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Hardware, storefront and ecosystem news for Console.
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Room Escapes to Reward Loops: How Game Design Has Shifted Since 2010 - Walkthrough, Tips, Review
Game design has evolved significantly since 2010, shifting from contained challenges with defined endings to continuous engagement systems driven by layered rewards. This transformation is influenced by technological advancements, changing player expectations, and new monetization strategies, particularly evident in mobile gaming and live service titles. Modern games prioritize instant feedback, progression loops, and adaptive experiences to maintain player interaction over extended periods.
CookieRun DevNow Showcase Highlights Open World Adventure, Chapter 2, and More
The CookieRun DevNow Showcase revealed several new titles and updates, including the ambitious open-world RPG CookieRun: New World targeting a 2029 release on mobile, PC, and console. Also announced were the casual idle RPG CookieRun: Crumble for the latter half of this year, and CookieRun: Kingdom – Chapter 2, launching in May with a new story arc and playable region. CookieRun: Kingdom also features an upcoming K-Pop collaboration and is available on mobile platforms.
Open-world adventure game CookieRun: New World announced for console, PC, and mobile
Devsisters has announced CookieRun: New World, an open-world adventure game set to release on PC, mobile, and consoles. The game expands the popular CookieRun franchise into a new genre.
The Sims 4's Maker Marketplace Is An Insult To Both Players And Modders
Electronic Arts and Maxis have faced backlash for introducing The Sims 4 Marketplace, a system for paid mods and microtransactions. Players are frustrated by additional monetization in a game already laden with DLC, and creators receive only 30% of sales, with EA taking 70%. The article criticizes this model as predatory and an insult to both players and modders, especially given the long-standing player request for a color wheel customization feature that EA claims is technically impossible.
PLANETPLAY, RAINFOREST ALLIANCE & OCEANA RALLY THE GAMES INDUSTRY TO ‘BATTLE FOR THE HABITATS’
PlanetPlay, in partnership with the Rainforest Alliance and Oceana, has launched 'Battle for the Habitats,' a global environmental campaign for the games industry ahead of Earth Day 2026. The initiative aims to unite over 100 games across PC, console, and mobile platforms to raise $1 million for rainforest and ocean protection through in-game activations and player participation.
Black Desert Mobile Unveils Remaster Update Featuring Graphics, UI, and Season System Overhaul
Pearl Abyss has released a major Remaster Update for Black Desert Mobile, enhancing graphics, the user interface, and seasonal progression systems. The update includes graphical improvements, support for up to 120 FPS, a redesigned UI for better usability, and a time-limit-free Season Remaster for flexible player progression. In-game and community events are also being held to celebrate the update.
How a Zelda developer helped Infinity Nikki become a multi-million fashion hit
Infinity Nikki, a live service fashion game developed by Papergames and published by Infold Games, has achieved millions of players worldwide with the help of former Zelda: Breath of the Wild designer Kentaro Tomigawa. The game integrates fashion mechanics directly into its gameplay, allowing players to use outfits to solve puzzles and traverse its world of Miraland. Art director Dodie Gong highlighted the collaborative development process and the game's broad appeal beyond traditional demographics.
PC will overtake console revenue by 2028, says Newzoo
Newzoo projects that PC gaming revenue will surpass console revenue by 2028, with PC expected to grow at a 6.6% compound annual growth rate compared to 4.4% for consoles. The overall PC and console market is forecast to reach $103.7 billion by 2028, marking the first notable expansion since the pandemic slowdown. Premium games are driving PC growth, while console revenue remains dependent on blockbuster hits and hardware, with subscription services like Xbox Game Pass influencing sales figures.
″Mobile is the biggest medium″ - Ubisoft launches Rainbow Six Mobile to massive numbers
Ubisoft has launched Rainbow Six Mobile, with the company stating that mobile is the biggest medium. The game has seen massive numbers since its release. One commenter suggested Ubisoft focus entirely on mobile and outsource PC/console IP development.
A Rust Movie Could Happen, But Dev Says Many People Are Trying To Scam Them
Facepunch Studios is in early discussions about adapting their survival game Rust into a movie, according to director and COO Alistair McFarlane. While "big-name companies" are involved, McFarlane cautioned that the process is slow and fraught with potential scams, with founder Garry Newman noting the prevalence of fraudulent parties. The studio is also considering that some companies may seek rights simply to prevent others from making the film.
Falcom announces Dragon Slayer Project for console
Nihon Falcom has announced Dragon Slayer Project, a tentatively titled 45th anniversary project for consoles. Specific details regarding the game's genre, platforms, and release date have not yet been revealed.
The Shifting Landscape of Global Gaming in 2026
The global gaming market in 2026 is characterized by diversity across platforms like PC, console, and mobile, alongside the growth of cloud gaming, esports, and subscription services. Regions such as Canada, the UK, Germany, Poland, the Nordics, and Iceland contribute uniquely, with Poland and the Nordics being development hubs and Iceland home to CCP Games. Artificial intelligence is also increasingly used in development workflows, impacting content creation and efficiency.
VALORANT Crossplay Leak Splits Community Down the Middle
A leak suggests Riot Games is considering crossplay for VALORANT, dividing the community. Supporters believe it will expand the player base and allow friends to play together, while opponents worry about competitive integrity due to potential advantages for mouse and keyboard players over controller users. The implementation would require careful consideration of matchmaking and balance.
Coming to Xbox Game Pass: Cyberpunk 2077, Planet of Lana II, and More
Xbox Game Pass is adding several new titles throughout March, including Cyberpunk 2077, Planet of Lana II: Children of the Leaf, and Hollow Knight: Silksong. New additions will be available on Cloud, Console, and PC, with some launching day one on the service. Several games are also scheduled to leave the Game Pass library on March 15.
Patch Notes – Update 35.1
Update 35.1 for PUBG introduces significant changes including a revised aim punch system across all firearm categories, with intensity varying by weapon type and distance. Gameplay adjustments include changes to item spawn rates, with the Zipline Gun, Stun Gun, and Emergency Cover Flare added to the general loot pool, while the Self-AED is now ground loot only in Solo play. The update also brings audio improvements, expanded Recall system availability, and numerous enhancements to the Custom Match system, such as lobby persistence and AI bot customization.
April Store Update 2025
PUBG: Battlegrounds is receiving its April 2025 store update, introducing a new Contender character named Hanna and a steampunk-themed Survivor Pass. The update also features a new Progressive weapon skin for the SKS, the Chrono Cannon, and the return of the personalized 'Your Shop' feature. New cosmetic items and upgrade materials for Hanna are available through various bundles and the Scrap Broker.
Krafton surpasses $2bn in revenue for the first time in its history
Krafton has achieved a record-breaking year, surpassing $2.05 billion in revenue for the first time in its history, driven primarily by its PUBG franchise which saw double-digit growth. The company also reported a significant increase in operating profit and detailed revenue breakdowns across mobile, PC, and console platforms. Krafton plans to focus on expanding its intellectual properties and transitioning into an AI-first company, with 15 projects in development.