pursue other interests like writing and lecturing as reasons for his departure. He encouraged the next generation of developers to continue innovating and experimenting in game design.

Shack NewsNeutral

Warren Spector announces his retirement from game development

Veteran game developer Warren Spector, known for his work on Deus Ex, Thief, and Disney Epic Mickey, has announced his retirement from the industry after a 44-year career. Spector expressed mixed feelings but cited age, health, and a changing game business as reasons for his departure, though he hasn't ruled out future consulting or writing projects.

Gaming BoltNeutral

Warren Spector is Likely Retiring From Game Development

Legendary game designer Warren Spector, known for Deus Ex and Ultima Underworld, has announced his likely retirement from game development after a 44-year career. Citing age, health, and a desire to pursue other hobbies like writing and music, Spector expressed satisfaction with his legacy and the influence of his games. He also mentioned a possibility of staying involved through lecturing and consulting.

Retro GamerNegative

Deus Ex director Warren Spector is "a little bitter" new Disney Plus series won’t credit him or the other Epic Mickey devs for Oswald's revival

Warren Spector, director of Epic Mickey, expressed disappointment that the upcoming Disney Plus series reviving Oswald the Lucky Rabbit does not credit him or the game's development team for their role in the character's resurgence. Spector highlighted that Epic Mickey was Oswald's first Disney role since 1928 and that his team developed key aspects of Oswald's personality and relationships. He feels the team deserves recognition for their work before the character's game history is forgotten.

FZ.seNegative

Warren Spectors Thick as Thieves läggs ner – men ska förbli spelbart

Otherside Entertainment has announced that Thick as Thieves will no longer receive new content, with the studio downsizing due to poor performance. The remaining team is working with publisher Megabit to transition the game from cloud servers to a peer-to-peer model to ensure its continued playability.

Gaming BoltPositive

Thick as Thieves Interview – Replayability, Immersive Sims, Co-Op Design, And More

In an interview, OtherSide Entertainment's Warren Spector and Jeff Hickman discuss the co-op design, replayability, and immersive sim elements of their game, Thick as Thieves. They highlight how the session-based heist structure and player tools encourage emergent gameplay and improvisation, especially in co-op. The developers also touch on their decision to focus on PvE and their plans for potential post-launch content based on player reception.

Games PressPositive

Thick as Thieves Drops New Accolades Trailer Alongside Steam Sale and Developer Livestream

OtherSide Entertainment and Megabit Publishing have released a new accolades trailer for their stealth-action adventure game, Thick as Thieves. To celebrate, the game is 20% off on Steam until July 9, and a developer livestream featuring Warren Spector and Dana Nightingale will discuss immersive sim design.

Gaming BoltNegative

Thick as Thieves Studio Hit by Layoffs Affecting 17 Employees Due to Another Project’s Cancellation

OtherSide Entertainment has laid off 17 employees following the cancellation of a project codenamed Argos. The studio, which recently released the co-op stealth game Thick as Thieves on PC, cited the challenging industry climate as a reason for the project's unviability. Several former employees have confirmed their departure and are seeking new employment.

Rock Paper ShotgunNegative

Warren Spector-helmed Thick as Thieves developers OtherSide lay off 17 staff as they cancel multiplayer immersive sim Argos: Riders on the Storm

OtherSide Entertainment, co-helmed by industry veterans Warren Spector and Paul Neurath, has laid off 17 employees following the cancellation of their multiplayer immersive sim, Argos: Riders on the Storm. The studio cited the "brutally challenging" state of the games industry as the reason for making the game unviable. Their other title, Thick as Thieves, recently shifted focus to solo and co-op play.

Games IndustryNegative

OtherSide Entertainment cuts 17 jobs after Argos cancellation

OtherSide Entertainment has laid off 17 employees following the cancellation of its in-development project, Argos. The studio cited challenging industry conditions as the reason for the project's unviability. This follows a history of project cancellations and IP acquisitions for the developer.

Gamedeveloper.comNegative

OtherSide Entertainment lays off 17 staff following game cancellation

OtherSide Entertainment has laid off 17 employees following the cancellation of a game codenamed Argos. Studio leaders Warren Spector and Paul Neurath stated that the current challenging gaming landscape made the project unviable. The studio is seeking new opportunities for the impacted staff.

PC GamerPositive

In 1997, Warren Spector told us the upcoming PC classic Deus Ex was inspired by Final Fantasy, Miyamoto, and 'the…

A 1997 interview with legendary game designer Warren Spector reveals his early inspirations for the upcoming PC classic Deus Ex, including Final Fantasy VII and Shigeru Miyamoto's work. Spector discussed his move to Ion Storm and his vision for a first-person RPG that blended console accessibility with deep simulation, initially planning to use the Quake II engine before ultimately opting for Unreal.

EurogamerPositive

Warren Spector studio's cheap as chips co-op heist adventure Thick as Thieves is wonky, conspicuously incomplete, and a surprisingly good time

Thick as Thieves, a co-op heist adventure from OtherSide Entertainment, offers a surprisingly fun experience despite its incomplete launch state and removed PvP elements. Developed by industry veterans Warren Spector and Paul Neurath, the game features two maps with randomized objectives and a tense eight-minute countdown for extraction, providing a compelling stealth experience.

Gaming BoltPositive

Thick as Thieves Review – A Return to the Metal Ages

Thick as Thieves is a short but ambitious first-person stealth game that draws inspiration from classics like the Thief series. It features a gameplay loop similar to extraction shooters, where players must infiltrate levels, loot items, and complete objectives without being detected, as combat is not a viable option. Despite its limited scope and some missing basic features, the game's addictive stealth mechanics, intricate level design, and low price point make it a recommendable experience, especially for fans of the genre.

PC GamerNegative

It's my own fault for thinking Warren Spector's new multiplayer stealth game adding singleplayer would make it…

Thick as Thieves is a first-person stealth game that initially impressed with its unique setting and mechanics, but the eight-minute timer and lack of manual saves hinder the experience. The game's pivot to singleplayer/co-op from PvPvE is evident in its limited maps and features, making it feel like early access despite its low price point.

Blues NewsNeutral

Thick As Thieves Steals Out

Thick As Thieves, a stealth action heist game developed by OtherSide Entertainment, is now available on PC via Steam. The game is the PC edition of the title from Warren Spector and Paul Neurath.

Games PressPositive

Thick as Thieves Sneaks onto Steam Today

The stealth action title Thick as Thieves, developed by OtherSide Entertainment and published by Megabit Publishing, has launched today on PC via Steam for $4.99. The game features a solo or two-player online co-op campaign with dynamic stealth gameplay and replayable maps. The developers plan to expand the game's setting and stories with future content.